Player Matchup

Tsukuyomi
Tsukuyomi
KingOfLight9
Tsukuyomi
Level 8
God Stats
2W - 1L
1,459 SR
Queue Stats
11W - 14L
1,313 Elo+
Party 1
Izanami
Izanami
LionsHeart55
Izanami
Level 17
God Stats
5W - 1L
1,689 SR
Queue Stats
34W - 26L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
PhineasyFerd
Kukulkan
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
PoPret
Bacchus
Level 15
God Stats
6W - 9L
1,427 SR
Queue Stats
84W - 75L
1,408 Elo+
Solo
Tyr
Tyr
guiza0003
Tyr
Level 107
God Stats
7W - 2L
1,570 SR
Queue Stats
33W - 23L
1,571 Elo+
Party 2
Team Averages
Level 30
1,529 SR
1,461 Elo+

VS

Team Averages
Level 8
1,389 SR
1,332 Elo+
Ymir
Ymir
DaBergz
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,615 Elo+
Solo
Fenrir
Fenrir
DeadSheik
Fenrir
Level 15
God Stats
8W - 9L
1,396 SR
Queue Stats
20W - 29L
1,382 Elo+
Solo
Loki
Loki
Genos42069
Loki
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,210 Elo+
Party 3
Neith
Neith
OnePunchMan69420
Neith
Level 5
God Stats
0W - 5L
1,048 SR
Queue Stats
0W - 5L
1,069 Elo+
Party 3
Discordia
Discordia
zenithic
Discordia
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KingOfLight9
Tsukuyomi
18
3 / 6 / 19
10,590
1,059
9,946
11,886
4,367
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
LionsHeart55
Izanami
19
20 / 3 / 7
14,276
1,428
29,481
13,595
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
PhineasyFerd
Kukulkan
17
4 / 1 / 15
11,081
1,108
13,280
5,853
2,634
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
PoPret
Bacchus
18
2 / 0 / 10
10,465
1,047
4,365
9,203
12,557
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
13 / 2 / 15
13,969
1,397
22,623
13,929
11,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DaBergz
Ymir
16
0 / 12 / 3
9,140
914
5,131
22,507
21,977
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
DeadSheik
Fenrir
16
4 / 10 / 4
10,914
1,091
13,592
18,838
17,820
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 6 / 6
10,397
1,040
6,835
18,197
6,102
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 7 / 2
10,439
1,044
8,593
15,608
5,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
zenithic
Discordia
16
2 / 7 / 5
10,293
1,029
8,893
13,160
3,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
32
42
Kills
12
12
Deaths
42
66
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
DaBergz
Ymir
0
12
3
0.13
L
Fenrir
DeadSheik
Fenrir
4
10
4
0.6
L
2
6
6
0.83
W
Tsukuyomi
KingOfLight9
Tsukuyomi
3
6
19
2.08
W
Izanami
LionsHeart55
Izanami
20
3
7
7.83
L
4
7
2
0.71
W
Kukulkan
PhineasyFerd
Kukulkan
4
1
15
11.5
W
Bacchus
PoPret
Bacchus
2
0
10
7
W
13
2
15
10.25
L
Discordia
zenithic
Discordia
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,695
Damage
43,044
54,466
Taken
88,310
36,079
Mitigated
55,494
10,643
Healing
1,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
DaBergz
Ymir
5,131
798
0
0
22,507
21,977
0
5,179
17,328
14,415
0
L
Fenrir
DeadSheik
Fenrir
13,592
2,645
0
885
18,838
17,820
0
2,468
16,370
0
22,165
L
6,835
2,389
0
55
18,197
6,102
0
3,530
14,667
0
19,177
W
Tsukuyomi
KingOfLight9
Tsukuyomi
9,946
3,098
0
210
11,886
4,367
0
2,972
8,081
0
16,111
W
Izanami
LionsHeart55
Izanami
29,481
23,825
0
6,863
13,595
5,255
0
4,268
9,327
0
55,132
L
8,593
4,540
0
179
15,608
5,624
0
4,179
11,429
0
25,619
W
Kukulkan
PhineasyFerd
Kukulkan
13,280
2,565
0
233
5,853
2,634
0
2,054
3,799
30,342
0
W
Bacchus
PoPret
Bacchus
4,365
75
0
0
9,203
12,557
0
2,632
6,571
18,374
0
W
22,623
2,409
0
3,337
13,929
11,266
0
2,098
11,201
1,312
39,881
L
Discordia
zenithic
Discordia
8,893
1,455
0
0
13,160
3,971
0
2,377
10,783
29,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,381
Gold Earned
51,183
194
Minions Killed
138
9
Camps Cleared
5
931,041
Distance Traveled
925,876
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,140
914
17
2
0
148,043
0
L
Fenrir
10,914
1,091
17
2
1
214,768
1
L
Loki
10,397
1,040
24
2
2
187,612
0
W
Tsukuyomi
10,590
1,059
9
1
0
176,716
0
W
Izanami
14,276
1,428
62
6
5
160,079
0
L
Neith
10,439
1,044
32
3
2
192,551
0
W
Kukulkan
11,081
1,108
52
5
1
179,621
0
W
Bacchus
10,465
1,047
35
4
1
182,358
6
W
Tyr
13,969
1,397
36
4
2
232,267
2
L
Discordia
10,293
1,029
48
5
0
182,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role