Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
HERCLES
Hou Yi
Level 103
God Stats
1W - 3L
1,355 SR
Queue Stats
103W - 119L
1,382 Elo+
Party 2
Cabrakan
Cabrakan
LeviatanF
Cabrakan
Level 59
God Stats
1W - 2L
1,518 SR
Queue Stats
52W - 50L
1,417 Elo+
Party 2
Sun Wukong
Sun Wukong
RAZİEL
Sun Wukong
Level 123
God Stats
0W - 2L
1,262 SR
Queue Stats
69W - 87L
1,365 Elo+
Party 2
Team Averages
Level 114
1,427 SR
1,433 Elo+

VS

Team Averages
Level 136
1,564 SR
1,496 Elo+
Sun Wukong
Sun Wukong
Lizbeth86
Sun Wukong
Level 159
God Stats
4W - 2L
1,515 SR
Queue Stats
301W - 274L
1,481 Elo+
Party 1
Cerberus
Cerberus
Me12332
Cerberus
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 87L
1,496 Elo+
Solo
Hercules
Hercules
Mikelus
Hercules
Level 157
God Stats
4W - 7L
1,331 SR
Queue Stats
330W - 326L
1,509 Elo+
Party 1
Ah Puch
Ah Puch
SykeTwenzy
Ah Puch
Level 118
God Stats
2W - 0L
1,640 SR
Queue Stats
132W - 124L
1,477 Elo+
Solo
Freya
Freya
Uzael
Freya
Level 146
God Stats
3W - 3L
1,833 SR
Queue Stats
264W - 257L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
1 / 2 / 8
8,622
784
13,045
14,028
9,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
 
Chiron
13
0 / 6 / 6
7,207
655
11,956
13,476
5,547
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
HERCLES
Hou Yi
14
3 / 7 / 3
8,266
751
11,073
11,690
4,508
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
LeviatanF
Cabrakan
12
0 / 9 / 5
6,899
627
9,233
17,008
20,802
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
RAZİEL
Sun Wukong
15
6 / 6 / 3
9,517
865
11,067
14,161
10,918
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lizbeth86
Sun Wukong
16
3 / 2 / 17
9,767
888
7,540
15,068
16,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cerberus
Me12332
Cerberus
15
6 / 2 / 18
10,037
912
10,702
15,156
19,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hercules
Mikelus
Hercules
16
7 / 2 / 20
9,606
873
16,359
20,786
25,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
SykeTwenzy
Ah Puch
16
5 / 2 / 19
9,838
894
15,175
9,375
4,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Freya
Uzael
Freya
17
9 / 2 / 15
10,592
963
11,062
11,714
6,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
119
10
Kills
30
30
Deaths
10
25
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
1
2
8
2.5
L
Chiron
 
Chiron
0
6
6
0.5
L
Hou Yi
HERCLES
Hou Yi
3
7
3
0.64
L
Cabrakan
LeviatanF
Cabrakan
0
9
5
0.28
W
Sun Wukong
Lizbeth86
Sun Wukong
3
2
17
5.75
W
Cerberus
Me12332
Cerberus
6
2
18
7.5
W
Hercules
Mikelus
Hercules
7
2
20
8.5
L
Sun Wukong
RAZİEL
Sun Wukong
6
6
3
1.25
W
Ah Puch
SykeTwenzy
Ah Puch
5
2
19
7.25
W
Freya
Uzael
Freya
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,374
Damage
60,838
70,363
Taken
72,099
51,098
Mitigated
72,153
20,604
Healing
34,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,045
1,300
1,602
6,417
14,028
9,323
0
6,565
7,093
0
19,653
L
Chiron
 
Chiron
11,956
5,652
2,621
3,835
13,476
5,547
356
7,491
5,395
0
25,355
L
Hou Yi
HERCLES
Hou Yi
11,073
2,752
513
642
11,690
4,508
144
6,077
5,220
0
24,339
L
Cabrakan
LeviatanF
Cabrakan
9,233
1,079
719
701
17,008
20,802
0
7,528
8,755
12,278
0
W
Sun Wukong
Lizbeth86
Sun Wukong
7,540
754
2,164
3,932
15,068
16,281
1,003
584
14,352
0
14,350
W
Cerberus
Me12332
Cerberus
10,702
1,007
2,821
5,601
15,156
19,030
500
2,385
12,507
21,625
0
W
Hercules
Mikelus
Hercules
16,359
5,710
1,442
10,181
20,786
25,623
713
3,082
17,403
0
21,118
L
Sun Wukong
RAZİEL
Sun Wukong
11,067
1,903
1,301
2,253
14,161
10,918
289
8,268
5,300
0
18,958
W
Ah Puch
SykeTwenzy
Ah Puch
15,175
1,189
1,394
3,181
9,375
4,940
904
1,634
7,555
34,570
0
W
Freya
Uzael
Freya
11,062
4,011
971
2,395
11,714
6,279
2,627
1,548
9,851
30,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,511
Gold Earned
49,840
98
Minions Killed
161
0
Camps Cleared
0
918,299
Distance Traveled
1,032,833
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,622
784
14
1
0
249,576
5
L
Chiron
7,207
655
25
2
0
185,605
0
L
Hou Yi
8,266
751
32
3
0
150,682
0
L
Cabrakan
6,899
627
10
1
0
164,479
0
W
Sun Wukong
9,767
888
10
1
0
215,340
0
W
Cerberus
10,037
912
26
2
0
214,758
0
W
Hercules
9,606
873
18
2
0
214,450
0
L
Sun Wukong
9,517
865
17
2
0
167,957
0
W
Ah Puch
9,838
894
42
4
0
199,970
0
W
Freya
10,592
963
65
6
0
188,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role