Player Matchup

Thor
Thor
IlIlllIIIlIlII-l
Thor
Level 27
God Stats
5W - 5L
1,333 SR
Queue Stats
190W - 242L
1,327 Elo+
Solo
Janus
Janus
LilWeapon7237
Janus
Level 28
God Stats
2W - 7L
1,594 SR
Queue Stats
132W - 105L
1,487 Elo+
Solo
Bellona
Bellona
SkinnyHyped
Bellona
Level 29
God Stats
8W - 2L
1,665 SR
Queue Stats
206W - 209L
1,505 Elo+
Party 1
Neith
Neith
TTV_Haptix455
Neith
Level 28
God Stats
5W - 5L
1,589 SR
Queue Stats
190W - 181L
1,518 Elo+
Party 1
Susano
Susano
cristianodurum
Susano
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 50L
1,577 Elo+
Solo
Team Averages
Level 26
1,536 SR
1,483 Elo+

VS

Team Averages
Level 22
1,558 SR
1,570 Elo+
Medusa
Medusa
ELCANCERITA
Medusa
Level 24
God Stats
4W - 8L
1,283 SR
Queue Stats
176W - 138L
1,625 Elo+
Solo
Loki
Loki
burtybonce212
Loki
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 47L
1,548 Elo+
Solo
Ymir
Ymir
gigel172
Ymir
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
72W - 100L
1,287 Elo+
Solo
Ao Kuang
Ao Kuang
knackige_Schelle
Ao Kuang
Level 28
God Stats
1W - 1L
1,832 SR
Queue Stats
68W - 58L
1,614 Elo+
Solo
Scylla
Scylla
xxxxMHxxxx
Scylla
Level 10
God Stats
3W - 0L
1,677 SR
Queue Stats
17W - 7L
1,775 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
5,234
374
1,230
9,423
2,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 5 / 1
7,121
509
5,132
9,167
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
SkinnyHyped
Bellona
14
1 / 1 / 1
8,223
587
5,009
7,766
5,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 0
6,886
492
3,144
8,242
2,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
5 / 3 / 1
8,192
585
7,190
11,381
4,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
11 / 0 / 3
8,995
643
13,499
6,969
2,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 0
7,921
566
3,286
8,741
2,804
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
11
1 / 0 / 6
7,179
513
1,429
5,268
3,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
7 / 1 / 1
9,102
650
8,941
11,470
5,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
xxxxMHxxxx
Scylla
13
1 / 4 / 5
7,750
554
3,920
7,945
2,082
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
8
Kills
21
21
Deaths
8
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
11
0
3
12.5
L
0
7
0
0
L
1
5
1
0.3
L
Bellona
SkinnyHyped
Bellona
1
1
1
1.5
L
1
5
0
0.2
W
1
3
0
0.33
L
5
3
1
1.83
W
Ymir
1
0
6
4
W
7
1
1
7.5
W
Scylla
xxxxMHxxxx
Scylla
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,705
Damage
31,075
45,979
Taken
40,393
16,666
Mitigated
16,018
10,478
Healing
10,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
13,499
5,159
0
0
6,969
2,245
722
469
6,460
0
65,168
L
1,230
77
0
1,044
9,423
2,261
0
1,816
7,607
0
14,725
L
5,132
108
0
1,509
9,167
2,433
0
4,220
4,947
38,372
0
L
Bellona
SkinnyHyped
Bellona
5,009
2,089
0
2,926
7,766
5,506
420
2,052
5,714
0
51,332
L
3,144
1,558
0
1,339
8,242
2,351
0
1,972
6,270
0
31,152
W
3,286
676
0
2,655
8,741
2,804
0
393
7,786
0
45,737
L
7,190
1,830
0
3,660
11,381
4,115
0
3,639
7,742
0
48,440
W
Ymir
1,429
492
90
1,608
5,268
3,795
217
234
4,966
14,696
0
W
8,941
1,659
0
5,208
11,470
5,092
0
1,463
9,712
55,365
9,266
W
Scylla
xxxxMHxxxx
Scylla
3,920
586
0
1,057
7,945
2,082
675
2,083
5,638
39,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,656
Gold Earned
40,947
389
Minions Killed
396
0
Camps Cleared
0
1,338,822
Distance Traveled
1,393,182
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,995
643
92
7
0
273,568
3
L
Thor
5,234
374
25
2
0
238,141
2
L
Janus
7,121
509
86
6
0
273,829
6
L
Bellona
8,223
587
115
8
0
277,262
3
L
Neith
6,886
492
70
5
0
250,908
1
W
Loki
7,921
566
105
8
0
253,043
2
L
Susano
8,192
585
93
7
0
298,682
1
W
Ymir
7,179
513
22
2
0
281,310
7
W
Ao Kuang
9,102
650
106
8
0
312,412
2
W
Scylla
7,750
554
71
5
0
272,849
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role