Player Matchup

Fenrir
Fenrir
Gethesamene
Fenrir
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
64W - 58L
1,628 Elo+
Solo
Ullr
Ullr
NoTroll23
Ullr
Level 26
God Stats
8W - 10L
1,314 SR
Queue Stats
105W - 76L
1,757 Elo+
Solo
Janus
Janus
NotChicui
Janus
Level 30
God Stats
0W - 4L
1,412 SR
Queue Stats
113W - 127L
1,595 Elo+
Solo
Guan Yu
Guan Yu
imameldidreal
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
ogster96
Bakasura
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Team Averages
Level 18
1,445 SR
1,596 Elo+

VS

Team Averages
Level 13
1,470 SR
1,495 Elo+
Odin
Odin
 
Odin
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BuzzIsBoss
Neith
Level 7
God Stats
25W - 26L
1,614 SR
Queue Stats
147W - 163L
1,645 Elo+
Solo
Danzaburou
Danzaburou
Cartoniche
Danzaburou
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,559 Elo+
Solo
Zeus
Zeus
rübennasenhausen
Zeus
Level 29
God Stats
1W - 2L
1,371 SR
Queue Stats
82W - 58L
1,598 Elo+
Party 2
Khepri
Khepri
sulkermax
Khepri
Level 14
God Stats
3W - 4L
1,367 SR
Queue Stats
7W - 12L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
5 / 3 / 0
5,955
596
4,671
9,748
4,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ullr
7
1 / 2 / 0
4,814
481
1,599
3,540
911
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
NotChicui
Janus
9
0 / 5 / 1
5,369
537
2,426
6,007
1,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
8
1 / 4 / 3
5,565
557
1,277
5,626
4,025
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
ogster96
Bakasura
7
1 / 3 / 1
4,929
493
2,019
5,464
2,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
7 / 2 / 2
6,489
649
5,637
7,166
2,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
8
2 / 3 / 4
5,497
550
3,094
4,058
838
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
Cartoniche
Danzaburou
12
4 / 1 / 2
7,180
718
3,125
4,880
1,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
3 / 1 / 7
6,634
663
5,066
4,595
1,501
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
sulkermax
Khepri
8
1 / 2 / 0
5,031
503
547
3,423
2,219
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
17
17
Deaths
9
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
2
2
4
W
Neith
2
3
4
1.33
W
Danzaburou
Cartoniche
Danzaburou
4
1
2
5
L
Fenrir
5
3
0
1.67
L
Ullr
1
2
0
0.5
L
Janus
NotChicui
Janus
0
5
1
0.1
L
Guan Yu
1
4
3
0.63
L
Bakasura
ogster96
Bakasura
1
3
1
0.5
W
3
1
7
6.5
W
Khepri
sulkermax
Khepri
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,992
Damage
17,469
30,385
Taken
24,122
13,232
Mitigated
8,475
7,860
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,637
2,587
0
2,168
7,166
2,321
0
339
6,487
0
30,878
W
Neith
3,094
1,903
0
865
4,058
838
0
0
3,902
0
18,531
W
Danzaburou
Cartoniche
Danzaburou
3,125
1,038
0
1,503
4,880
1,596
2,128
214
4,636
0
37,049
L
Fenrir
4,671
1,423
0
4,165
9,748
4,638
0
1,482
8,266
0
21,721
L
Ullr
1,599
655
0
1,125
3,540
911
768
0
3,540
0
16,294
L
Janus
NotChicui
Janus
2,426
228
0
532
6,007
1,640
184
2,774
3,233
25,817
0
L
Guan Yu
1,277
273
0
697
5,626
4,025
162
698
4,928
0
12,004
L
Bakasura
ogster96
Bakasura
2,019
986
0
1,341
5,464
2,018
0
659
4,805
0
18,255
W
5,066
1,027
0
1,633
4,595
1,501
0
1,769
2,496
32,088
0
W
Khepri
sulkermax
Khepri
547
228
0
0
3,423
2,219
624
344
3,043
10,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,632
Gold Earned
30,831
193
Minions Killed
249
0
Camps Cleared
0
859,338
Distance Traveled
924,205
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,489
649
52
5
0
197,324
1
W
Neith
5,497
550
29
3
0
197,154
2
W
Danzaburou
7,180
718
85
9
0
201,019
3
L
Fenrir
5,955
596
29
3
0
190,434
0
L
Ullr
4,814
481
36
4
0
79,481
1
L
Janus
5,369
537
62
6
0
193,669
2
L
Guan Yu
5,565
557
26
3
0
192,515
0
L
Bakasura
4,929
493
40
4
0
203,239
1
W
Zeus
6,634
663
68
7
0
201,132
9
W
Khepri
5,031
503
15
2
0
127,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role