Player Matchup

Morgan Le Fay
Morgan Le Fay
AchillesxRage
Morgan Le Fay
Level 29
God Stats
19W - 26L
1,476 SR
Queue Stats
77W - 82L
1,527 Elo+
Solo
Chaac
Chaac
AttestedSavant
Chaac
Level 29
God Stats
11W - 20L
1,367 SR
Queue Stats
137W - 164L
1,419 Elo+
Solo
Charybdis
Charybdis
Cxnelx
Charybdis
Level 2
God Stats
2W - 2L
1,788 SR
Queue Stats
4W - 2L
1,769 Elo+
Solo
Hun Batz
Hun Batz
KnightOfEmperor
Hun Batz
Level 23
God Stats
3W - 1L
1,490 SR
Queue Stats
10W - 11L
1,347 Elo+
Solo
Ra
Ra
Sarahliz250
Ra
Level 28
God Stats
7W - 5L
1,635 SR
Queue Stats
265W - 298L
1,512 Elo+
Solo
Team Averages
Level 22
1,551 SR
1,515 Elo+

VS

Team Averages
Level 14
1,551 SR
1,483 Elo+
Ares
Ares
D1_NeOn
Ares
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
IHardToDie
Chaac
Level 29
God Stats
6W - 4L
1,750 SR
Queue Stats
270W - 241L
1,604 Elo+
Solo
Cerberus
Cerberus
Keeper1491
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,496 Elo+
Party 1
Thor
Thor
RinnInDieOlga007
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,399 Elo+
Party 1
Ymir
Ymir
kirshman12
Ymir
Level 29
God Stats
17W - 30L
1,506 SR
Queue Stats
220W - 267L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AchillesxRage
Morgan Le Fay
8
5 / 1 / 6
5,293
588
4,312
3,729
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 0 / 0
4,158
462
2,153
5,646
4,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Charybdis
Cxnelx
Charybdis
11
5 / 0 / 3
6,047
672
5,813
4,171
1,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
9
0 / 1 / 1
5,170
574
825
4,949
1,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
11 / 0 / 3
6,449
717
7,296
2,967
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
D1_NeOn
Ares
3
0 / 6 / 0
3,442
382
331
5,680
2,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
11
0 / 0 / 0
5,764
640
4,281
4,037
1,968
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cerberus
Keeper1491
Cerberus
6
0 / 7 / 0
3,938
438
2,095
10,360
3,893
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

5
1 / 7 / 0
3,986
443
1,006
5,660
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 0
4,125
458
880
5,004
1,680
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
1
21
Kills
1
2
Deaths
23
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AchillesxRage
Morgan Le Fay
5
1
6
8
W
0
0
0
0
W
Charybdis
Cxnelx
Charybdis
5
0
3
6.5
L
Ares
D1_NeOn
Ares
0
6
0
0
L
Chaac
0
0
0
0
L
Cerberus
Keeper1491
Cerberus
0
7
0
0
W
Hun Batz
0
1
1
0.5
L
1
7
0
0.14
W
11
0
3
12.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,399
Damage
8,593
21,462
Taken
30,741
9,603
Mitigated
12,298
7,553
Healing
3,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AchillesxRage
Morgan Le Fay
4,312
1,335
312
601
3,729
1,343
493
420
3,309
16,510
0
W
2,153
475
0
1,202
5,646
4,161
0
0
5,414
879
13,910
W
Charybdis
Cxnelx
Charybdis
5,813
4,388
0
1,893
4,171
1,330
1,158
1,304
2,867
0
36,668
L
Ares
D1_NeOn
Ares
331
61
0
106
5,680
2,661
45
1,095
4,511
1,548
0
L
Chaac
4,281
628
0
2,160
4,037
1,968
0
52
3,626
0
37,911
L
Cerberus
Keeper1491
Cerberus
2,095
209
0
555
10,360
3,893
0
6,229
3,903
11,935
0
W
Hun Batz
825
166
0
1,209
4,949
1,903
0
192
4,669
0
30,078
L
1,006
364
0
0
5,660
2,096
0
3,517
1,985
0
9,912
W
7,296
1,586
532
1,804
2,967
866
915
1,390
1,577
30,854
0
L
880
322
0
688
5,004
1,680
0
307
4,697
17,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,117
Gold Earned
21,255
252
Minions Killed
160
0
Camps Cleared
0
811,935
Distance Traveled
691,918
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,293
588
20
2
0
169,805
3
W
Chaac
4,158
462
27
3
0
146,674
0
W
Charybdis
6,047
672
66
7
0
146,397
3
L
Ares
3,442
382
3
0
0
109,690
1
L
Chaac
5,764
640
87
10
0
192,895
1
L
Cerberus
3,938
438
23
3
0
132,414
0
W
Hun Batz
5,170
574
66
7
0
186,034
0
L
Thor
3,986
443
18
2
0
128,038
0
W
Ra
6,449
717
73
8
0
163,025
2
L
Ymir
4,125
458
29
3
0
128,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role