Player Matchup

Athena
Athena
DivineBlast
Athena
Level 5
God Stats
4W - 0L
1,721 SR
Queue Stats
8W - 12L
1,445 Elo+
Solo
Arachne
Arachne
Familia Ftm2
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,442 Elo+
Solo
Tiamat
Tiamat
Gamer2Kids
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
138W - 141L
1,455 Elo+
Solo
Chang'e
Chang'e
IP Ste1n
Chang'e
Level 29
God Stats
15W - 23L
1,524 SR
Queue Stats
437W - 512L
1,511 Elo+
Solo
Artemis
Artemis
StroXeZ
Artemis
Level 17
God Stats
14W - 7L
1,613 SR
Queue Stats
22W - 14L
1,456 Elo+
Solo
Team Averages
Level 21
1,572 SR
1,462 Elo+

VS

Team Averages
Level 18
1,436 SR
1,457 Elo+
Loki
Loki
BanginBopper
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,687 Elo+
Solo
Nox
Nox
Mathulact
Nox
Level 24
God Stats
4W - 1L
1,841 SR
Queue Stats
54W - 50L
1,468 Elo+
Solo
Chang'e
Chang'e
RileyReidFan_
Chang'e
Level 29
God Stats
0W - 3L
1,279 SR
Queue Stats
159W - 139L
1,548 Elo+
Solo
Ares
Ares
VALKYRIES_LEGACY
Ares
Level 4
God Stats
0W - 2L
1,227 SR
Queue Stats
0W - 2L
1,175 Elo+
Solo
Gilgamesh
Gilgamesh
iiAmGODxX
Gilgamesh
Level 29
God Stats
1W - 10L
1,332 SR
Queue Stats
201W - 246L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 1 / 4
9,024
475
2,858
12,541
10,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
Familia Ftm2
Arachne
17
4 / 1 / 4
10,577
557
8,309
15,140
6,346
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Gamer2Kids
Tiamat
16
4 / 8 / 0
9,716
511
7,014
14,408
7,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
IP Ste1n
Chang'e
18
0 / 2 / 1
10,575
557
9,797
12,205
7,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
StroXeZ
Artemis
16
7 / 8 / 3
10,747
566
16,014
14,062
4,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 6 / 1
10,902
574
11,025
15,012
4,993
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 3
7,197
379
3,524
6,063
3,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
17
5 / 2 / 1
10,050
529
12,601
14,359
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 5 / 2
8,373
441
9,232
16,816
14,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
iiAmGODxX
Gilgamesh
16
1 / 1 / 1
9,203
484
5,611
14,434
9,758
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
28
17
Kills
20
20
Deaths
18
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
11
6
1
1.92
W
Athena
2
1
4
4
W
Arachne
Familia Ftm2
Arachne
4
1
4
6
W
Tiamat
Gamer2Kids
Tiamat
4
8
0
0.5
W
Chang'e
IP Ste1n
Chang'e
0
2
1
0.25
L
0
4
3
0.38
L
Chang'e
5
2
1
2.75
W
Artemis
StroXeZ
Artemis
7
8
3
1.06
L
3
5
2
0.8
L
Gilgamesh
iiAmGODxX
Gilgamesh
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,992
Damage
41,993
68,356
Taken
66,684
36,583
Mitigated
37,927
24,324
Healing
13,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,025
5,473
0
750
15,012
4,993
376
2,719
12,151
0
66,654
W
Athena
2,858
510
0
471
12,541
10,582
431
7,753
4,692
19,511
0
W
Arachne
Familia Ftm2
Arachne
8,309
5,844
39
8,237
15,140
6,346
0
4,597
10,337
0
68,981
W
Tiamat
Gamer2Kids
Tiamat
7,014
1,023
0
5,136
14,408
7,130
595
5,990
8,077
58,140
0
W
Chang'e
IP Ste1n
Chang'e
9,797
1,352
0
7,522
12,205
7,939
253
1,795
10,354
81,617
0
L
3,524
334
0
726
6,063
3,822
768
554
5,509
16,296
0
L
Chang'e
12,601
1,048
226
7,872
14,359
4,804
0
5,591
8,254
66,598
0
W
Artemis
StroXeZ
Artemis
16,014
10,237
0
2,919
14,062
4,586
1,869
5,276
8,786
0
71,273
L
9,232
1,146
0
630
16,816
14,550
0
1,701
15,075
33,498
0
L
Gilgamesh
iiAmGODxX
Gilgamesh
5,611
700
0
3,312
14,434
9,758
0
8,408
6,026
10,725
57,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,639
Gold Earned
45,725
503
Minions Killed
424
0
Camps Cleared
0
1,721,425
Distance Traveled
1,719,494
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,902
574
91
5
0
377,252
4
W
Athena
9,024
475
37
2
0
388,558
0
W
Arachne
10,577
557
104
5
0
442,238
0
W
Tiamat
9,716
511
94
5
0
312,537
3
W
Chang'e
10,575
557
159
8
0
277,766
0
L
Nox
7,197
379
27
1
0
205,881
0
L
Chang'e
10,050
529
144
8
0
378,201
3
W
Artemis
10,747
566
109
6
0
300,326
0
L
Ares
8,373
441
50
3
0
366,339
0
L
Gilgamesh
9,203
484
112
6
0
391,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role