Player Matchup

Nu Wa
Nu Wa
Freli
Nu Wa
Level 16
God Stats
27W - 32L
1,493 SR
Queue Stats
58W - 60L
1,427 Elo+
Solo
Neith
Neith
Okhandro
Neith
Level 18
God Stats
2W - 5L
1,209 SR
Queue Stats
10W - 24L
1,345 Elo+
Solo
Jormungandr
Jormungandr
SmuglyaNo4ka
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,527 Elo+
Solo
Bellona
Bellona
VikingPGD
Bellona
Level 18
God Stats
2W - 5L
1,257 SR
Queue Stats
97W - 76L
1,441 Elo+
Solo
Ra
Ra
solo212
Ra
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 52L
1,389 Elo+
Solo
Team Averages
Level 16
1,392 SR
1,426 Elo+

VS

Team Averages
Level 12
1,473 SR
1,410 Elo+
Izanami
Izanami
Chezzbo
Izanami
Level 13
God Stats
14W - 17L
1,394 SR
Queue Stats
24W - 30L
1,370 Elo+
Party 1
Yemoja
Yemoja
MeRo09
Yemoja
Level 8
God Stats
10W - 7L
1,408 SR
Queue Stats
27W - 35L
1,363 Elo+
Solo
Anubis
Anubis
TheGigantas
Anubis
Level 16
God Stats
11W - 8L
1,569 SR
Queue Stats
26W - 22L
1,457 Elo+
Solo
Medusa
Medusa
Tvigle2221
Medusa
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Zeus
Zeus
tboneyamum
Zeus
Level 17
God Stats
6W - 1L
1,492 SR
Queue Stats
31W - 44L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Freli
Nu Wa
18
5 / 7 / 16
12,274
1,116
23,316
16,310
4,782
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Okhandro
Neith
18
7 / 7 / 15
12,728
1,157
18,884
21,306
6,355
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
SmuglyaNo4ka
Jormungandr
19
0 / 10 / 20
11,019
1,002
6,871
21,965
26,252
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
VikingPGD
Bellona
18
15 / 9 / 8
14,221
1,293
25,355
25,900
24,811
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 8 / 14
10,870
988
5,423
17,822
6,845
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

26

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chezzbo
Izanami
19
4 / 3 / 23
12,041
1,095
14,039
10,678
3,769
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
MeRo09
Yemoja
20
3 / 1 / 32
12,610
1,146
7,656
14,184
16,932
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
20
14 / 5 / 16
13,642
1,240
22,031
22,090
10,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Tvigle2221
Medusa
20
6 / 10 / 25
12,507
1,137
23,539
18,511
7,795
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
14 / 11 / 18
13,879
1,262
28,653
17,466
6,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
155
30
Kills
41
41
Deaths
30
73
Assists
114
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chezzbo
Izanami
4
3
23
5.17
L
Nu Wa
Freli
Nu Wa
5
7
16
1.86
W
Yemoja
MeRo09
Yemoja
3
1
32
19
L
Neith
Okhandro
Neith
7
7
15
2.07
L
Jormungandr
SmuglyaNo4ka
Jormungandr
0
10
20
1
W
Anubis
14
5
16
4.4
W
Medusa
Tvigle2221
Medusa
6
10
25
1.85
L
Bellona
VikingPGD
Bellona
15
9
8
2.11
L
3
8
14
1.25
W
14
11
18
2.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,849
Damage
95,918
103,303
Taken
82,929
69,045
Mitigated
45,741
4,274
Healing
18,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chezzbo
Izanami
14,039
7,962
0
442
10,678
3,769
0
5,407
5,175
0
42,013
L
Nu Wa
Freli
Nu Wa
23,316
4,401
0
127
16,310
4,782
0
11,346
4,964
37,163
0
W
Yemoja
MeRo09
Yemoja
7,656
1,550
4,142
1,678
14,184
16,932
0
7,661
6,294
14,486
0
L
Neith
Okhandro
Neith
18,884
8,416
0
1,993
21,306
6,355
0
14,087
7,219
0
39,821
L
Jormungandr
SmuglyaNo4ka
Jormungandr
6,871
1,437
0
30
21,965
26,252
0
10,976
10,989
26,030
0
W
Anubis
22,031
1,238
314
7,836
22,090
10,605
0
10,526
11,564
47,566
0
W
Medusa
Tvigle2221
Medusa
23,539
14,291
0
2,643
18,511
7,795
0
5,984
12,426
0
53,000
L
Bellona
VikingPGD
Bellona
25,355
10,446
0
625
25,900
24,811
0
10,491
15,409
0
41,662
L
5,423
428
138
1,361
17,822
6,845
0
11,440
6,382
16,801
0
W
28,653
4,445
0
1,303
17,466
6,640
0
5,606
11,860
53,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,112
Gold Earned
64,679
172
Minions Killed
232
6
Camps Cleared
7
921,818
Distance Traveled
898,747
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,041
1,095
68
6
2
184,809
1
L
Nu Wa
12,274
1,116
21
2
1
184,803
1
W
Yemoja
12,610
1,146
15
1
1
208,445
1
L
Neith
12,728
1,157
58
5
1
185,070
0
L
Jormungandr
11,019
1,002
28
3
1
160,205
0
W
Anubis
13,642
1,240
56
5
0
180,658
0
W
Medusa
12,507
1,137
46
4
1
170,028
2
L
Bellona
14,221
1,293
38
3
3
204,657
0
L
Ra
10,870
988
27
2
0
187,083
0
W
Zeus
13,879
1,262
47
4
3
154,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role