Player Matchup

Osiris
Osiris
 
Osiris
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Nerofyf3
Janus
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,306 Elo+
Party 1
Heimdallr
Heimdallr
apostolyeet
Heimdallr
Level 64
God Stats
8W - 10L
1,278 SR
Queue Stats
316W - 363L
1,376 Elo+
Solo
Hun Batz
Hun Batz
sagagaga4-sagaga
Hun Batz
Level 66
God Stats
2W - 2L
1,326 SR
Queue Stats
29W - 41L
1,460 Elo+
Party 1
Team Averages
Level 87
1,421 SR
1,429 Elo+

VS

Team Averages
Level 75
1,541 SR
1,477 Elo+
Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
VeryBad54
Ymir
Level 81
God Stats
15W - 10L
1,632 SR
Queue Stats
46W - 36L
1,439 Elo+
Solo
Nu Wa
Nu Wa
mesohn
Nu Wa
Level 76
God Stats
5W - 8L
1,572 SR
Queue Stats
209W - 269L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 2 / 0
5,191
519
4,031
6,284
3,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
 
Bacchus
6
0 / 2 / 0
4,183
418
1,400
6,931
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Nerofyf3
Janus
9
0 / 1 / 0
5,128
513
1,997
2,638
516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
apostolyeet
Heimdallr
8
0 / 3 / 0
4,523
452
2,739
5,904
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 2 / 0
4,956
496
932
6,393
1,660
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
3 / 0 / 1
6,256
626
1,761
5,842
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
 
Horus
11
1 / 1 / 2
6,108
611
3,919
6,305
3,766
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
 
Chiron
10
4 / 0 / 2
5,822
582
5,513
2,634
808
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
9
2 / 0 / 4
6,039
604
2,892
6,091
5,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
mesohn
Nu Wa
9
0 / 0 / 1
5,502
550
2,623
3,433
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
10
10
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
2
0
0.5
L
Bacchus
 
Bacchus
0
2
0
0
W
Thanatos
 
Thanatos
3
0
1
3.5
W
Horus
 
Horus
1
1
2
2
W
Chiron
 
Chiron
4
0
2
5
L
Janus
Nerofyf3
Janus
0
1
0
0
W
Ymir
2
0
4
4
L
Heimdallr
apostolyeet
Heimdallr
0
3
0
0
W
Nu Wa
mesohn
Nu Wa
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,099
Damage
16,708
28,150
Taken
24,305
11,142
Mitigated
12,827
6,655
Healing
14,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,031
1,883
0
1,250
6,284
3,098
357
85
6,159
0
23,509
L
Bacchus
 
Bacchus
1,400
105
0
382
6,931
4,068
0
1,689
5,181
10,367
0
W
Thanatos
 
Thanatos
1,761
341
0
8,006
5,842
1,778
0
26
5,816
0
36,178
W
Horus
 
Horus
3,919
2,129
51
2,204
6,305
3,766
0
0
6,305
0
27,270
W
Chiron
 
Chiron
5,513
2,061
794
1,168
2,634
808
778
568
2,066
0
26,712
L
Janus
Nerofyf3
Janus
1,997
100
0
1,102
2,638
516
450
1,331
1,147
31,911
0
W
Ymir
2,892
475
118
1,883
6,091
5,404
54
509
5,582
16,990
0
L
Heimdallr
apostolyeet
Heimdallr
2,739
1,141
0
1,181
5,904
1,800
0
1,344
4,520
0
21,940
W
Nu Wa
mesohn
Nu Wa
2,623
1,006
0
513
3,433
1,071
130
2,294
1,139
23,820
0
L
932
290
0
2,740
6,393
1,660
0
657
5,628
0
23,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,981
Gold Earned
29,727
217
Minions Killed
259
0
Camps Cleared
0
883,776
Distance Traveled
989,802
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,191
519
44
4
0
172,306
0
L
Bacchus
4,183
418
14
1
0
174,256
3
W
Thanatos
6,256
626
79
8
0
220,487
2
W
Horus
6,108
611
53
5
0
183,626
4
W
Chiron
5,822
582
52
5
0
175,746
0
L
Janus
5,128
513
57
6
0
181,307
3
W
Ymir
6,039
604
21
2
0
207,677
2
L
Heimdallr
4,523
452
49
5
0
156,154
0
W
Nu Wa
5,502
550
54
5
0
202,266
3
L
Hun Batz
4,956
496
53
5
0
199,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role