Player Matchup

Cernunnos
Cernunnos
DS-BLOODEDGE952
Cernunnos
Level 122
God Stats
20W - 11L
1,606 SR
Queue Stats
284W - 281L
1,550 Elo+
Solo
Arachne
Arachne
Div3Deep
Arachne
Level 95
God Stats
2W - 2L
1,384 SR
Queue Stats
27W - 44L
1,294 Elo+
Solo
Baron Samedi
Baron Samedi
N7225G
Baron Samedi
Level 122
God Stats
6W - 7L
1,635 SR
Queue Stats
108W - 102L
1,506 Elo+
Solo
Sylvanus
Sylvanus
ORPHAN694206681
Sylvanus
Level 91
God Stats
3W - 1L
1,318 SR
Queue Stats
64W - 56L
1,512 Elo+
Solo
Bellona
Bellona
nicotosas
Bellona
Level 47
God Stats
25W - 26L
1,399 SR
Queue Stats
137W - 220L
1,320 Elo+
Solo
Team Averages
Level 95
1,468 SR
1,436 Elo+

VS

Team Averages
Level 92
1,573 SR
1,411 Elo+
Anhur
Anhur
BAMBAM1029
Anhur
Level 119
God Stats
6W - 10L
1,347 SR
Queue Stats
164W - 196L
1,359 Elo+
Solo
Merlin
Merlin
ShinobiYingYang
Merlin
Level 105
God Stats
2W - 4L
1,315 SR
Queue Stats
316W - 321L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
TRU KingDrew
Gilgamesh
Level 96
God Stats
8W - 3L
1,793 SR
Queue Stats
332W - 360L
1,456 Elo+
Solo
Charybdis
Charybdis
catherrrin
Charybdis
Level 42
God Stats
4W - 5L
1,772 SR
Queue Stats
320W - 360L
1,309 Elo+
Solo
Hel
Hel
ll-_Kamui_-ll
Hel
Level 96
God Stats
3W - 7L
1,635 SR
Queue Stats
153W - 141L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DS-BLOODEDGE952
Cernunnos
12
3 / 4 / 2
7,270
485
9,009
9,107
3,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
Div3Deep
Arachne
15
6 / 1 / 3
8,583
572
4,768
10,299
3,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
N7225G
Baron Samedi
11
1 / 4 / 6
7,182
479
10,639
9,717
4,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
12
2 / 1 / 6
7,586
506
6,950
12,306
12,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
nicotosas
Bellona
14
1 / 1 / 2
7,852
523
2,819
9,411
6,118
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
0 / 4 / 6
6,851
457
3,434
9,562
2,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 5 / 2
7,687
512
5,822
8,742
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TRU KingDrew
Gilgamesh
12
2 / 0 / 3
7,126
475
6,944
8,968
4,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
catherrrin
Charybdis
10
2 / 2 / 2
6,217
414
4,830
9,475
2,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 2 / 2
6,977
465
6,679
9,804
5,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
25
13
Kills
10
11
Deaths
13
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
4
6
0.75
W
Cernunnos
DS-BLOODEDGE952
Cernunnos
3
4
2
1
W
Arachne
Div3Deep
Arachne
6
1
3
7.5
W
Baron Samedi
N7225G
Baron Samedi
1
4
6
1
W
Sylvanus
2
1
6
5
L
4
5
2
1
L
Gilgamesh
TRU KingDrew
Gilgamesh
2
0
3
3.5
L
Charybdis
catherrrin
Charybdis
2
2
2
1.5
L
2
2
2
1.5
W
Bellona
nicotosas
Bellona
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,185
Damage
27,709
50,840
Taken
46,551
31,227
Mitigated
18,403
17,028
Healing
19,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
3,434
677
0
2,587
9,562
2,648
0
2,417
7,145
0
37,061
W
Cernunnos
DS-BLOODEDGE952
Cernunnos
9,009
2,334
242
1,812
9,107
3,524
863
3,760
5,347
0
50,390
W
Arachne
Div3Deep
Arachne
4,768
3,079
0
2,823
10,299
3,991
0
1,060
9,239
0
53,951
W
Baron Samedi
N7225G
Baron Samedi
10,639
364
355
2,988
9,717
4,840
692
3,800
5,917
40,802
0
W
Sylvanus
6,950
1,190
1,461
4,914
12,306
12,754
204
2,764
9,542
24,730
0
L
5,822
480
0
1,803
8,742
2,985
608
6,369
2,373
45,131
0
L
Gilgamesh
TRU KingDrew
Gilgamesh
6,944
1,247
0
4,576
8,968
4,786
0
3,298
5,670
1,197
32,633
L
Charybdis
catherrrin
Charybdis
4,830
1,932
0
2,359
9,475
2,645
239
2,489
6,986
0
24,962
L
6,679
647
2,971
5,368
9,804
5,339
216
3,016
6,788
32,255
0
W
Bellona
nicotosas
Bellona
2,819
875
317
2,116
9,411
6,118
840
1,678
7,733
0
46,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,473
Gold Earned
34,858
358
Minions Killed
318
0
Camps Cleared
0
1,382,992
Distance Traveled
1,351,192
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,851
457
82
5
0
262,094
0
W
Cernunnos
7,270
485
90
6
0
241,746
1
W
Arachne
8,583
572
101
7
0
355,365
3
W
Baron Samedi
7,182
479
51
3
0
277,097
4
W
Sylvanus
7,586
506
15
1
0
239,392
1
L
Merlin
7,687
512
85
6
0
255,109
6
L
Gilgamesh
7,126
475
56
4
0
279,318
5
L
Charybdis
6,217
414
55
4
0
249,579
2
L
Hel
6,977
465
40
3
0
305,092
3
W
Bellona
7,852
523
101
7
0
269,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role