Player Matchup

Zhong Kui
Zhong Kui
Draxsidian
Zhong Kui
Level 150
God Stats
14W - 11L
1,598 SR
Queue Stats
531W - 374L
1,652 Elo+
Party 1
Bastet
Bastet
Leskinte
Bastet
Level 139
God Stats
4W - 2L
1,538 SR
Queue Stats
412W - 398L
1,548 Elo+
Party 1
Ymir
Ymir
N0BL3 5OLDI3R
Ymir
Level 123
God Stats
66W - 41L
1,671 SR
Queue Stats
178W - 128L
1,650 Elo+
Party 1
Team Averages
Level 137
1,602 SR
1,617 Elo+

VS

Team Averages
Level 72
1,465 SR
1,470 Elo+
Kukulkan
Kukulkan
Dhompa
Kukulkan
Level 102
God Stats
141W - 151L
1,482 SR
Queue Stats
387W - 472L
1,494 Elo+
Solo
Sylvanus
Sylvanus
ZebraRyder6419
Sylvanus
Level 107
God Stats
25W - 34L
1,457 SR
Queue Stats
366W - 465L
1,415 Elo+
Solo
Loki
Loki
iiTzGomiS
Loki
Level 7
God Stats
0W - 1L
1,455 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Draxsidian
Zhong Kui
15
4 / 0 / 9
11,517
677
11,674
17,521
12,952
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Leskinte
Bastet
15
6 / 2 / 8
11,670
686
17,718
12,417
4,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 3 / 8
12,349
726
5,470
18,437
19,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dhompa
Kukulkan
14
0 / 4 / 2
9,795
576
12,107
12,462
4,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
12
1 / 2 / 3
10,186
599
8,245
13,822
15,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
12
4 / 8 / 1
10,616
624
10,250
15,717
7,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
5
5
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dhompa
Kukulkan
0
4
2
0.25
W
Zhong Kui
Draxsidian
Zhong Kui
4
0
9
8.5
W
Bastet
Leskinte
Bastet
6
2
8
5
W
4
3
8
2.67
L
Sylvanus
1
2
3
1.25
L
Loki
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,862
Damage
30,602
48,375
Taken
42,001
37,276
Mitigated
28,111
11,646
Healing
11,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dhompa
Kukulkan
12,107
427
185
4,338
12,462
4,506
0
5,705
6,757
59,489
0
W
Zhong Kui
Draxsidian
Zhong Kui
11,674
1,802
184
7,006
17,521
12,952
1,238
7,548
9,973
43,292
0
W
Bastet
Leskinte
Bastet
17,718
4,768
0
591
12,417
4,654
1,867
7,527
4,890
0
41,910
W
5,470
513
0
3,865
18,437
19,670
568
5,758
12,679
34,028
0
L
Sylvanus
8,245
1,389
1,571
5,065
13,822
15,657
0
5,584
8,238
20,392
0
L
Loki
10,250
2,050
0
495
15,717
7,948
0
6,688
9,029
0
25,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,536
Gold Earned
30,597
180
Minions Killed
175
11
Camps Cleared
4
961,747
Distance Traveled
715,115
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,795
576
112
7
4
289,107
0
W
Zhong Kui
11,517
677
80
5
4
321,311
0
W
Bastet
11,670
686
57
3
4
346,280
7
W
Ymir
12,349
726
43
3
3
294,156
3
L
Sylvanus
10,186
599
31
2
0
189,036
1
L
Loki
10,616
624
32
2
0
236,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role