Player Matchup

Mulan
Mulan
Bronze V
SaMuEl-_-93
Mulan
Bronze V
Level 61
God Stats
10W - 24L
1,401 SR
Queue Stats
11W - 39L
946 MMR
Solo
Anubis
Anubis
Bronze III
WazZ-Vicenzo_-
Anubis
Bronze III
Level 121
God Stats
0W - 1L
1,469 SR
Queue Stats
1W - 4L
1,439 MMR
Party 2
Cupid
Cupid
Bronze III
yatokaru
Cupid
Bronze III
Level 46
God Stats
2W - 2L
1,667 SR
Queue Stats
2W - 3L
1,602 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 76
1,512 SR
1,329 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,598 SR
1,621 MMR
Thoth
Thoth
Gold I
DOOM s Star 995
Thoth
Gold I
Level 122
God Stats
123W - 98L
1,625 SR
Queue Stats
360W - 337L
1,559 MMR
Party 1
Neith
Neith
Platinum V
Spaggiari13015
Neith
Platinum V
Level 94
God Stats
6W - 5L
1,683 SR
Queue Stats
136W - 134L
1,823 MMR
Party 1
Xing Tian
Xing Tian
Gold IV
jimjimjimjimsk8
Xing Tian
Gold IV
Level 124
God Stats
95W - 80L
1,487 SR
Queue Stats
309W - 327L
1,482 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 11
14,045
669
12,765
28,121
34,266
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 9 / 6
13,333
635
18,936
24,596
9,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
yatokaru
Cupid
15
11 / 12 / 3
14,355
684
21,690
22,431
6,790
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AphroditeAthenaKhepriGilgameshDanzaburou

VS

Bans
FenrirGuan YuCabrakanCthulhuCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 8 / 7
15,750
750
30,851
18,825
5,593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
7 / 6 / 14
14,559
693
25,393
16,498
5,053
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
jimjimjimjimsk8
Xing Tian
18
6 / 2 / 18
15,276
727
11,699
33,729
40,806
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
67
16
Kills
28
28
Deaths
16
20
Assists
39
Player
Kills
Deaths
Assists
KDA
W
15
8
7
2.31
L
2
7
11
1.07
W
7
6
14
2.33
L
3
9
6
0.67
W
Xing Tian
jimjimjimjimsk8
Xing Tian
6
2
18
7.5
L
Cupid
yatokaru
Cupid
11
12
3
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,391
Damage
67,943
75,148
Taken
69,052
50,483
Mitigated
51,452
16,858
Healing
22,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,851
410
260
4,403
18,825
5,593
1,248
6,116
12,709
63,862
0
L
12,765
1,518
435
2,412
28,121
34,266
15
14,158
13,388
0
44,325
W
25,393
11,079
0
3,258
16,498
5,053
964
5,859
10,639
0
66,030
L
18,936
1,888
0
9,590
24,596
9,427
82
15,961
8,041
63,353
0
W
Xing Tian
jimjimjimjimsk8
Xing Tian
11,699
742
282
14,338
33,729
40,806
300
7,717
26,012
31,469
0
L
Cupid
yatokaru
Cupid
21,690
9,476
1,960
2,461
22,431
6,790
35
11,485
10,435
0
32,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,733
Gold Earned
45,585
194
Minions Killed
177
6
Camps Cleared
11
932,907
Distance Traveled
1,082,033
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,750
750
66
3
2
370,745
4
L
Mulan
14,045
669
64
3
4
345,380
0
W
Neith
14,559
693
71
3
5
297,686
1
L
Anubis
13,333
635
107
5
2
282,210
5
W
Xing Tian
15,276
727
40
2
4
413,602
15
L
Cupid
14,355
684
23
1
0
305,317
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role