Player Matchup

Thor
Thor
Foxtor3
Thor
Level 17
God Stats
2W - 0L
1,458 SR
Queue Stats
20W - 19L
1,580 Elo+
Solo
Ganesha
Ganesha
Suitios
Ganesha
Level 18
God Stats
2W - 2L
1,460 SR
Queue Stats
15W - 11L
1,481 Elo+
Solo
Pele
Pele
TasmanSeven
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,542 Elo+
Solo
Xbalanque
Xbalanque
zLooRe
Xbalanque
Level 25
God Stats
6W - 0L
2,009 SR
Queue Stats
81W - 45L
1,789 Elo+
Solo
Chiron
Chiron
СексиТранс
Chiron
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,576 Elo+
Solo
Team Averages
Level 21
1,585 SR
1,594 Elo+

VS

Team Averages
Level 16
1,603 SR
1,586 Elo+
Neith
Neith
EsteveSenpai
Neith
Level 28
God Stats
13W - 8L
1,612 SR
Queue Stats
149W - 133L
1,583 Elo+
Solo
Khepri
Khepri
JozekSem
Khepri
Level 13
God Stats
3W - 2L
1,661 SR
Queue Stats
20W - 13L
1,625 Elo+
Solo
Nemesis
Nemesis
Madmattyyo
Nemesis
Level 29
God Stats
3W - 5L
1,530 SR
Queue Stats
89W - 88L
1,557 Elo+
Solo
Guan Yu
Guan Yu
THOSEBLUEEYES
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,621 Elo+
Party 1
Kukulkan
Kukulkan
sak57
Kukulkan
Level 7
God Stats
3W - 2L
1,710 SR
Queue Stats
7W - 8L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Foxtor3
Thor
18
10 / 5 / 6
12,687
577
12,860
15,361
11,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Suitios
Ganesha
17
1 / 3 / 17
10,636
483
8,649
19,652
17,270
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 5 / 6
12,359
562
11,503
18,397
14,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Xbalanque
zLooRe
Xbalanque
19
9 / 3 / 9
12,823
583
15,723
12,765
4,523
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 7 / 6
12,221
556
14,920
18,388
7,882
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 7
10,828
492
13,355
11,293
4,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
JozekSem
Khepri
14
1 / 6 / 10
9,157
416
6,198
18,838
26,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Madmattyyo
Nemesis
20
9 / 6 / 10
12,636
574
16,257
23,167
12,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
15
2 / 8 / 5
9,662
439
5,860
16,316
16,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
sak57
Kukulkan
16
6 / 7 / 3
10,671
485
13,073
12,467
5,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
58
31
Kills
23
23
Deaths
31
44
Assists
35
Player
Kills
Deaths
Assists
KDA
L
5
4
7
2.13
W
Thor
Foxtor3
Thor
10
5
6
2.6
L
Khepri
JozekSem
Khepri
1
6
10
1
L
Nemesis
Madmattyyo
Nemesis
9
6
10
2.33
W
Ganesha
Suitios
Ganesha
1
3
17
3.17
L
Guan Yu
2
8
5
0.56
W
6
5
6
1.8
L
Kukulkan
sak57
Kukulkan
6
7
3
1.07
W
Xbalanque
zLooRe
Xbalanque
9
3
9
4.5
W
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,655
Damage
54,743
84,563
Taken
82,081
55,806
Mitigated
64,069
18,664
Healing
15,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,355
6,108
0
3,444
11,293
4,031
0
1,747
9,499
0
72,836
W
Thor
Foxtor3
Thor
12,860
3,651
0
1,824
15,361
11,250
2,744
1,204
14,119
0
77,862
L
Khepri
JozekSem
Khepri
6,198
87
0
1,695
18,838
26,257
454
4,070
14,739
25,192
0
L
Nemesis
Madmattyyo
Nemesis
16,257
10,217
0
7,570
23,167
12,120
488
671
22,496
0
92,236
W
Ganesha
Suitios
Ganesha
8,649
553
238
664
19,652
17,270
222
6,115
13,361
38,269
0
L
Guan Yu
5,860
1,562
248
2,848
16,316
16,259
621
1,012
15,304
0
40,122
W
11,503
2,982
0
6,356
18,397
14,881
685
3,932
14,293
0
59,363
L
Kukulkan
sak57
Kukulkan
13,073
1,105
0
0
12,467
5,402
264
1,073
11,394
68,413
0
W
Xbalanque
zLooRe
Xbalanque
15,723
10,093
0
4,012
12,765
4,523
3,981
2,884
9,863
0
107,780
W
14,920
4,573
1,036
4,534
18,388
7,882
2,999
4,573
13,544
0
90,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,726
Gold Earned
52,954
533
Minions Killed
520
0
Camps Cleared
0
1,973,606
Distance Traveled
1,991,884
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,828
492
132
6
0
389,167
8
W
Thor
12,687
577
100
5
0
390,292
1
L
Khepri
9,157
416
19
1
0
410,270
7
L
Nemesis
12,636
574
152
7
0
431,450
3
W
Ganesha
10,636
483
1
0
0
449,095
2
L
Guan Yu
9,662
439
74
3
0
397,218
5
W
Pele
12,359
562
111
5
0
399,062
4
L
Kukulkan
10,671
485
143
7
0
363,779
0
W
Xbalanque
12,823
583
182
8
0
386,156
4
W
Chiron
12,221
556
139
6
0
349,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role