Player Matchup

Cthulhu
Cthulhu
DukeIvory
Cthulhu
Level 148
God Stats
9W - 6L
1,682 SR
Queue Stats
370W - 112L
1,956 Elo+
Party 1
Medusa
Medusa
PsychoSk3leton
Medusa
Level 18
God Stats
4W - 0L
1,773 SR
Queue Stats
16W - 2L
1,812 Elo+
Party 1
Janus
Janus
Thebl00dypanda
Janus
Level 147
God Stats
8W - 2L
1,557 SR
Queue Stats
494W - 193L
1,868 Elo+
Party 1
Team Averages
Level 104
1,670 SR
1,879 Elo+

VS

Team Averages
Level 102
1,409 SR
1,481 Elo+
Nike
Nike
A SolarStar
Nike
Level 122
God Stats
1W - 1L
1,306 SR
Queue Stats
245W - 223L
1,539 Elo+
Solo
Danzaburou
Danzaburou
Furry_Hedge_H20
Danzaburou
Level 44
God Stats
10W - 16L
1,350 SR
Queue Stats
314W - 502L
1,346 Elo+
Solo
Thoth
Thoth
Laharl9999
Thoth
Level 141
God Stats
103W - 99L
1,570 SR
Queue Stats
414W - 437L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DukeIvory
Cthulhu
12
5 / 0 / 9
7,815
782
9,795
7,981
8,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 3 / 10
7,691
769
5,456
6,997
2,304
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 0 / 6
8,011
801
5,819
3,316
946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,456
646
6,403
10,411
7,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Furry_Hedge_H20
Danzaburou
8
0 / 7 / 2
5,733
573
3,071
7,818
2,404
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
10
2 / 5 / 1
6,612
661
4,906
6,457
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
15
Kills
3
3
Deaths
15
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Cthulhu
DukeIvory
Cthulhu
5
0
9
9.5
L
Danzaburou
Furry_Hedge_H20
Danzaburou
0
7
2
0.14
L
Thoth
2
5
1
0.5
W
4
3
10
3
W
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,070
Damage
14,380
18,294
Taken
24,686
11,335
Mitigated
11,607
4,891
Healing
2,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,403
610
0
1,176
10,411
7,131
0
5,487
4,349
0
21,046
W
Cthulhu
DukeIvory
Cthulhu
9,795
828
73
1,687
7,981
8,085
174
2,408
5,165
20,060
0
L
Danzaburou
Furry_Hedge_H20
Danzaburou
3,071
808
0
359
7,818
2,404
86
4,904
2,622
0
7,160
L
Thoth
4,906
189
0
719
6,457
2,072
0
4,510
1,659
19,028
0
W
5,456
2,693
0
1,589
6,997
2,304
1,086
1,918
4,818
0
13,579
W
5,819
422
0
1,542
3,316
946
591
888
2,303
33,782
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,517
Gold Earned
18,801
132
Minions Killed
93
6
Camps Cleared
3
583,902
Distance Traveled
514,919
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,456
646
41
4
1
203,676
4
W
Cthulhu
7,815
782
25
3
1
204,037
4
L
Danzaburou
5,733
573
17
2
0
152,876
1
L
Thoth
6,612
661
35
4
2
158,367
2
W
Medusa
7,691
769
28
3
2
184,571
1
W
Janus
8,011
801
79
8
3
195,294
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role