Player Matchup

Fenrir
Fenrir
Anestesia_Az--k
Fenrir
Level 144
God Stats
15W - 14L
1,511 SR
Queue Stats
625W - 595L
1,496 Elo+
Party 1
Geb
Geb
N4shyFlexTh4Face
Geb
Level 149
God Stats
7W - 13L
1,641 SR
Queue Stats
588W - 558L
1,510 Elo+
Solo
Apollo
Apollo
N7 Ledge M8
Apollo
Level 87
God Stats
6W - 11L
1,202 SR
Queue Stats
703W - 822L
1,358 Elo+
Solo
Bellona
Bellona
XIII_Hank_
Bellona
Level 100
God Stats
4W - 0L
1,925 SR
Queue Stats
31W - 17L
1,602 Elo+
Party 1
Janus
Janus
lord_tachanka031
Janus
Level 85
God Stats
16W - 11L
1,612 SR
Queue Stats
444W - 423L
1,546 Elo+
Solo
Team Averages
Level 113
1,578 SR
1,502 Elo+

VS

Team Averages
Level 124
1,410 SR
1,477 Elo+
Osiris
Osiris
Demonic odt
Osiris
Level 142
God Stats
1W - 2L
1,203 SR
Queue Stats
216W - 227L
1,492 Elo+
Solo
Charybdis
Charybdis
Iwashi-Master
Charybdis
Level 148
God Stats
0W - 1L
1,630 SR
Queue Stats
34W - 35L
1,516 Elo+
Solo
Fafnir
Fafnir
OPHeaIthSurvivor
Fafnir
Level 116
God Stats
0W - 2L
1,347 SR
Queue Stats
108W - 118L
1,475 Elo+
Solo
Thanatos
Thanatos
POUTSOKWLIS
Thanatos
Level 89
God Stats
28W - 46L
1,352 SR
Queue Stats
202W - 218L
1,396 Elo+
Solo
Vulcan
Vulcan
merpp69
Vulcan
Level 123
God Stats
53W - 50L
1,520 SR
Queue Stats
109W - 123L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 5 / 7
11,006
579
11,242
15,410
6,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 0 / 15
9,480
499
13,336
16,084
15,018
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
18
3 / 2 / 7
10,631
560
7,273
13,251
4,227
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
XIII_Hank_
Bellona
18
8 / 2 / 8
11,694
615
16,654
15,402
18,532
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
7 / 0 / 9
11,075
583
13,207
7,840
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
1 / 7 / 2
8,846
466
4,420
16,448
16,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Iwashi-Master
Charybdis
12
0 / 8 / 3
7,609
400
9,087
14,113
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 7 / 3
7,481
394
5,619
21,605
25,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
POUTSOKWLIS
Thanatos
16
6 / 7 / 1
10,258
540
11,494
15,865
6,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
merpp69
Vulcan
15
2 / 5 / 3
9,059
477
10,161
13,504
4,244
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
21
34
Kills
9
9
Deaths
34
46
Assists
12
Player
Kills
Deaths
Assists
KDA
W
12
5
7
3.1
L
Osiris
1
7
2
0.29
L
Charybdis
Iwashi-Master
Charybdis
0
8
3
0.19
W
4
0
15
11.5
W
Apollo
3
2
7
3.25
L
0
7
3
0.21
L
Thanatos
POUTSOKWLIS
Thanatos
6
7
1
0.93
W
Bellona
XIII_Hank_
Bellona
8
2
8
6
W
7
0
9
11.5
L
Vulcan
merpp69
Vulcan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,712
Damage
40,781
67,987
Taken
81,535
46,541
Mitigated
57,446
20,963
Healing
26,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,242
2,113
0
5,135
15,410
6,386
0
2,476
12,934
0
62,891
L
Osiris
4,420
1,422
0
3,925
16,448
16,375
0
1,889
14,523
0
46,517
L
Charybdis
Iwashi-Master
Charybdis
9,087
5,253
0
2,974
14,113
4,525
0
6,864
7,145
0
46,370
W
13,336
2,204
1,651
4,128
16,084
15,018
81
4,138
11,946
42,928
0
W
Apollo
7,273
4,930
0
3,967
13,251
4,227
592
5,517
7,734
0
85,352
L
5,619
2,416
442
5,557
21,605
25,415
0
7,940
13,339
21,248
0
L
Thanatos
POUTSOKWLIS
Thanatos
11,494
2,305
79
9,953
15,865
6,887
0
4,112
11,603
0
60,437
W
Bellona
XIII_Hank_
Bellona
16,654
6,243
0
4,230
15,402
18,532
1,350
1,141
14,261
4,876
72,914
W
13,207
556
0
1,852
7,840
2,378
0
2,550
5,290
88,916
0
L
Vulcan
merpp69
Vulcan
10,161
4,888
237
3,374
13,504
4,244
0
6,329
6,925
58,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,886
Gold Earned
43,253
628
Minions Killed
395
0
Camps Cleared
0
1,948,518
Distance Traveled
1,693,715
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,006
579
104
5
0
386,428
0
L
Osiris
8,846
466
95
5
0
333,353
0
L
Charybdis
7,609
400
65
3
0
302,636
8
W
Geb
9,480
499
49
3
0
417,526
9
W
Apollo
10,631
560
165
9
0
357,288
0
L
Fafnir
7,481
394
25
1
0
327,605
4
L
Thanatos
10,258
540
91
5
0
383,693
1
W
Bellona
11,694
615
157
8
0
355,778
2
W
Janus
11,075
583
153
8
0
431,498
4
L
Vulcan
9,059
477
119
6
0
346,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role