Player Matchup

Sol
Sol
Platinum II
 
Sol
Platinum II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum IV
Pa55
Sobek
Platinum IV
Level 97
God Stats
20W - 9L
1,766 SR
Queue Stats
38W - 21L
2,013 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum I
xFreeHealthCare
Gilgamesh
Platinum I
Level 160
God Stats
25W - 7L
1,726 SR
Queue Stats
262W - 203L
1,827 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,664 SR
1,780 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 147
1,518 SR
1,642 MMR
Ganesha
Ganesha
Gold II
AmedeoMusic
Ganesha
Gold II
Level 130
God Stats
3W - 5L
1,364 SR
Queue Stats
366W - 421L
1,593 MMR
Solo
Chiron
Chiron
Gold II
Holy_AllianceDX
Chiron
Gold II
Level 160
God Stats
3W - 3L
1,723 SR
Queue Stats
61W - 50L
1,680 MMR
Solo
Ah Puch
Ah Puch
Gold III
vaderdeath54
Ah Puch
Gold III
Level 152
God Stats
3W - 5L
1,465 SR
Queue Stats
99W - 107L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
5 / 1 / 3
9,362
720
9,736
7,188
2,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Pa55
Sobek
13
2 / 0 / 6
8,481
652
3,567
8,771
9,195
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gilgamesh
xFreeHealthCare
Gilgamesh
12
1 / 0 / 7
8,367
644
7,110
9,497
8,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayOdinAthenaCabrakanTiamat

VS

Bans
PersephoneFenrirScyllaArtioChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AmedeoMusic
Ganesha
10
0 / 6 / 1
7,774
598
2,361
11,158
9,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 0 / 0
8,130
625
3,991
5,592
2,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
vaderdeath54
Ah Puch
11
0 / 2 / 1
7,464
574
12,600
6,481
2,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
8
Kills
1
1
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
3
6.5
L
Ganesha
AmedeoMusic
Ganesha
0
6
1
0.08
L
1
0
0
1
W
Sobek
Pa55
Sobek
2
0
6
5
L
Ah Puch
vaderdeath54
Ah Puch
0
2
1
0.25
W
Gilgamesh
xFreeHealthCare
Gilgamesh
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,413
Damage
18,952
25,456
Taken
23,231
20,574
Mitigated
14,422
12,370
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,736
2,507
0
4,681
7,188
2,841
1,296
5,013
2,175
47,903
5,244
L
Ganesha
AmedeoMusic
Ganesha
2,361
114
0
1,248
11,158
9,997
0
5,859
5,299
9,190
0
L
3,991
1,982
426
3,017
5,592
2,043
0
3,400
2,192
0
33,914
W
Sobek
Pa55
Sobek
3,567
449
0
2,686
8,771
9,195
88
5,515
3,256
14,831
0
L
Ah Puch
vaderdeath54
Ah Puch
12,600
204
0
2,304
6,481
2,382
0
3,664
2,817
34,059
0
W
Gilgamesh
xFreeHealthCare
Gilgamesh
7,110
1,349
0
5,003
9,497
8,538
260
4,737
4,760
0
23,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,210
Gold Earned
23,368
181
Minions Killed
153
7
Camps Cleared
6
788,906
Distance Traveled
701,306
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,362
720
121
9
6
243,735
2
L
Ganesha
7,774
598
2
0
0
199,787
3
L
Chiron
8,130
625
91
7
1
264,158
2
W
Sobek
8,481
652
16
1
1
266,284
2
L
Ah Puch
7,464
574
60
5
5
237,361
0
W
Gilgamesh
8,367
644
44
3
0
278,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role