Player Matchup

Chaac
Chaac
Cyadad
Chaac
Level 148
God Stats
1W - 0L
1,516 SR
Queue Stats
214W - 209L
1,527 Elo+
Party 1
Yemoja
Yemoja
Elfydia
Yemoja
Level 47
God Stats
28W - 29L
1,532 SR
Queue Stats
79W - 81L
1,465 Elo+
Party 1
Medusa
Medusa
Haute
Medusa
Level 112
God Stats
4W - 6L
1,393 SR
Queue Stats
106W - 95L
1,545 Elo+
Party 1
Thor
Thor
Heriidor
Thor
Level 140
God Stats
8W - 7L
1,680 SR
Queue Stats
116W - 99L
1,541 Elo+
Party 1
Ra
Ra
kyojori
Ra
Level 90
God Stats
13W - 6L
1,655 SR
Queue Stats
53W - 43L
1,529 Elo+
Solo
Team Averages
Level 107
1,555 SR
1,521 Elo+

VS

Team Averages
Level 96
1,584 SR
1,491 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Cling92
Hades
Level 131
God Stats
22W - 25L
1,537 SR
Queue Stats
40W - 44L
1,407 Elo+
Solo
Zeus
Zeus
Dor1to
Zeus
Level 23
God Stats
2W - 2L
1,879 SR
Queue Stats
5W - 12L
1,679 Elo+
Party 2
Mulan
Mulan
Rostello
Mulan
Level 60
God Stats
9W - 11L
1,502 SR
Queue Stats
58W - 88L
1,368 Elo+
Solo
Yemoja
Yemoja
kostisGR
Yemoja
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Cyadad
Chaac
15
6 / 0 / 11
8,730
873
12,256
11,825
7,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Elfydia
Yemoja
13
0 / 3 / 12
7,723
772
6,553
8,885
6,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Haute
Medusa
15
5 / 0 / 8
8,560
856
6,460
5,715
2,127
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
14
4 / 2 / 9
8,187
819
6,823
8,818
3,672
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 2 / 10
8,547
855
3,234
5,262
2,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 4 / 4
6,274
627
6,518
9,695
3,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hades
Cling92
Hades
14
2 / 3 / 3
7,813
781
4,972
9,329
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zeus
Dor1to
Zeus
11
2 / 8 / 2
6,677
668
10,882
10,265
2,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Rostello
Mulan
9
2 / 0 / 0
6,372
637
1,343
1,406
533
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
kostisGR
Yemoja
12
0 / 3 / 4
7,044
704
2,153
7,734
8,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
18
Kills
6
7
Deaths
18
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
4
4
0.5
L
Hades
Cling92
Hades
2
3
3
1.17
W
Chaac
Cyadad
Chaac
6
0
11
11.5
L
Zeus
Dor1to
Zeus
2
8
2
0.38
W
Yemoja
Elfydia
Yemoja
0
3
12
2
W
Medusa
Haute
Medusa
5
0
8
9
W
Thor
4
2
9
4.25
L
Mulan
Rostello
Mulan
2
0
0
2
L
Yemoja
kostisGR
Yemoja
0
3
4
0.67
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,326
Damage
25,868
40,505
Taken
38,429
22,610
Mitigated
20,208
13,710
Healing
5,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
6,518
986
0
1,095
9,695
3,628
0
2,622
6,643
0
23,837
L
Hades
Cling92
Hades
4,972
589
0
1,865
9,329
4,865
0
2,357
6,583
17,966
0
W
Chaac
Cyadad
Chaac
12,256
3,856
0
5,765
11,825
7,673
177
3,919
7,820
0
26,547
L
Zeus
Dor1to
Zeus
10,882
36
0
1,186
10,265
2,813
0
1,687
8,070
23,714
0
W
Yemoja
Elfydia
Yemoja
6,553
693
1,090
2,002
8,885
6,905
189
4,888
3,669
16,387
0
W
Medusa
Haute
Medusa
6,460
3,353
0
1,320
5,715
2,127
965
3,372
2,203
0
26,629
W
Thor
6,823
604
0
128
8,818
3,672
621
2,241
6,399
0
24,518
L
Mulan
Rostello
Mulan
1,343
246
0
50
1,406
533
0
352
979
0
4,896
L
Yemoja
kostisGR
Yemoja
2,153
236
856
773
7,734
8,369
0
2,446
5,089
8,381
0
W
3,234
352
1,753
1,652
5,262
2,233
367
3,368
1,772
28,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,747
Gold Earned
34,180
240
Minions Killed
137
13
Camps Cleared
3
1,016,750
Distance Traveled
750,178
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,274
627
25
3
2
187,672
5
L
Hades
7,813
781
40
4
0
190,168
1
W
Chaac
8,730
873
28
3
2
218,541
2
L
Zeus
6,677
668
41
4
0
143,129
1
W
Yemoja
7,723
772
13
1
1
198,182
0
W
Medusa
8,560
856
70
7
2
209,391
0
W
Thor
8,187
819
51
5
4
206,383
5
L
Mulan
6,372
637
13
1
1
63,014
1
L
Yemoja
7,044
704
18
2
0
166,195
1
W
Ra
8,547
855
78
8
4
184,253
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role