Player Matchup

Bakasura
Bakasura
CatalystDan
Bakasura
Level 68
God Stats
9W - 16L
1,413 SR
Queue Stats
393W - 408L
1,475 Elo+
Solo
Charybdis
Charybdis
JustOwe
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Redjohn14
Gilgamesh
Level 28
God Stats
4W - 6L
1,548 SR
Queue Stats
124W - 128L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
TOOby嘎鸡窝
Danzaburou
Level 39
God Stats
28W - 28L
1,525 SR
Queue Stats
109W - 129L
1,432 Elo+
Solo
Nox
Nox
Toftonik
Nox
Level 63
God Stats
22W - 24L
1,486 SR
Queue Stats
167W - 209L
1,476 Elo+
Party 2
Team Averages
Level 57
1,495 SR
1,468 Elo+

VS

Team Averages
Level 75
1,503 SR
1,436 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
ORILEVI2210
Bakasura
Level 18
God Stats
22W - 26L
1,412 SR
Queue Stats
26W - 46L
1,355 Elo+
Party 1
Ganesha
Ganesha
natillo666
Ganesha
Level 125
God Stats
57W - 69L
1,478 SR
Queue Stats
1,350W - 1,380L
1,465 Elo+
Solo
Jormungandr
Jormungandr
wain12345123
Jormungandr
Level 39
God Stats
3W - 3L
1,626 SR
Queue Stats
101W - 143L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CatalystDan
Bakasura
8
2 / 4 / 3
5,341
486
6,602
9,554
2,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
JustOwe
Charybdis
2
0 / 0 / 0
3,713
338
230
1,389
298
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Redjohn14
Gilgamesh
9
3 / 5 / 3
5,576
507
4,203
8,437
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
TOOby嘎鸡窝
Danzaburou
9
2 / 3 / 1
5,706
519
4,039
6,987
1,827
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 0
5,982
544
2,354
5,068
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 1 / 2
6,590
599
5,416
4,867
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
 
Chiron
10
2 / 3 / 0
6,099
554
3,753
6,013
1,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
ORILEVI2210
Bakasura
10
3 / 3 / 2
6,107
555
3,827
6,557
2,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
natillo666
Ganesha
9
0 / 2 / 6
5,285
480
2,668
7,146
5,650
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
wain12345123
Jormungandr
12
4 / 0 / 4
7,318
665
5,973
6,320
3,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
8
Kills
12
13
Deaths
9
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
1
2
4
W
Chiron
 
Chiron
2
3
0
0.67
L
Bakasura
CatalystDan
Bakasura
2
4
3
0.88
L
Charybdis
JustOwe
Charybdis
0
0
0
0
W
Bakasura
ORILEVI2210
Bakasura
3
3
2
1.33
L
Gilgamesh
Redjohn14
Gilgamesh
3
5
3
0.9
L
Danzaburou
TOOby嘎鸡窝
Danzaburou
2
3
1
0.83
L
1
1
0
1
W
Ganesha
natillo666
Ganesha
0
2
6
1.5
W
Jormungandr
wain12345123
Jormungandr
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,428
Damage
21,637
31,435
Taken
30,903
9,726
Mitigated
14,730
5,513
Healing
10,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,416
978
145
1,450
4,867
1,355
957
943
3,741
41,911
0
W
Chiron
 
Chiron
3,753
835
420
2,400
6,013
1,803
1,123
0
5,956
0
35,699
L
Bakasura
CatalystDan
Bakasura
6,602
4,806
0
2,015
9,554
2,702
0
3,790
5,544
0
13,585
L
Charybdis
JustOwe
Charybdis
230
200
0
322
1,389
298
0
578
781
0
2,057
W
Bakasura
ORILEVI2210
Bakasura
3,827
2,554
0
2,134
6,557
2,391
0
353
5,954
0
22,919
L
Gilgamesh
Redjohn14
Gilgamesh
4,203
1,653
0
181
8,437
3,130
0
4,749
3,491
0
14,650
L
Danzaburou
TOOby嘎鸡窝
Danzaburou
4,039
1,362
0
1,246
6,987
1,827
0
1,666
5,321
0
21,719
L
2,354
0
0
1,749
5,068
1,769
0
3,274
1,794
32,373
0
W
Ganesha
natillo666
Ganesha
2,668
356
90
1,979
7,146
5,650
574
226
6,091
15,811
0
W
Jormungandr
wain12345123
Jormungandr
5,973
1,694
0
1,971
6,320
3,531
30
646
5,125
36,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,318
Gold Earned
31,399
186
Minions Killed
311
0
Camps Cleared
0
848,760
Distance Traveled
1,029,177
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,590
599
75
7
0
196,737
6
W
Chiron
6,099
554
87
8
0
184,821
1
L
Bakasura
5,341
486
40
4
0
206,896
1
L
Charybdis
3,713
338
4
0
0
29,556
0
W
Bakasura
6,107
555
66
6
0
206,810
0
L
Gilgamesh
5,576
507
24
2
0
188,797
0
L
Danzaburou
5,706
519
39
4
0
220,958
0
L
Nox
5,982
544
79
7
0
202,553
3
W
Ganesha
5,285
480
7
1
0
221,571
11
W
Jormungandr
7,318
665
76
7
0
219,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role