Player Matchup

Bellona
Bellona
PapaTwan
Bellona
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 32L
1,549 Elo+
Solo
Ymir
Ymir
RTV Money
Ymir
Level 15
God Stats
10W - 10L
1,634 SR
Queue Stats
17W - 18L
1,558 Elo+
Solo
Kumbhakarna
Kumbhakarna
Rosky Posky
Kumbhakarna
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
277W - 286L
1,485 Elo+
Solo
Skadi
Skadi
TrueTv96
Skadi
Level 29
God Stats
65W - 66L
1,528 SR
Queue Stats
187W - 203L
1,474 Elo+
Solo
Arachne
Arachne
ll-SxSwine-ll
Arachne
Level 25
God Stats
2W - 2L
1,510 SR
Queue Stats
38W - 41L
1,398 Elo+
Solo
Team Averages
Level 25
1,534 SR
1,493 Elo+

VS

Team Averages
Level 22
1,542 SR
1,505 Elo+
Artio
Artio
Bababooie6362
Artio
Level 21
God Stats
14W - 9L
1,498 SR
Queue Stats
21W - 17L
1,447 Elo+
Party 1
Raijin
Raijin
Fran Jetta
Raijin
Level 8
God Stats
1W - 2L
1,213 SR
Queue Stats
8W - 5L
1,534 Elo+
Solo
Hachiman
Hachiman
Jdog5j5
Hachiman
Level 27
God Stats
22W - 21L
1,521 SR
Queue Stats
153W - 150L
1,412 Elo+
Party 1
Artemis
Artemis
MI-CEMENTAL
Artemis
Level 23
God Stats
4W - 2L
1,944 SR
Queue Stats
62W - 51L
1,646 Elo+
Solo
Fenrir
Fenrir
Madues50
Fenrir
Level 29
God Stats
20W - 17L
1,536 SR
Queue Stats
105W - 96L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
PapaTwan
Bellona
18
9 / 4 / 1
11,754
588
14,525
17,400
19,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
11
1 / 9 / 3
7,775
389
3,992
24,889
19,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kumbhakarna
Rosky Posky
Kumbhakarna
13
5 / 8 / 3
9,099
455
7,564
18,608
8,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
TrueTv96
Skadi
11
2 / 6 / 1
7,495
375
6,393
9,307
2,474
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
12
0 / 7 / 3
7,867
393
6,328
16,515
6,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 15
11,124
556
6,738
15,640
16,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Raijin
Fran Jetta
Raijin
18
9 / 2 / 8
12,310
616
16,293
9,456
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Jdog5j5
Hachiman
17
10 / 2 / 13
11,729
586
17,863
11,911
4,722
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
MI-CEMENTAL
Artemis
19
5 / 4 / 4
12,493
625
14,166
12,448
5,503
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Madues50
Fenrir
17
5 / 7 / 10
11,269
563
9,982
17,037
8,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
17
Kills
34
34
Deaths
17
11
Assists
50
Player
Kills
Deaths
Assists
KDA
W
5
2
15
6.25
W
Raijin
Fran Jetta
Raijin
9
2
8
6.5
W
Hachiman
Jdog5j5
Hachiman
10
2
13
8.25
W
Artemis
MI-CEMENTAL
Artemis
5
4
4
1.75
W
Fenrir
Madues50
Fenrir
5
7
10
1.43
L
Bellona
PapaTwan
Bellona
9
4
1
2.38
L
Ymir
1
9
3
0.28
L
Kumbhakarna
Rosky Posky
Kumbhakarna
5
8
3
0.81
L
Skadi
TrueTv96
Skadi
2
6
1
0.42
L
Arachne
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,802
Damage
65,042
86,719
Taken
66,492
56,416
Mitigated
39,413
12,729
Healing
23,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,738
347
1,787
5,374
15,640
16,365
2,297
3,280
12,360
22,571
0
W
Raijin
Fran Jetta
Raijin
16,293
1,930
0
3,724
9,456
4,436
637
2,080
7,376
85,719
0
W
Hachiman
Jdog5j5
Hachiman
17,863
14,303
0
3,629
11,911
4,722
7,706
2,009
9,902
0
74,996
W
Artemis
MI-CEMENTAL
Artemis
14,166
7,549
0
4,670
12,448
5,503
3,617
1,418
11,030
0
93,066
W
Fenrir
Madues50
Fenrir
9,982
1,677
0
4,773
17,037
8,387
0
4,232
12,805
0
75,807
L
Bellona
PapaTwan
Bellona
14,525
2,554
0
3,220
17,400
19,015
0
1,830
15,436
4,759
61,737
L
Ymir
3,992
627
0
3,112
24,889
19,758
50
8,446
16,147
24,782
0
L
Kumbhakarna
Rosky Posky
Kumbhakarna
7,564
1,068
0
0
18,608
8,172
0
5,956
12,372
31,343
0
L
Skadi
TrueTv96
Skadi
6,393
3,129
552
1,585
9,307
2,474
107
2,516
6,755
0
38,260
L
Arachne
6,328
4,299
62
4,198
16,515
6,997
209
3,441
12,978
0
40,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,990
Gold Earned
58,925
341
Minions Killed
593
0
Camps Cleared
0
1,690,105
Distance Traveled
1,818,811
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,124
556
27
1
0
397,540
3
W
Raijin
12,310
616
155
8
0
363,370
4
W
Hachiman
11,729
586
132
7
0
364,968
9
W
Artemis
12,493
625
175
9
0
315,446
3
W
Fenrir
11,269
563
104
5
0
377,487
1
L
Bellona
11,754
588
113
6
0
404,776
4
L
Ymir
7,775
389
36
2
0
327,443
4
L
Kumbhakarna
9,099
455
61
3
0
340,388
2
L
Skadi
7,495
375
61
3
0
231,246
5
L
Arachne
7,867
393
70
4
0
386,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role