Player Matchup

Neith
Neith
BuzzIsBoss
Neith
Level 7
God Stats
25W - 26L
1,693 SR
Queue Stats
147W - 163L
1,709 Elo+
Solo
Arachne
Arachne
EinarTheDragon
Arachne
Level 29
God Stats
42W - 38L
1,670 SR
Queue Stats
143W - 169L
1,585 Elo+
Solo
Thanatos
Thanatos
Hyasu
Thanatos
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 11L
1,551 Elo+
Party 3
Guan Yu
Guan Yu
MOtoroller
Guan Yu
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,480 Elo+
Solo
Yemoja
Yemoja
Tetrusss
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,551 Elo+
Party 3
Team Averages
Level 11
1,572 SR
1,575 Elo+

VS

Team Averages
Level 20
1,492 SR
1,501 Elo+
Odin
Odin
 
Odin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Sano754
Fafnir
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,390 Elo+
Party 2
Bellona
Bellona
lumuram
Bellona
Level 18
God Stats
2W - 1L
1,461 SR
Queue Stats
23W - 19L
1,525 Elo+
Party 2
Chiron
Chiron
putosminions
Chiron
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 62L
1,484 Elo+
Solo
Kukulkan
Kukulkan
rübennasenhausen
Kukulkan
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 58L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
7
0 / 4 / 0
4,447
445
1,829
4,667
1,122
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 4 / 2
6,465
647
3,756
8,349
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Hyasu
Thanatos
8
1 / 7 / 2
5,023
502
2,151
7,887
2,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
MOtoroller
Guan Yu
7
1 / 4 / 0
5,190
519
2,492
6,210
3,567
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Tetrusss
Yemoja
8
1 / 4 / 0
5,159
516
2,501
8,451
4,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
11 / 1 / 4
7,302
730
5,867
7,367
2,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fafnir
Sano754
Fafnir
9
3 / 0 / 5
6,170
617
2,166
4,704
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
lumuram
Bellona
10
1 / 0 / 2
6,276
628
3,853
5,676
4,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
10
4 / 1 / 2
6,176
618
4,640
5,010
1,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 3 / 6
7,000
700
7,086
5,034
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
23
23
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
11
1
4
13
L
Neith
0
4
0
0
L
2
4
2
0.75
L
Thanatos
Hyasu
Thanatos
1
7
2
0.29
L
Guan Yu
MOtoroller
Guan Yu
1
4
0
0.25
W
Fafnir
Sano754
Fafnir
3
0
5
5.5
L
Yemoja
Tetrusss
Yemoja
1
4
0
0.25
W
Bellona
lumuram
Bellona
1
0
2
2
W
Chiron
4
1
2
5
W
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,729
Damage
23,612
35,564
Taken
27,791
14,705
Mitigated
14,322
5,282
Healing
7,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,867
1,779
0
1,465
7,367
2,513
0
363
7,004
0
33,815
L
Neith
1,829
1,054
0
389
4,667
1,122
0
803
3,864
0
17,510
L
3,756
2,512
0
658
8,349
2,487
598
2,073
6,276
0
35,997
L
Thanatos
Hyasu
Thanatos
2,151
817
0
2,142
7,887
2,683
0
3,923
3,964
0
13,400
L
Guan Yu
MOtoroller
Guan Yu
2,492
711
80
911
6,210
3,567
0
1,845
4,365
0
11,546
W
Fafnir
Sano754
Fafnir
2,166
809
0
1,116
4,704
3,922
92
665
4,039
8,871
0
L
Yemoja
Tetrusss
Yemoja
2,501
1,089
113
989
8,451
4,846
0
1,480
6,971
14,751
0
W
Bellona
lumuram
Bellona
3,853
719
0
895
5,676
4,640
282
279
5,397
6,013
22,174
W
Chiron
4,640
2,452
319
2,775
5,010
1,440
435
983
4,027
0
35,102
W
7,086
742
0
637
5,034
1,807
0
211
4,823
36,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,284
Gold Earned
32,924
178
Minions Killed
281
0
Camps Cleared
0
941,578
Distance Traveled
1,020,823
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,302
730
58
6
0
217,215
0
L
Neith
4,447
445
25
3
0
192,504
3
L
Arachne
6,465
647
73
7
0
193,456
0
L
Thanatos
5,023
502
31
3
0
170,339
1
L
Guan Yu
5,190
519
18
2
0
201,258
1
W
Fafnir
6,170
617
14
1
0
220,224
1
L
Yemoja
5,159
516
31
3
0
184,021
2
W
Bellona
6,276
628
67
7
0
210,601
0
W
Chiron
6,176
618
73
7
0
188,431
2
W
Kukulkan
7,000
700
69
7
0
184,352
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role