Player Matchup

Odin
Odin
BS Magico
Odin
Level 27
God Stats
4W - 6L
1,334 SR
Queue Stats
4W - 10L
1,228 Elo+
Party 2
Nox
Nox
Bamboleo187
Nox
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,446 Elo+
Solo
Cerberus
Cerberus
Izzy5496
Cerberus
Level 38
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 11L
1,470 Elo+
Party 2
Bellona
Bellona
Sv-inkvizitor
Bellona
Level 36
God Stats
5W - 8L
1,468 SR
Queue Stats
57W - 75L
1,447 Elo+
Solo
Hou Yi
Hou Yi
jeanfrench947
Hou Yi
Level 150
God Stats
89W - 97L
1,495 SR
Queue Stats
1,071W - 1,085L
1,496 Elo+
Solo
Team Averages
Level 58
1,459 SR
1,418 Elo+

VS

Team Averages
Level 94
1,440 SR
1,557 Elo+
Neith
Neith
Corenmatt
Neith
Level 105
God Stats
1W - 1L
1,291 SR
Queue Stats
12W - 8L
1,520 Elo+
Solo
Janus
Janus
GearsN7ghost
Janus
Level 128
God Stats
2W - 4L
1,161 SR
Queue Stats
332W - 270L
1,664 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Heaven9879
Morgan Le Fay
Level 63
God Stats
44W - 44L
1,479 SR
Queue Stats
513W - 511L
1,458 Elo+
Solo
Loki
Loki
Sv Baum
Loki
Level 145
God Stats
27W - 28L
1,549 SR
Queue Stats
795W - 698L
1,567 Elo+
Party 1
Nu Wa
Nu Wa
Watarai1989
Nu Wa
Level 29
God Stats
39W - 21L
1,721 SR
Queue Stats
356W - 261L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
0 / 1 / 1
9,713
809
6,304
14,819
11,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 5 / 1
9,839
820
5,204
10,838
4,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Izzy5496
Cerberus
16
1 / 0 / 1
10,200
850
4,862
18,335
20,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
16
0 / 9 / 2
10,385
865
10,552
27,848
22,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 3 / 1
10,621
885
3,959
12,737
5,356
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

144

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Corenmatt
Neith
18
4 / 0 / 11
11,212
934
8,728
6,218
2,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 0 / 6
11,728
977
23,000
3,119
1,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
Heaven9879
Morgan Le Fay
18
2 / 1 / 14
10,975
915
19,462
9,167
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Loki
Sv Baum
Loki
18
3 / 0 / 11
10,682
890
7,674
10,113
13,734
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

18
3 / 1 / 11
11,364
947
19,956
5,511
2,161
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
71
2
Kills
18
18
Deaths
2
6
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Odin
0
1
1
0.5
L
0
5
1
0.1
W
Neith
Corenmatt
Neith
4
0
11
9.5
W
6
0
6
9
W
Morgan Le Fay
Heaven9879
Morgan Le Fay
2
1
14
9
L
Cerberus
Izzy5496
Cerberus
1
0
1
1.5
W
Loki
Sv Baum
Loki
3
0
11
8.5
L
Bellona
0
9
2
0.11
W
3
1
11
8.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,881
Damage
78,820
84,577
Taken
34,128
63,658
Mitigated
23,111
7,564
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
6,304
553
0
459
14,819
11,914
0
11,251
3,568
290
21,801
L
5,204
210
0
65
10,838
4,096
0
7,913
2,925
29,779
0
W
Neith
Corenmatt
Neith
8,728
3,246
0
2,172
6,218
2,297
0
3,065
3,104
0
21,934
W
23,000
266
0
0
3,119
1,086
0
193
2,881
50,223
0
W
Morgan Le Fay
Heaven9879
Morgan Le Fay
19,462
2,182
320
1,941
9,167
3,833
0
1,941
7,001
43,664
0
L
Cerberus
Izzy5496
Cerberus
4,862
133
0
1,143
18,335
20,175
0
13,518
4,817
28,256
0
W
Loki
Sv Baum
Loki
7,674
1,569
0
0
10,113
13,734
0
2,806
6,997
455
18,535
L
Bellona
10,552
3,625
1,544
1,576
27,848
22,117
0
20,208
7,640
0
23,057
W
19,956
5,489
883
218
5,511
2,161
0
2,202
3,266
44,206
0
L
3,959
1,590
362
2,415
12,737
5,356
0
9,983
2,754
0
41,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,758
Gold Earned
55,961
270
Minions Killed
241
3
Camps Cleared
9
1,002,277
Distance Traveled
1,083,282
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,713
809
34
3
0
222,725
0
L
Nox
9,839
820
63
5
1
155,096
0
W
Neith
11,212
934
35
3
1
179,143
0
W
Janus
11,728
977
65
5
3
230,942
0
W
Morgan Le Fay
10,975
915
53
4
1
238,165
0
L
Cerberus
10,200
850
65
5
0
228,214
2
W
Loki
10,682
890
23
2
0
237,168
0
L
Bellona
10,385
865
23
2
0
216,403
0
W
Nu Wa
11,364
947
65
5
4
197,864
0
L
Hou Yi
10,621
885
85
7
2
179,839
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role