Player Matchup

Mercury
Mercury
Dreamtian
Mercury
Level 13
God Stats
7W - 9L
1,374 SR
Queue Stats
19W - 25L
1,354 Elo+
Solo
Sun Wukong
Sun Wukong
Fantomacan00
Sun Wukong
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 22L
1,342 Elo+
Solo
Jormungandr
Jormungandr
HealmeMen
Jormungandr
Level 18
God Stats
3W - 1L
1,727 SR
Queue Stats
14W - 7L
1,625 Elo+
Solo
Anhur
Anhur
Sword0fDawn
Anhur
Level 8
God Stats
0W - 2L
1,293 SR
Queue Stats
0W - 2L
1,187 Elo+
Solo
Achilles
Achilles
mouris252
Achilles
Level 18
God Stats
4W - 8L
1,258 SR
Queue Stats
50W - 63L
1,387 Elo+
Solo
Team Averages
Level 13
1,430 SR
1,379 Elo+

VS

Team Averages
Level 8
1,476 SR
1,415 Elo+
Guan Yu
Guan Yu
Ahh1221
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 26L
1,413 Elo+
Party 1
Tiamat
Tiamat
BigO98
Tiamat
Level 3
God Stats
2W - 3L
1,330 SR
Queue Stats
15W - 19L
1,251 Elo+
Party 1
Kukulkan
Kukulkan
MeRo09
Kukulkan
Level 7
God Stats
4W - 3L
1,524 SR
Queue Stats
27W - 35L
1,254 Elo+
Solo
Cabrakan
Cabrakan
SussySet
Cabrakan
Level 17
God Stats
2W - 1L
1,524 SR
Queue Stats
10W - 1L
1,791 Elo+
Solo
Yemoja
Yemoja
lbarbiel
Yemoja
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 53L
1,368 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dreamtian
Mercury
18
2 / 5 / 8
11,445
880
6,844
11,451
5,298
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
Fantomacan00
Sun Wukong
18
1 / 7 / 8
11,553
889
15,589
23,324
23,255
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Jormungandr
HealmeMen
Jormungandr
19
9 / 7 / 6
14,705
1,131
25,797
28,390
7,829
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 9 / 7
11,957
920
18,448
27,816
7,471
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
mouris252
Achilles
19
4 / 7 / 6
12,595
969
19,153
29,174
20,874
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ahh1221
Guan Yu
20
2 / 5 / 24
13,769
1,059
14,559
29,379
37,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tiamat
BigO98
Tiamat
20
2 / 5 / 26
13,204
1,016
17,990
18,362
10,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
MeRo09
Kukulkan
20
9 / 3 / 17
14,106
1,085
29,274
12,109
5,411
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
SussySet
Cabrakan
20
18 / 3 / 10
15,578
1,198
37,326
18,267
11,146
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yemoja
lbarbiel
Yemoja
20
4 / 2 / 22
14,295
1,100
13,896
15,609
20,341
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
134
18
Kills
35
35
Deaths
18
35
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Ahh1221
Guan Yu
2
5
24
2.8
W
Tiamat
BigO98
Tiamat
2
5
26
3
L
Mercury
Dreamtian
Mercury
2
5
8
1.2
L
Sun Wukong
Fantomacan00
Sun Wukong
1
7
8
0.71
L
Jormungandr
HealmeMen
Jormungandr
9
7
6
1.71
W
Kukulkan
MeRo09
Kukulkan
9
3
17
5.83
W
Cabrakan
SussySet
Cabrakan
18
3
10
7.67
L
2
9
7
0.61
W
Yemoja
lbarbiel
Yemoja
4
2
22
7.5
L
Achilles
mouris252
Achilles
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,831
Damage
113,045
120,155
Taken
93,726
64,727
Mitigated
84,872
3,322
Healing
36,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Ahh1221
Guan Yu
14,559
3,428
3,927
10,713
29,379
37,513
0
4,456
24,923
0
27,757
W
Tiamat
BigO98
Tiamat
17,990
2,852
670
5,186
18,362
10,461
0
6,946
11,416
33,976
0
L
Mercury
Dreamtian
Mercury
6,844
3,780
0
0
11,451
5,298
0
10,107
1,271
0
15,081
L
Sun Wukong
Fantomacan00
Sun Wukong
15,589
3,824
0
864
23,324
23,255
0
19,141
4,073
595
29,023
L
Jormungandr
HealmeMen
Jormungandr
25,797
4,584
0
0
28,390
7,829
0
23,470
4,801
59,482
0
W
Kukulkan
MeRo09
Kukulkan
29,274
1,409
0
1,174
12,109
5,411
0
7,303
4,806
57,834
0
W
Cabrakan
SussySet
Cabrakan
37,326
4,090
0
5,357
18,267
11,146
0
2,559
15,708
69,249
0
L
18,448
9,734
0
1,948
27,816
7,471
0
22,381
5,166
0
38,726
W
Yemoja
lbarbiel
Yemoja
13,896
2,972
6,152
3,364
15,609
20,341
0
5,128
10,481
29,362
0
L
Achilles
mouris252
Achilles
19,153
7,602
0
510
29,174
20,874
0
22,564
6,358
0
42,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,255
Gold Earned
70,952
201
Minions Killed
256
4
Camps Cleared
12
1,089,898
Distance Traveled
1,163,493
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,769
1,059
28
2
1
236,028
1
W
Tiamat
13,204
1,016
37
3
1
220,229
0
L
Mercury
11,445
880
9
1
1
146,163
0
L
Sun Wukong
11,553
889
38
3
1
239,907
2
L
Jormungandr
14,705
1,131
67
5
1
220,566
0
W
Kukulkan
14,106
1,085
87
7
1
250,820
0
W
Cabrakan
15,578
1,198
81
6
9
224,552
5
L
Anhur
11,957
920
46
4
0
220,466
0
W
Yemoja
14,295
1,100
23
2
0
231,864
0
L
Achilles
12,595
969
41
3
1
262,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role