Player Matchup

Ullr
Ullr
D0000000t
Ullr
Level 34
God Stats
2W - 6L
1,363 SR
Queue Stats
63W - 48L
1,535 Elo+
Party 2
Hades
Hades
Deathstealth11
Hades
Level 41
God Stats
0W - 4L
1,150 SR
Queue Stats
194W - 193L
1,396 Elo+
Solo
Yemoja
Yemoja
Fleurlum
Yemoja
Level 33
God Stats
0W - 3L
1,533 SR
Queue Stats
8W - 12L
1,467 Elo+
Solo
Tyr
Tyr
XanderBjj
Tyr
Level 38
God Stats
2W - 4L
1,524 SR
Queue Stats
6W - 11L
1,461 Elo+
Solo
Mercury
Mercury
bmoed
Mercury
Level 82
God Stats
1W - 3L
1,455 SR
Queue Stats
110W - 100L
1,495 Elo+
Party 2
Team Averages
Level 46
1,405 SR
1,471 Elo+

VS

Team Averages
Level 75
1,459 SR
1,482 Elo+
Bellona
Bellona
BalthazarWarfire
Bellona
Level 39
God Stats
3W - 1L
1,506 SR
Queue Stats
59W - 84L
1,333 Elo+
Solo
Ra
Ra
FinToucher
Ra
Level 140
God Stats
9W - 5L
1,492 SR
Queue Stats
293W - 242L
1,611 Elo+
Party 1
Loki
Loki
HowBoutNooo
Loki
Level 44
God Stats
1W - 1L
1,298 SR
Queue Stats
135W - 127L
1,375 Elo+
Solo
Geb
Geb
Nyhmm
Geb
Level 135
God Stats
1W - 1L
1,286 SR
Queue Stats
26W - 22L
1,426 Elo+
Party 1
Artemis
Artemis
aroise
Artemis
Level 17
God Stats
5W - 0L
1,714 SR
Queue Stats
211W - 154L
1,667 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
4 / 7 / 8
11,343
493
9,749
21,343
8,513
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 8 / 6
11,155
485
7,878
23,517
11,078
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
Fleurlum
Yemoja
16
3 / 9 / 10
11,304
491
11,583
22,875
25,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 8 / 1
8,798
383
7,619
21,366
17,844
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mercury
bmoed
Mercury
20
9 / 7 / 4
13,117
570
12,303
22,704
9,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 13
12,745
554
10,174
19,369
20,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
10 / 5 / 17
13,658
594
25,281
12,381
7,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 3 / 5
13,735
597
7,625
14,814
7,163
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
Nyhmm
Geb
17
7 / 4 / 18
12,684
551
12,320
26,843
40,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
aroise
Artemis
20
9 / 6 / 8
13,361
581
19,793
16,394
7,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
98
22
Kills
37
39
Deaths
23
29
Assists
61
Player
Kills
Deaths
Assists
KDA
W
4
5
13
2.1
L
Ullr
4
7
8
1.14
L
4
8
6
0.88
W
10
5
17
3.7
L
Yemoja
Fleurlum
Yemoja
3
9
10
0.89
W
7
3
5
3.17
W
Geb
Nyhmm
Geb
7
4
18
4
L
2
8
1
0.31
W
Artemis
aroise
Artemis
9
6
8
2.17
L
Mercury
bmoed
Mercury
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,132
Damage
75,193
111,805
Taken
89,801
72,195
Mitigated
82,929
21,195
Healing
23,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,174
3,463
0
2,796
19,369
20,379
2,832
4,708
14,661
0
69,305
L
Ullr
9,749
3,117
0
1,246
21,343
8,513
1,040
6,411
14,796
0
86,383
L
7,878
1,186
995
6,928
23,517
11,078
0
12,908
10,233
58,174
0
W
25,281
1,793
6,004
2,801
12,381
7,193
3,045
2,318
10,063
97,830
0
L
Yemoja
Fleurlum
Yemoja
11,583
2,946
3,093
1,641
22,875
25,236
284
11,492
11,141
39,981
0
W
7,625
1,716
0
3,570
14,814
7,163
0
1,917
12,897
0
109,452
W
Geb
Nyhmm
Geb
12,320
1,415
0
2,503
26,843
40,393
1,144
7,078
19,765
29,961
0
L
7,619
841
0
2,389
21,366
17,844
295
6,282
14,903
0
37,712
W
Artemis
aroise
Artemis
19,793
12,220
0
5,339
16,394
7,801
3,015
3,809
12,585
0
97,243
L
Mercury
bmoed
Mercury
12,303
3,194
0
4,903
22,704
9,524
0
7,363
15,155
0
83,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,717
Gold Earned
66,183
447
Minions Killed
575
0
Camps Cleared
0
1,963,890
Distance Traveled
2,101,227
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,745
554
107
5
0
414,240
5
L
Ullr
11,343
493
111
5
0
392,725
1
L
Hades
11,155
485
100
4
0
390,721
6
W
Ra
13,658
594
157
7
0
442,879
6
L
Yemoja
11,304
491
56
2
0
331,752
0
W
Loki
13,735
597
153
7
0
453,804
4
W
Geb
12,684
551
23
1
0
417,396
4
L
Tyr
8,798
383
61
3
0
377,856
0
W
Artemis
13,361
581
135
6
0
372,908
8
L
Mercury
13,117
570
119
5
0
470,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role