Player Matchup

Chaac
Chaac
Silver V
Aligator183
Chaac
Silver V
Level 124
God Stats
2W - 6L
1,433 SR
Queue Stats
42W - 54L
640 MMR
Solo
Nu Wa
Nu Wa
Silver IV
Beerculesx90
Nu Wa
Silver IV
Level 126
God Stats
29W - 21L
1,360 SR
Queue Stats
214W - 223L
751 MMR
Solo
Vamana
Vamana
Silver V
carlossaez1328
Vamana
Silver V
Level 96
God Stats
14W - 20L
1,427 SR
Queue Stats
82W - 110L
587 MMR
Solo
Medusa
Medusa
Silver V
morichhh
Medusa
Silver V
Level 126
God Stats
2W - 9L
1,218 SR
Queue Stats
183W - 198L
509 MMR
Solo
Fenrir
Fenrir
Silver III
o Nufc Reece o
Fenrir
Silver III
Level 124
God Stats
13W - 13L
1,527 SR
Queue Stats
86W - 93L
928 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,393 SR
683 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 99
1,372 SR
673 MMR
Neith
Neith
Silver III
Edwards95x
Neith
Silver III
Level 86
God Stats
47W - 65L
1,550 SR
Queue Stats
88W - 109L
1,036 MMR
Solo
Bastet
Bastet
Silver III
Rauul_06_
Bastet
Silver III
Level 88
God Stats
2W - 0L
1,308 SR
Queue Stats
63W - 69L
973 MMR
Party 1
Chang'e
Chang'e
Silver IV
Zepodanslebendo
Chang'e
Silver IV
Level 124
God Stats
4W - 5L
1,259 SR
Queue Stats
419W - 446L
751 MMR
Solo
Sobek
Sobek
Bronze IV
lord-of-bacon31
Sobek
Bronze IV
Level 88
God Stats
1W - 2L
1,434 SR
Queue Stats
132W - 180L
-366 MMR
Solo
Kukulkan
Kukulkan
Silver II
trucha1249
Kukulkan
Silver II
Level 108
God Stats
2W - 1L
1,308 SR
Queue Stats
170W - 182L
971 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 0
4,312
431
2,099
10,229
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 2 / 0
5,327
533
2,540
5,326
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,442
444
2,288
7,842
5,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
morichhh
Medusa
9
0 / 4 / 0
4,865
487
3,771
6,534
1,582
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 0
4,737
474
3,304
7,878
2,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
GilgameshMorgan Le FayAthenaArachneSusano

VS

Bans
ZeusArtemisCabrakanDanzaburouCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
5 / 0 / 1
6,008
601
6,344
3,898
1,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Rauul_06_
Bastet
11
5 / 0 / 4
6,340
634
7,613
6,716
1,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 4
5,639
564
2,679
4,239
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 3
5,354
535
4,404
5,826
4,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
trucha1249
Kukulkan
12
3 / 0 / 2
6,777
678
3,918
3,027
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
29
0
Kills
15
15
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
2
0
0
W
Neith
5
0
1
5.5
W
Bastet
Rauul_06_
Bastet
5
0
4
7
W
0
0
4
2
L
0
2
0
0
W
2
0
3
3.5
L
Medusa
morichhh
Medusa
0
4
0
0
L
0
3
0
0
W
Kukulkan
trucha1249
Kukulkan
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,002
Damage
24,958
37,809
Taken
23,706
15,484
Mitigated
10,879
10,674
Healing
10,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,099
348
0
3,045
10,229
4,268
0
3,251
6,632
0
12,484
L
2,540
719
0
1,434
5,326
1,556
0
1,922
3,404
31,819
0
W
Neith
6,344
2,258
0
1,321
3,898
1,289
653
161
3,737
0
34,664
W
Bastet
Rauul_06_
Bastet
7,613
1,859
0
2,745
6,716
1,749
0
274
6,316
0
28,045
W
2,679
131
399
2,300
4,239
2,138
276
664
3,091
22,936
0
L
2,288
401
0
2,460
7,842
5,751
0
2,520
4,942
0
16,048
W
4,404
408
153
2,728
5,826
4,810
81
134
5,692
15,478
0
L
Medusa
morichhh
Medusa
3,771
2,130
0
1,394
6,534
1,582
0
1,213
5,007
0
30,773
L
3,304
763
0
2,341
7,878
2,327
0
957
6,823
0
23,286
W
Kukulkan
trucha1249
Kukulkan
3,918
556
0
1,209
3,027
893
0
1,307
1,720
47,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,683
Gold Earned
30,118
238
Minions Killed
280
0
Camps Cleared
0
959,838
Distance Traveled
984,915
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,312
431
23
2
0
204,071
0
L
Nu Wa
5,327
533
67
7
0
176,385
1
W
Neith
6,008
601
58
6
0
185,231
5
W
Bastet
6,340
634
57
6
0
227,137
3
W
Chang'e
5,639
564
41
4
0
190,236
3
L
Vamana
4,442
444
34
3
0
179,333
0
W
Sobek
5,354
535
34
3
0
180,939
0
L
Medusa
4,865
487
66
7
0
174,986
4
L
Fenrir
4,737
474
48
5
0
225,063
1
W
Kukulkan
6,777
678
90
9
0
201,372
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role