Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
IDark Sirius
Ganesha
Level 126
God Stats
332W - 316L
1,581 SR
Queue Stats
388W - 446L
1,575 Elo+
Party 1
Sun Wukong
Sun Wukong
emenelson50
Sun Wukong
Level 140
God Stats
7W - 4L
1,593 SR
Queue Stats
201W - 130L
1,648 Elo+
Party 1
Team Averages
Level 142
1,558 SR
1,574 Elo+

VS

Team Averages
Level 75
1,581 SR
1,314 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
TotoSapeh
Tyr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,230 Elo+
Solo
Raijin
Raijin
Tren_da_tenpesta
Raijin
Level 16
God Stats
2W - 3L
1,742 SR
Queue Stats
11W - 31L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
13
6 / 1 / 8
8,683
868
11,739
4,408
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
IDark Sirius
Ganesha
11
0 / 2 / 13
7,642
764
6,478
10,069
10,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
emenelson50
Sun Wukong
13
8 / 0 / 4
8,556
856
5,896
8,343
6,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
2 / 3 / 0
6,840
684
7,649
10,457
2,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 2
6,512
651
3,303
11,642
4,862
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 3
6,237
624
3,171
7,533
2,220
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
14
Kills
3
3
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
1
8
10
L
Danzaburou
 
Danzaburou
2
3
0
0.67
W
Ganesha
IDark Sirius
Ganesha
0
2
13
3.25
L
1
6
2
0.33
L
0
5
3
0.3
W
Sun Wukong
emenelson50
Sun Wukong
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,113
Damage
14,123
22,820
Taken
29,632
18,805
Mitigated
10,005
7,007
Healing
5,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
11,739
1,198
0
575
4,408
1,856
1,286
291
4,117
36,189
0
L
Danzaburou
 
Danzaburou
7,649
3,504
0
1,667
10,457
2,923
180
7,125
3,078
0
30,786
W
Ganesha
IDark Sirius
Ganesha
6,478
494
392
2,046
10,069
10,631
604
1,968
8,101
21,451
0
L
3,303
305
0
1,835
11,642
4,862
0
6,425
4,956
0
9,655
L
3,171
727
426
1,639
7,533
2,220
96
5,001
2,442
9,519
0
W
Sun Wukong
emenelson50
Sun Wukong
5,896
313
0
3,994
8,343
6,318
715
1,986
6,357
0
15,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,881
Gold Earned
19,589
117
Minions Killed
91
6
Camps Cleared
3
622,971
Distance Traveled
534,389
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,683
868
70
7
5
196,384
5
L
Danzaburou
6,840
684
51
5
3
195,074
2
W
Ganesha
7,642
764
6
1
0
200,071
5
L
Tyr
6,512
651
17
2
0
190,855
5
L
Raijin
6,237
624
23
2
0
148,460
0
W
Sun Wukong
8,556
856
41
4
1
226,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role