Player Matchup

Pele
Pele
MyLady33
Pele
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,241 Elo+
Solo
Horus
Horus
PopeSlayer2137
Horus
Level 25
God Stats
5W - 3L
1,449 SR
Queue Stats
102W - 98L
1,445 Elo+
Solo
Tiamat
Tiamat
Torusha
Tiamat
Level 29
God Stats
5W - 0L
1,531 SR
Queue Stats
92W - 92L
1,452 Elo+
Solo
Yemoja
Yemoja
yankgod20
Yemoja
Level 16
God Stats
3W - 2L
1,586 SR
Queue Stats
27W - 26L
1,326 Elo+
Party 2
Charybdis
Charybdis
yankov20
Charybdis
Level 17
God Stats
5W - 3L
1,147 SR
Queue Stats
45W - 29L
1,301 Elo+
Party 2
Team Averages
Level 20
1,442 SR
1,353 Elo+

VS

Team Averages
Level 34
1,549 SR
1,455 Elo+
Hercules
Hercules
Bekketh
Hercules
Level 86
God Stats
8W - 8L
1,682 SR
Queue Stats
78W - 114L
1,542 Elo+
Party 1
Pele
Pele
Grandine13
Pele
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,401 Elo+
Solo
Kukulkan
Kukulkan
Plahevnik
Kukulkan
Level 14
God Stats
22W - 21L
1,482 SR
Queue Stats
25W - 30L
1,356 Elo+
Party 1
Yemoja
Yemoja
PrimalHntr
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 159L
1,446 Elo+
Solo
Zeus
Zeus
Шиповничек
Zeus
Level 16
God Stats
43W - 33L
1,582 SR
Queue Stats
74W - 110L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
18 / 6 / 13
15,141
1,262
36,230
18,979
8,854
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
3 / 5 / 28
12,837
1,070
8,865
18,183
23,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tiamat
Torusha
Tiamat
19
2 / 1 / 18
11,867
989
23,088
14,021
9,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
yankgod20
Yemoja
20
3 / 0 / 26
13,213
1,101
6,590
13,191
13,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
yankov20
Charybdis
20
15 / 8 / 17
14,846
1,237
38,418
21,819
8,749
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

192

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bekketh
Hercules
19
7 / 5 / 12
13,212
1,101
16,923
32,682
33,999
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
4 / 17 / 8
12,292
1,024
21,733
30,287
12,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Plahevnik
Kukulkan
18
2 / 6 / 14
11,502
959
13,505
15,924
5,973
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
PrimalHntr
Yemoja
18
1 / 7 / 14
12,417
1,035
7,252
26,517
18,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

18
6 / 6 / 10
12,565
1,047
20,817
14,299
4,544
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
78
41
Kills
20
20
Deaths
41
102
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bekketh
Hercules
7
5
12
2.6
L
4
17
8
0.47
W
Pele
18
6
13
4.08
L
Kukulkan
Plahevnik
Kukulkan
2
6
14
1.5
W
3
5
28
3.4
L
Yemoja
PrimalHntr
Yemoja
1
7
14
1.14
W
Tiamat
Torusha
Tiamat
2
1
18
11
W
Yemoja
yankgod20
Yemoja
3
0
26
16
W
Charybdis
yankov20
Charybdis
15
8
17
2.94
L
6
6
10
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,191
Damage
80,230
86,193
Taken
119,709
64,556
Mitigated
75,387
28,947
Healing
17,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bekketh
Hercules
16,923
6,254
0
10,833
32,682
33,999
0
11,105
21,577
0
27,456
L
21,733
4,444
0
890
30,287
12,137
0
8,339
21,948
0
46,035
W
Pele
36,230
11,935
0
2,498
18,979
8,854
0
8,199
10,780
0
51,588
L
Kukulkan
Plahevnik
Kukulkan
13,505
1,928
0
0
15,924
5,973
0
3,097
12,827
30,003
0
W
8,865
4,942
6,409
5,935
18,183
23,624
0
8,826
9,357
0
16,003
L
Yemoja
PrimalHntr
Yemoja
7,252
914
2,395
2,147
26,517
18,734
0
4,885
21,632
26,603
0
W
Tiamat
Torusha
Tiamat
23,088
2,661
0
3,182
14,021
9,634
0
7,358
6,663
49,430
0
W
Yemoja
yankgod20
Yemoja
6,590
1,593
3,548
4,091
13,191
13,695
0
6,551
6,640
20,232
0
W
Charybdis
yankov20
Charybdis
38,418
24,234
0
3,284
21,819
8,749
0
10,640
11,179
0
74,083
L
20,817
1,479
402
602
14,299
4,544
0
2,252
12,047
43,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,904
Gold Earned
61,988
236
Minions Killed
195
9
Camps Cleared
3
1,141,582
Distance Traveled
1,079,991
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,212
1,101
24
2
3
241,316
1
L
Pele
12,292
1,024
71
6
0
208,384
0
W
Pele
15,141
1,262
42
4
2
229,783
0
L
Kukulkan
11,502
959
32
3
0
197,833
0
W
Horus
12,837
1,070
13
1
0
242,717
0
L
Yemoja
12,417
1,035
33
3
0
214,611
2
W
Tiamat
11,867
989
63
5
4
244,873
1
W
Yemoja
13,213
1,101
24
2
1
226,919
1
W
Charybdis
14,846
1,237
94
8
2
197,290
0
L
Zeus
12,565
1,047
35
3
0
217,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role