Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Geytox
Geb
Level 147
God Stats
2W - 4L
1,342 SR
Queue Stats
196W - 194L
1,514 Elo+
Party 1
Mercury
Mercury
Xavirch
Mercury
Level 98
God Stats
13W - 18L
1,564 SR
Queue Stats
43W - 70L
1,460 Elo+
Party 1
Ah Puch
Ah Puch
iYebaru
Ah Puch
Level 136
God Stats
1W - 1L
1,602 SR
Queue Stats
238W - 265L
1,460 Elo+
Party 1
Izanami
Izanami
jordi2704
Izanami
Level 59
God Stats
19W - 24L
1,388 SR
Queue Stats
160W - 182L
1,392 Elo+
Party 1
Team Averages
Level 105
1,479 SR
1,465 Elo+

VS

Team Averages
Level 96
1,534 SR
1,454 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
DEATHANGEL01221
Hun Batz
Level 81
God Stats
11W - 21L
1,380 SR
Queue Stats
410W - 527L
1,394 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rxsty
Tsukuyomi
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 110L
1,509 Elo+
Solo
Tiamat
Tiamat
SUNJINW00
Tiamat
Level 57
God Stats
2W - 1L
1,806 SR
Queue Stats
416W - 345L
1,506 Elo+
Solo
Izanami
Izanami
XEPTBCMETAHE
Izanami
Level 60
God Stats
78W - 96L
1,481 SR
Queue Stats
141W - 190L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 0 / 7
5,612
561
1,658
2,372
823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Geb
Geytox
Geb
11
2 / 0 / 3
6,290
629
5,232
7,051
4,402
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Xavirch
Mercury
11
4 / 2 / 2
6,158
616
2,280
5,809
1,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
iYebaru
Ah Puch
12
7 / 0 / 0
6,681
668
5,694
7,080
2,483
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
jordi2704
Izanami
10
7 / 2 / 2
6,400
640
7,642
6,118
1,495
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
6
1 / 1 / 1
4,943
494
1,017
4,165
3,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
9
1 / 4 / 1
5,315
532
2,676
8,574
2,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Rxsty
Tsukuyomi
10
1 / 3 / 1
5,987
599
5,111
7,145
3,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
SUNJINW00
Tiamat
9
0 / 5 / 0
4,870
487
4,224
7,170
3,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
XEPTBCMETAHE
Izanami
8
1 / 7 / 1
5,515
552
4,684
7,352
1,602
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
20
Kills
4
4
Deaths
20
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
7
3.5
L
Kuzenbo
 
Kuzenbo
1
1
1
1.5
L
Hun Batz
1
4
1
0.38
W
Geb
Geytox
Geb
2
0
3
3.5
L
Tsukuyomi
Rxsty
Tsukuyomi
1
3
1
0.5
L
Tiamat
SUNJINW00
Tiamat
0
5
0
0
L
Izanami
XEPTBCMETAHE
Izanami
1
7
1
0.21
W
Mercury
Xavirch
Mercury
4
2
2
2.5
W
Ah Puch
iYebaru
Ah Puch
7
0
0
7
W
Izanami
jordi2704
Izanami
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,506
Damage
17,712
28,430
Taken
34,406
11,024
Mitigated
14,850
10,160
Healing
6,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,658
175
863
1,083
2,372
823
45
218
2,154
8,307
0
L
Kuzenbo
 
Kuzenbo
1,017
215
0
747
4,165
3,246
0
975
3,190
4,911
0
L
Hun Batz
2,676
655
0
1,175
8,574
2,633
0
3,407
5,167
0
27,984
W
Geb
Geytox
Geb
5,232
882
0
3,188
7,051
4,402
0
9
6,153
31,335
0
L
Tsukuyomi
Rxsty
Tsukuyomi
5,111
743
0
2,374
7,145
3,537
0
3,116
4,029
0
33,642
L
Tiamat
SUNJINW00
Tiamat
4,224
596
0
1,109
7,170
3,832
0
4,257
2,913
21,391
0
L
Izanami
XEPTBCMETAHE
Izanami
4,684
3,209
81
649
7,352
1,602
0
829
6,523
0
32,086
W
Mercury
Xavirch
Mercury
2,280
1,059
0
500
5,809
1,821
56
318
5,243
0
30,431
W
Ah Puch
iYebaru
Ah Puch
5,694
381
0
3,489
7,080
2,483
195
3,486
3,238
42,442
0
W
Izanami
jordi2704
Izanami
7,642
5,527
0
1,037
6,118
1,495
0
790
5,328
0
36,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,141
Gold Earned
26,630
309
Minions Killed
270
0
Camps Cleared
0
1,031,260
Distance Traveled
903,301
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,612
561
18
2
0
190,613
1
L
Kuzenbo
4,943
494
8
1
0
162,798
4
L
Hun Batz
5,315
532
59
6
0
186,799
3
W
Geb
6,290
629
69
7
0
220,155
2
L
Tsukuyomi
5,987
599
79
8
0
190,901
2
L
Tiamat
4,870
487
57
6
0
184,448
4
L
Izanami
5,515
552
67
7
0
178,355
0
W
Mercury
6,158
616
68
7
0
247,726
1
W
Ah Puch
6,681
668
77
8
0
193,729
4
W
Izanami
6,400
640
77
8
0
179,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role