Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Cutny
Ullr
Level 65
God Stats
8W - 7L
1,494 SR
Queue Stats
332W - 321L
1,472 Elo+
Solo
Chaac
Chaac
Edg7772940
Chaac
Level 69
God Stats
14W - 10L
1,551 SR
Queue Stats
465W - 464L
1,536 Elo+
Solo
Arachne
Arachne
TheDjokerer
Arachne
Level 103
God Stats
139W - 130L
1,603 SR
Queue Stats
831W - 877L
1,480 Elo+
Party 1
Sol
Sol
bluestorm666
Sol
Level 160
God Stats
310W - 242L
1,524 SR
Queue Stats
984W - 1,038L
1,447 Elo+
Party 1
Team Averages
Level 104
1,535 SR
1,487 Elo+

VS

Team Averages
Level 96
1,508 SR
1,477 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
JackTheSpliffer
Vamana
Level 89
God Stats
5W - 3L
1,581 SR
Queue Stats
161W - 120L
1,516 Elo+
Party 2
Geb
Geb
StromRanger
Geb
Level 88
God Stats
85W - 98L
1,437 SR
Queue Stats
317W - 372L
1,403 Elo+
Solo
Zhong Kui
Zhong Kui
TheBuster8750
Zhong Kui
Level 106
God Stats
2W - 2L
1,442 SR
Queue Stats
136W - 127L
1,482 Elo+
Solo
Awilix
Awilix
benmc1999
Awilix
Level 89
God Stats
21W - 17L
1,579 SR
Queue Stats
250W - 241L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
2
0 / 1 / 0
2,590
518
223
777
148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ullr
Cutny
Ullr
5
0 / 0 / 0
3,260
652
1,001
1,921
397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
5
0 / 1 / 0
3,314
663
1,036
3,216
1,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
TheDjokerer
Arachne
6
0 / 0 / 0
3,461
692
186
2,296
725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

5
0 / 2 / 0
3,303
661
1,439
2,654
542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
5
1 / 0 / 0
3,459
692
1,138
2,089
395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 0 / 1
3,385
677
1,586
2,615
1,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 1
3,297
659
335
1,695
477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
TheBuster8750
Zhong Kui
7
1 / 0 / 1
3,795
759
1,104
1,911
1,252
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
benmc1999
Awilix
5
2 / 0 / 0
3,559
712
1,862
1,726
371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
4
4
Deaths
0
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
0
1
L
Ullr
Cutny
Ullr
0
0
0
0
L
Chaac
0
1
0
0
W
0
0
1
0.5
W
0
0
1
0.5
W
Zhong Kui
TheBuster8750
Zhong Kui
1
0
1
1.5
L
Arachne
TheDjokerer
Arachne
0
0
0
0
W
Awilix
benmc1999
Awilix
2
0
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,885
Damage
6,025
10,864
Taken
10,036
3,437
Mitigated
3,827
5,155
Healing
5,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
223
101
0
149
777
148
0
210
567
1,585
0
W
Ah Muzen Cab
 
Ah Muzen Cab
1,138
635
0
1,256
2,089
395
0
188
1,901
0
13,284
L
Ullr
Cutny
Ullr
1,001
654
0
1,048
1,921
397
0
209
1,712
0
10,213
L
Chaac
1,036
0
0
1,693
3,216
1,625
0
0
2,908
0
10,529
W
1,586
462
0
1,461
2,615
1,332
21
0
2,272
0
9,709
W
335
0
338
975
1,695
477
0
563
1,132
2,896
0
W
Zhong Kui
TheBuster8750
Zhong Kui
1,104
270
0
1,439
1,911
1,252
108
838
1,073
14,553
0
L
Arachne
TheDjokerer
Arachne
186
186
0
1,299
2,296
725
0
263
1,996
0
15,408
W
Awilix
benmc1999
Awilix
1,862
724
0
220
1,726
371
0
73
1,653
0
13,287
L
1,439
752
0
966
2,654
542
246
757
1,897
11,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,928
Gold Earned
17,495
112
Minions Killed
127
0
Camps Cleared
0
387,717
Distance Traveled
463,531
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
2,590
518
4
1
0
25,670
0
W
Ah Muzen Cab
3,459
692
25
5
0
82,339
1
L
Ullr
3,260
652
25
5
0
86,436
2
L
Chaac
3,314
663
13
3
0
76,504
0
W
Vamana
3,385
677
25
5
0
106,205
2
W
Geb
3,297
659
6
1
0
89,976
0
W
Zhong Kui
3,795
759
36
7
0
85,115
0
L
Arachne
3,461
692
39
8
0
122,938
1
W
Awilix
3,559
712
35
7
0
99,896
0
L
Sol
3,303
661
31
6
0
76,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role