Player Matchup

Serqet
Serqet
Balatsu
Serqet
Level 132
God Stats
4W - 2L
1,643 SR
Queue Stats
254W - 220L
1,604 Elo+
Party 1
Odin
Odin
Dafln
Odin
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 8L
1,520 Elo+
Party 1
Hou Yi
Hou Yi
Pari Dev
Hou Yi
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 17L
1,622 Elo+
Party 1
Cerberus
Cerberus
WildMan1458565
Cerberus
Level 127
God Stats
1W - 0L
1,588 SR
Queue Stats
337W - 403L
1,363 Elo+
Solo
Hera
Hera
smvckers
Hera
Level 116
God Stats
52W - 27L
1,691 SR
Queue Stats
367W - 269L
1,628 Elo+
Party 1
Team Averages
Level 105
1,584 SR
1,548 Elo+

VS

Team Averages
Level 84
1,477 SR
1,423 Elo+
Danzaburou
Danzaburou
Chug Miller
Danzaburou
Level 101
God Stats
18W - 20L
1,634 SR
Queue Stats
52W - 55L
1,442 Elo+
Solo
Sol
Sol
ExposedPluto939
Sol
Level 62
God Stats
13W - 8L
1,254 SR
Queue Stats
385W - 440L
1,424 Elo+
Solo
Geb
Geb
Lilpump127377
Geb
Level 62
God Stats
9W - 5L
1,576 SR
Queue Stats
127W - 143L
1,389 Elo+
Solo
Sylvanus
Sylvanus
RiversLion
Sylvanus
Level 87
God Stats
8W - 6L
1,391 SR
Queue Stats
208W - 232L
1,358 Elo+
Solo
Nemesis
Nemesis
TwoStubs
Nemesis
Level 109
God Stats
36W - 22L
1,531 SR
Queue Stats
430W - 425L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Balatsu
Serqet
14
7 / 3 / 11
9,376
586
10,997
11,308
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Odin
Dafln
Odin
16
5 / 1 / 1
9,449
591
9,647
9,995
8,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Pari Dev
Hou Yi
12
2 / 3 / 3
7,243
453
3,117
7,714
2,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
12
1 / 3 / 4
6,925
433
3,227
8,853
6,317
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
16
10 / 1 / 6
10,329
646
9,637
6,243
1,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chug Miller
Danzaburou
13
5 / 4 / 1
8,004
500
5,054
7,676
2,334
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 7 / 0
6,611
413
4,617
8,885
1,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 7 / 1
6,992
437
3,034
13,297
5,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
RiversLion
Sylvanus
13
2 / 3 / 5
7,655
478
4,734
10,324
8,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
TwoStubs
Nemesis
15
4 / 4 / 1
9,772
611
6,890
12,273
5,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
25
Kills
11
11
Deaths
25
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Serqet
Balatsu
Serqet
7
3
11
4.17
L
Danzaburou
Chug Miller
Danzaburou
5
4
1
1.38
W
Odin
Dafln
Odin
5
1
1
5.5
L
0
7
0
0
L
0
7
1
0.07
W
Hou Yi
Pari Dev
Hou Yi
2
3
3
1.17
L
Sylvanus
RiversLion
Sylvanus
2
3
5
1.5
L
Nemesis
TwoStubs
Nemesis
4
4
1
1.13
W
Cerberus
1
3
4
1
W
Hera
10
1
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,625
Damage
24,329
44,113
Taken
52,455
23,367
Mitigated
23,103
13,574
Healing
11,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Balatsu
Serqet
10,997
3,678
0
4,102
11,308
4,200
0
3,623
7,685
0
46,362
L
Danzaburou
Chug Miller
Danzaburou
5,054
1,439
0
1,389
7,676
2,334
778
2,497
5,071
0
42,775
W
Odin
Dafln
Odin
9,647
979
0
3,425
9,995
8,577
0
2,556
7,439
16,085
49,982
L
4,617
435
0
1,015
8,885
1,528
498
2,235
6,449
33,321
0
L
3,034
460
40
1,797
13,297
5,926
0
2,779
9,653
36,409
0
W
Hou Yi
Pari Dev
Hou Yi
3,117
1,381
0
2,101
7,714
2,347
1,127
1,686
6,028
0
41,103
L
Sylvanus
RiversLion
Sylvanus
4,734
1,081
789
3,967
10,324
8,190
68
3,844
6,228
24,666
6,743
L
Nemesis
TwoStubs
Nemesis
6,890
3,432
0
2,603
12,273
5,125
160
3,397
8,542
0
58,104
W
Cerberus
3,227
258
0
2,327
8,853
6,317
240
2,103
6,750
27,460
0
W
Hera
9,637
2,560
160
1,459
6,243
1,926
810
2,122
4,121
59,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,322
Gold Earned
39,034
484
Minions Killed
357
0
Camps Cleared
0
1,600,970
Distance Traveled
1,532,816
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,376
586
90
6
0
367,791
4
L
Danzaburou
8,004
500
72
5
0
281,900
0
W
Odin
9,449
591
140
9
0
322,417
2
L
Sol
6,611
413
51
3
0
294,544
3
L
Geb
6,992
437
69
4
0
338,987
5
W
Hou Yi
7,243
453
78
5
0
289,043
3
L
Sylvanus
7,655
478
61
4
0
264,657
0
L
Nemesis
9,772
611
104
7
0
352,728
4
W
Cerberus
6,925
433
56
4
0
301,454
5
W
Hera
10,329
646
120
8
0
320,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role