Player Matchup

Geb
Geb
CoolRukyTC
Geb
Level 25
God Stats
16W - 13L
1,526 SR
Queue Stats
42W - 45L
1,363 Elo+
Solo
Guan Yu
Guan Yu
Exotic-Ivy1
Guan Yu
Level 6
God Stats
1W - 1L
1,720 SR
Queue Stats
2W - 9L
1,194 Elo+
Solo
Arachne
Arachne
Hunter3762490
Arachne
Level 17
God Stats
3W - 2L
1,512 SR
Queue Stats
36W - 48L
1,381 Elo+
Party 1
Skadi
Skadi
Wpg seba7744
Skadi
Level 14
God Stats
7W - 4L
1,684 SR
Queue Stats
11W - 18L
1,343 Elo+
Party 1
Chaac
Chaac
johnRocks7
Chaac
Level 24
God Stats
11W - 20L
1,415 SR
Queue Stats
131W - 175L
1,388 Elo+
Solo
Team Averages
Level 17
1,571 SR
1,334 Elo+

VS

Team Averages
Level 17
1,421 SR
1,347 Elo+
Artemis
Artemis
ASuS_ReeD
Artemis
Level 15
God Stats
3W - 2L
1,266 SR
Queue Stats
97W - 124L
1,200 Elo+
Party 2
Vulcan
Vulcan
DA JEWBACABRA
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Loki
Loki
Dragogamer01
Loki
Level 18
God Stats
19W - 27L
1,429 SR
Queue Stats
203W - 257L
1,321 Elo+
Party 2
Sun Wukong
Sun Wukong
Rockmanduu
Sun Wukong
Level 19
God Stats
41W - 34L
1,412 SR
Queue Stats
266W - 323L
1,261 Elo+
Party 2
Khepri
Khepri
Thenix12
Khepri
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 0
4,233
423
1,649
4,338
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
Exotic-Ivy1
Guan Yu
5
0 / 5 / 0
4,119
412
182
4,802
1,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
8
3 / 2 / 0
5,442
544
4,430
5,344
1,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

5
0 / 3 / 0
4,007
401
2,003
4,994
1,064
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
10
1 / 0 / 1
5,282
528
3,173
5,400
3,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ASuS_ReeD
Artemis
8
4 / 0 / 1
5,350
535
6,031
2,935
1,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
3 / 3 / 0
5,992
599
2,831
3,683
1,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 1
5,043
504
1,123
6,228
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Rockmanduu
Sun Wukong
9
0 / 1 / 0
5,355
536
1,531
5,424
3,095
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Thenix12
Khepri
8
1 / 1 / 4
5,388
539
2,646
5,310
3,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
5
Kills
8
10
Deaths
7
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Artemis
ASuS_ReeD
Artemis
4
0
1
4.5
L
1
0
0
1
W
3
3
0
1
W
0
2
1
0.25
L
Guan Yu
Exotic-Ivy1
Guan Yu
0
5
0
0
L
Arachne
3
2
0
1.5
W
Sun Wukong
Rockmanduu
Sun Wukong
0
1
0
0
W
Khepri
Thenix12
Khepri
1
1
4
3
L
0
3
0
0
L
Chaac
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,437
Damage
14,162
24,878
Taken
23,580
9,334
Mitigated
10,133
4,280
Healing
6,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ASuS_ReeD
Artemis
6,031
3,272
0
1,198
2,935
1,092
650
745
2,190
0
22,425
L
1,649
249
0
593
4,338
1,665
0
532
3,806
7,341
0
W
2,831
1,084
0
0
3,683
1,070
1,824
0
3,683
28,821
0
W
1,123
314
0
3,070
6,228
1,654
496
71
6,157
0
22,494
L
Guan Yu
Exotic-Ivy1
Guan Yu
182
149
0
190
4,802
1,576
0
1,079
3,723
0
10,868
L
Arachne
4,430
2,732
0
792
5,344
1,770
157
2,660
2,684
0
22,615
W
Sun Wukong
Rockmanduu
Sun Wukong
1,531
319
0
1,632
5,424
3,095
296
0
5,424
0
21,602
W
Khepri
Thenix12
Khepri
2,646
182
0
698
5,310
3,222
401
833
4,477
15,333
0
L
2,003
842
0
0
4,994
1,064
0
1,206
3,788
0
12,786
L
Chaac
3,173
124
0
2,705
5,400
3,259
0
0
5,400
0
19,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,083
Gold Earned
27,128
148
Minions Killed
219
0
Camps Cleared
0
956,744
Distance Traveled
893,005
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,350
535
38
4
0
177,089
1
L
Geb
4,233
423
9
1
0
184,557
2
W
Vulcan
5,992
599
57
6
0
152,876
0
W
Loki
5,043
504
54
5
0
203,047
0
L
Guan Yu
4,119
412
23
2
0
180,499
1
L
Arachne
5,442
544
57
6
0
220,315
0
W
Sun Wukong
5,355
536
43
4
0
186,282
1
W
Khepri
5,388
539
27
3
0
173,711
0
L
Skadi
4,007
401
19
2
0
182,148
0
L
Chaac
5,282
528
40
4
0
189,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role