Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Hell5ign182
Cthulhu
Level 14
God Stats
2W - 4L
1,249 SR
Queue Stats
12W - 19L
1,286 Elo+
Solo
Thor
Thor
ZENpacifist
Thor
Level 18
God Stats
1W - 1L
1,427 SR
Queue Stats
73W - 94L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
myafussus
Baron Samedi
Level 21
God Stats
14W - 19L
1,268 SR
Queue Stats
41W - 79L
1,316 Elo+
Solo
Nemesis
Nemesis
ΡΑΪΣΑΜΠΟΒ
Nemesis
Level 29
God Stats
100W - 77L
1,588 SR
Queue Stats
150W - 156L
1,476 Elo+
Solo
Team Averages
Level 22
1,406 SR
1,398 Elo+

VS

Team Averages
Level 27
1,542 SR
1,502 Elo+
Ne Zha
Ne Zha
IneffableJoy
Ne Zha
Level 67
God Stats
2W - 0L
1,686 SR
Queue Stats
23W - 22L
1,495 Elo+
Party 1
Ares
Ares
LunaAlarmClock
Ares
Level 9
God Stats
1W - 3L
1,325 SR
Queue Stats
11W - 9L
1,509 Elo+
Party 1
Bellona
Bellona
TheDarling
Bellona
Level 8
God Stats
3W - 3L
1,504 SR
Queue Stats
12W - 12L
1,448 Elo+
Party 1
Hades
Hades
blackrosè
Hades
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,537 Elo+
Party 1
Ra
Ra
raol
Ra
Level 23
God Stats
3W - 2L
1,693 SR
Queue Stats
21W - 16L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 4 / 3
9,395
940
9,784
19,317
21,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Hell5ign182
Cthulhu
15
0 / 6 / 3
8,581
858
11,258
17,055
21,282
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 12 / 2
8,758
876
9,582
17,879
7,370
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
myafussus
Baron Samedi
15
0 / 9 / 3
8,588
859
5,451
15,140
6,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 9 / 1
9,450
945
6,509
15,061
6,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

38

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
15 / 0 / 15
11,643
1,164
20,621
10,398
4,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
8 / 0 / 24
11,299
1,130
16,046
11,342
9,237
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
TheDarling
Bellona
18
3 / 0 / 22
10,913
1,091
3,068
4,473
2,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
18
9 / 0 / 23
11,043
1,104
17,074
11,536
6,466
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
raol
Ra
17
5 / 4 / 21
10,984
1,098
16,908
10,180
4,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
145
4
Kills
40
40
Deaths
4
12
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
4
3
0.38
L
Cthulhu
Hell5ign182
Cthulhu
0
6
3
0.25
W
Ne Zha
15
0
15
22.5
W
8
0
24
20
W
Bellona
TheDarling
Bellona
3
0
22
14
L
1
12
2
0.17
W
Hades
9
0
23
20.5
L
Baron Samedi
myafussus
Baron Samedi
0
9
3
0.17
W
Ra
raol
Ra
5
4
21
3.88
L
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,584
Damage
73,717
84,452
Taken
47,929
63,985
Mitigated
27,687
9,827
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
9,784
3,093
2,150
6,044
19,317
21,955
0
12,233
7,084
22,773
0
L
Cthulhu
Hell5ign182
Cthulhu
11,258
1,065
0
0
17,055
21,282
0
10,652
6,403
29,226
0
W
Ne Zha
20,621
12,972
0
1,756
10,398
4,884
0
5,973
4,425
0
31,053
W
16,046
1,531
0
0
11,342
9,237
0
7,888
3,454
24,300
0
W
Bellona
TheDarling
Bellona
3,068
989
1,860
841
4,473
2,966
0
2,411
2,062
0
9,465
L
9,582
1,623
0
0
17,879
7,370
0
11,299
6,580
0
24,404
W
Hades
17,074
2,373
529
2,831
11,536
6,466
0
4,877
6,659
34,582
0
L
Baron Samedi
myafussus
Baron Samedi
5,451
1,001
502
362
15,140
6,897
0
10,072
5,068
23,188
0
W
Ra
raol
Ra
16,908
260
1,603
2,358
10,180
4,134
0
5,398
4,782
40,234
0
L
6,509
646
0
769
15,061
6,481
0
5,772
9,289
54
19,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,772
Gold Earned
55,882
144
Minions Killed
175
4
Camps Cleared
5
803,552
Distance Traveled
959,394
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,395
940
31
3
1
163,946
2
L
Cthulhu
8,581
858
36
4
0
180,223
0
W
Ne Zha
11,643
1,164
28
3
3
212,651
0
W
Ares
11,299
1,130
23
2
1
200,100
0
W
Bellona
10,913
1,091
15
2
0
204,112
0
L
Thor
8,758
876
28
3
2
140,891
1
W
Hades
11,043
1,104
43
4
1
183,093
0
L
Baron Samedi
8,588
859
30
3
1
133,375
0
W
Ra
10,984
1,098
66
7
0
159,438
0
L
Nemesis
9,450
945
19
2
0
185,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role