Player Matchup

Artio
Artio
Platinum III
CYANERD
Artio
Platinum III
Level 108
God Stats
5W - 3L
1,799 SR
Queue Stats
40W - 29L
1,997 MMR
Party 3
Cerberus
Cerberus
Platinum I
Packett
Cerberus
Platinum I
Level 87
God Stats
6W - 11L
1,540 SR
Queue Stats
171W - 169L
1,963 MMR
Solo
Loki
Loki
Platinum IV
ScreamDeath558
Loki
Platinum IV
Level 131
God Stats
4W - 2L
1,588 SR
Queue Stats
111W - 104L
1,862 MMR
Party 2
Hachiman
Hachiman
Platinum IV
TaTzee
Hachiman
Platinum IV
Level 154
God Stats
1W - 2L
1,772 SR
Queue Stats
49W - 38L
1,939 MMR
Party 3
Agni
Agni
Platinum I
ThDestroyerxD
Agni
Platinum I
Level 126
God Stats
13W - 5L
1,588 SR
Queue Stats
67W - 52L
2,033 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,657 SR
1,959 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,633 SR
1,843 MMR
Fenrir
Fenrir
Platinum II
 
Fenrir
Platinum II
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond V
Brezzypoo
Anhur
Diamond V
Level 121
God Stats
36W - 43L
1,540 SR
Queue Stats
782W - 761L
2,002 MMR
Solo
Aphrodite
Aphrodite
Platinum II
Mein0
Aphrodite
Platinum II
Level 141
God Stats
4W - 2L
1,656 SR
Queue Stats
221W - 213L
1,958 MMR
Solo
Ares
Ares
Platinum I
Pattedevelours
Ares
Platinum I
Level 160
God Stats
7W - 3L
1,796 SR
Queue Stats
450W - 430L
1,792 MMR
Party 1
Chronos
Chronos
Platinum I
rymonar
Chronos
Platinum I
Level 157
God Stats
5W - 3L
1,674 SR
Queue Stats
176W - 166L
1,962 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CYANERD
Artio
15
0 / 5 / 5
9,025
451
7,316
22,504
21,151
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
Packett
Cerberus
15
1 / 4 / 9
8,856
443
8,422
22,996
22,222
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 6 / 4
9,898
495
8,989
16,327
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
TaTzee
Hachiman
15
4 / 6 / 2
9,608
480
9,433
15,810
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 4 / 7
9,286
464
9,451
11,416
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
TiamatGebMorgan Le FayPersephoneAthena

VS

Bans
OdinHeimdallrOsirisUllrScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
16 / 4 / 2
13,877
694
24,766
19,254
8,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
Brezzypoo
Anhur
19
6 / 2 / 2
12,135
607
13,611
13,378
4,195
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
Mein0
Aphrodite
17
2 / 3 / 2
11,272
564
4,532
11,195
4,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
0 / 1 / 6
9,302
465
7,124
20,542
21,232
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos
rymonar
Chronos
19
1 / 2 / 6
12,097
605
11,646
12,873
5,310
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
12
Kills
25
25
Deaths
12
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
16
4
2
4.25
W
Anhur
Brezzypoo
Anhur
6
2
2
3.5
L
Artio
CYANERD
Artio
0
5
5
0.5
W
Aphrodite
Mein0
Aphrodite
2
3
2
1
L
Cerberus
Packett
Cerberus
1
4
9
1.38
W
0
1
6
3
L
6
6
4
1.33
L
Hachiman
TaTzee
Hachiman
4
6
2
0.83
L
1
4
7
1.13
W
Chronos
rymonar
Chronos
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,611
Damage
61,679
89,053
Taken
77,242
55,886
Mitigated
43,827
23,351
Healing
29,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
24,766
8,789
0
8,366
19,254
8,156
3,027
5,352
13,879
0
106,437
W
Anhur
Brezzypoo
Anhur
13,611
5,389
0
2,643
13,378
4,195
34
2,316
10,756
0
98,150
L
Artio
CYANERD
Artio
7,316
1,001
247
9,910
22,504
21,151
0
11,205
11,299
57,591
0
W
Aphrodite
Mein0
Aphrodite
4,532
883
3,860
6,350
11,195
4,934
67
6,163
5,032
81,944
0
L
Cerberus
Packett
Cerberus
8,422
406
270
5,137
22,996
22,222
23
4,392
18,604
43,581
0
W
7,124
398
191
2,442
20,542
21,232
335
7,661
12,881
24,174
0
L
8,989
1,720
0
4,073
16,327
4,923
0
4,480
11,847
0
72,905
L
Hachiman
TaTzee
Hachiman
9,433
5,359
0
3,262
15,810
3,829
124
424
15,386
0
53,795
L
9,451
957
0
452
11,416
3,761
715
2,801
8,615
65,297
0
W
Chronos
rymonar
Chronos
11,646
5,459
0
5,411
12,873
5,310
5,236
7,122
5,751
94,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,673
Gold Earned
58,683
592
Minions Killed
632
0
Camps Cleared
0
1,822,090
Distance Traveled
1,933,868
28
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,877
694
138
7
0
414,550
5
W
Anhur
12,135
607
160
8
0
355,092
6
L
Artio
9,025
451
127
6
0
377,495
1
W
Aphrodite
11,272
564
165
8
0
384,106
4
L
Cerberus
8,856
443
104
5
0
365,384
7
W
Ares
9,302
465
18
1
0
416,096
10
L
Loki
9,898
495
121
6
0
393,789
6
L
Hachiman
9,608
480
97
5
0
335,595
7
L
Agni
9,286
464
143
7
0
349,827
7
W
Chronos
12,097
605
151
8
0
364,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role