Player Matchup

Skadi
Skadi
Bronze III
Aiwme
Skadi
Bronze III
Level 113
God Stats
27W - 20L
1,619 SR
Queue Stats
54W - 62L
1,148 MMR
Solo
Thanatos
Thanatos
Silver II
OnkelRalli
Thanatos
Silver II
Level 92
God Stats
4W - 6L
1,497 SR
Queue Stats
126W - 142L
745 MMR
Solo
Ymir
Ymir
Bronze II
StaryjEdvin
Ymir
Bronze II
Level 116
God Stats
12W - 3L
1,553 SR
Queue Stats
75W - 72L
166 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
Velocitee
Erlang Shen
Silver I
Level 154
God Stats
11W - 6L
1,623 SR
Queue Stats
95W - 93L
1,142 MMR
Solo
Merlin
Merlin
Silver II
muddy23
Merlin
Silver II
Level 86
God Stats
41W - 38L
1,536 SR
Queue Stats
145W - 154L
969 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,566 SR
834 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,538 SR
1,090 MMR
Pele
Pele
Bronze I
 
Pele
Bronze I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
LancX
Kuzenbo
Silver III
Level 154
God Stats
88W - 71L
1,613 SR
Queue Stats
578W - 615L
897 MMR
Solo
Hercules
Hercules
Silver III
Muscly
Hercules
Silver III
Level 106
God Stats
2W - 2L
1,687 SR
Queue Stats
142W - 161L
925 MMR
Solo
Nox
Nox
Silver I
NCkiller4890
Nox
Silver I
Level 129
God Stats
4W - 4L
1,413 SR
Queue Stats
51W - 53L
1,176 MMR
Solo
Chiron
Chiron
Silver III
TheBlackWolfie
Chiron
Silver III
Level 89
God Stats
7W - 13L
1,474 SR
Queue Stats
73W - 86L
952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aiwme
Skadi
17
9 / 2 / 6
11,219
590
14,262
11,369
3,742
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
OnkelRalli
Thanatos
17
6 / 2 / 10
11,042
581
11,691
19,715
7,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 2 / 14
9,869
519
8,256
14,325
12,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
Velocitee
Erlang Shen
17
9 / 6 / 8
11,546
608
16,251
16,812
18,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
muddy23
Merlin
19
4 / 2 / 7
12,082
636
15,647
9,277
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
ChronosMorgan Le FayChang'ePersephoneGilgamesh

VS

Bans
TiamatGebGaneshaKumbhakarnaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 6 / 3
8,544
450
7,050
16,434
5,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Kuzenbo
LancX
Kuzenbo
11
1 / 5 / 6
7,708
406
7,557
18,651
19,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hercules
Muscly
Hercules
13
6 / 8 / 2
9,005
474
9,680
24,615
20,381
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 5 / 4
8,497
447
7,558
10,412
3,802
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
1 / 7 / 2
8,709
458
8,057
13,851
4,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
31
Kills
14
14
Deaths
31
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
6
3
0.92
W
Skadi
Aiwme
Skadi
9
2
6
6
L
Kuzenbo
LancX
Kuzenbo
1
5
6
0.8
L
Hercules
Muscly
Hercules
6
8
2
0.88
L
2
5
4
0.8
W
Thanatos
OnkelRalli
Thanatos
6
2
10
5.5
W
3
2
14
5
L
1
7
2
0.29
W
Erlang Shen
Velocitee
Erlang Shen
9
6
8
2.17
W
Merlin
muddy23
Merlin
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,107
Damage
39,902
71,498
Taken
83,963
46,133
Mitigated
53,817
33,296
Healing
15,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
7,050
1,682
0
2,935
16,434
5,822
372
3,732
12,570
0
49,237
W
Skadi
Aiwme
Skadi
14,262
8,578
0
4,339
11,369
3,742
5,259
2,541
8,828
0
97,301
L
Kuzenbo
LancX
Kuzenbo
7,557
2,823
0
1,715
18,651
19,506
110
8,254
10,230
18,562
0
L
Hercules
Muscly
Hercules
9,680
2,168
0
5,747
24,615
20,381
78
7,177
17,244
5,102
31,988
L
7,558
480
0
763
10,412
3,802
0
3,787
6,307
44,517
0
W
Thanatos
OnkelRalli
Thanatos
11,691
4,274
0
18,082
19,715
7,813
57
4,033
15,682
0
76,311
W
8,256
576
0
2,707
14,325
12,324
77
4,486
9,839
24,211
0
L
8,057
2,732
489
3,888
13,851
4,306
0
2,082
11,739
0
56,005
W
Erlang Shen
Velocitee
Erlang Shen
16,251
7,146
0
4,297
16,812
18,213
1,393
3,348
13,464
5,272
60,442
W
Merlin
muddy23
Merlin
15,647
783
496
3,375
9,277
4,041
292
3,064
6,213
104,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,758
Gold Earned
42,463
575
Minions Killed
357
0
Camps Cleared
0
1,844,168
Distance Traveled
1,694,793
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,544
450
76
4
0
350,775
3
W
Skadi
11,219
590
120
6
0
378,132
5
L
Kuzenbo
7,708
406
19
1
0
348,004
8
L
Hercules
9,005
474
69
4
0
318,692
1
L
Nox
8,497
447
90
5
0
342,783
3
W
Thanatos
11,042
581
109
6
0
398,127
2
W
Ymir
9,869
519
31
2
0
359,782
0
L
Chiron
8,709
458
103
5
0
334,539
7
W
Erlang Shen
11,546
608
109
6
0
354,651
2
W
Merlin
12,082
636
206
11
0
353,476
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role