Player Matchup

Thoth
Thoth
 
Thoth
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Atsuco_
Anubis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,311 Elo+
Solo
Bakasura
Bakasura
Cyber2310
Bakasura
Level 16
God Stats
0W - 3L
1,174 SR
Queue Stats
30W - 38L
1,401 Elo+
Solo
Bellona
Bellona
DeathlikeBat089
Bellona
Level 28
God Stats
16W - 19L
1,473 SR
Queue Stats
92W - 128L
1,377 Elo+
Solo
Discordia
Discordia
jailsoncabral
Discordia
Level 28
God Stats
2W - 4L
1,278 SR
Queue Stats
142W - 186L
1,376 Elo+
Solo
Team Averages
Level 15
1,385 SR
1,393 Elo+

VS

Team Averages
Level 18
1,519 SR
1,435 Elo+
He Bo
He Bo
FariasMiReligion
He Bo
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,535 Elo+
Solo
Fafnir
Fafnir
I_Love_Pugs1
Fafnir
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
86W - 83L
1,422 Elo+
Solo
Olorun
Olorun
ImPastel
Olorun
Level 4
God Stats
7W - 6L
1,500 SR
Queue Stats
90W - 112L
1,342 Elo+
Solo
Odin
Odin
Muralhatd2
Odin
Level 15
God Stats
1W - 0L
1,333 SR
Queue Stats
11W - 16L
1,444 Elo+
Solo
Nemesis
Nemesis
miguelitogamer49
Nemesis
Level 29
God Stats
3W - 2L
1,764 SR
Queue Stats
154W - 176L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
4 / 1 / 0
8,448
528
9,576
8,369
2,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Atsuco_
Anubis
9
0 / 9 / 1
6,127
383
2,943
7,739
2,602
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bakasura
Cyber2310
Bakasura
14
3 / 4 / 0
8,064
504
6,102
11,205
5,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 3 / 3
8,056
504
10,026
12,961
7,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
jailsoncabral
Discordia
11
2 / 6 / 3
7,386
462
5,951
8,376
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 3
9,160
573
9,576
11,426
3,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
12
1 / 1 / 7
7,970
498
2,582
9,186
8,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
ImPastel
Olorun
15
7 / 4 / 1
9,208
576
8,431
11,158
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 1 / 6
7,961
498
4,704
10,663
6,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
6 / 5 / 1
8,633
540
6,218
10,683
4,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
13
Kills
23
23
Deaths
13
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
1
0
4
L
Anubis
Atsuco_
Anubis
0
9
1
0.06
L
Bakasura
Cyber2310
Bakasura
3
4
0
0.75
L
4
3
3
1.83
W
5
2
3
3.25
W
Fafnir
1
1
7
4.5
W
Olorun
ImPastel
Olorun
7
4
1
1.88
W
4
1
6
7
L
Discordia
jailsoncabral
Discordia
2
6
3
0.58
W
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,598
Damage
31,511
48,650
Taken
53,116
19,725
Mitigated
25,847
8,975
Healing
16,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,576
1,047
0
2,041
8,369
2,806
327
4,837
3,532
53,000
0
L
Anubis
Atsuco_
Anubis
2,943
631
0
226
7,739
2,602
557
1,379
5,916
13,936
0
L
Bakasura
Cyber2310
Bakasura
6,102
4,858
0
4,060
11,205
5,135
0
3,422
7,740
0
44,273
L
10,026
4,013
0
2,025
12,961
7,060
353
4,119
8,476
0
42,602
W
9,576
488
0
4,193
11,426
3,676
105
4,763
6,259
62,530
0
W
Fafnir
2,582
964
0
1,715
9,186
8,129
566
2,999
5,497
13,278
0
W
Olorun
ImPastel
Olorun
8,431
4,548
0
3,191
11,158
3,296
3,152
3,869
6,740
62,263
0
W
4,704
1,280
0
5,382
10,663
6,539
986
2,818
7,845
0
24,223
L
Discordia
jailsoncabral
Discordia
5,951
407
0
623
8,376
2,122
43
6,832
1,544
32,356
0
W
6,218
2,799
0
2,132
10,683
4,207
745
2,572
7,778
0
47,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,081
Gold Earned
42,932
351
Minions Killed
394
0
Camps Cleared
0
1,434,170
Distance Traveled
1,517,229
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,448
528
102
6
0
311,795
5
L
Anubis
6,127
383
22
1
0
244,870
2
L
Bakasura
8,064
504
85
5
0
330,701
2
L
Bellona
8,056
504
84
5
0
305,062
1
W
He Bo
9,160
573
130
8
0
301,147
1
W
Fafnir
7,970
498
10
1
0
308,226
1
W
Olorun
9,208
576
129
8
0
254,904
3
W
Odin
7,961
498
47
3
0
298,797
3
L
Discordia
7,386
462
58
4
0
241,742
2
W
Nemesis
8,633
540
78
5
0
354,155
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role