Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
EskimoMills
Zeus
Level 100
God Stats
26W - 28L
1,597 SR
Queue Stats
111W - 123L
1,516 Elo+
Party 1
Chiron
Chiron
GodKingSuperior
Chiron
Level 62
God Stats
35W - 35L
1,534 SR
Queue Stats
194W - 203L
1,517 Elo+
Party 1
Team Averages
Level 60
1,544 SR
1,511 Elo+

VS

Team Averages
Level 89
1,406 SR
1,439 Elo+
Geb
Geb
HappyChineseBoy
Geb
Level 29
God Stats
0W - 2L
1,324 SR
Queue Stats
1W - 2L
1,183 Elo+
Solo
Eset
Eset
Slimewise
Eset
Level 132
God Stats
5W - 5L
1,460 SR
Queue Stats
341W - 319L
1,698 Elo+
Solo
Xbalanque
Xbalanque
xSilverPantherx
Xbalanque
Level 106
God Stats
6W - 13L
1,434 SR
Queue Stats
126W - 130L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
6 / 3 / 8
10,206
729
8,441
10,994
6,022
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 0 / 8
10,031
717
12,764
5,795
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
4 / 1 / 10
9,958
711
8,132
9,426
3,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
8,133
581
3,416
10,022
9,296
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eset
12
1 / 6 / 3
8,781
627
6,935
10,477
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
xSilverPantherx
Xbalanque
11
3 / 6 / 0
8,449
604
7,080
14,423
4,916
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
4
4
Deaths
15
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
3
8
3.33
W
5
0
8
9
W
4
1
10
9
L
0
3
4
0.67
L
Eset
1
6
3
0.42
L
Xbalanque
xSilverPantherx
Xbalanque
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,337
Damage
17,431
26,215
Taken
34,922
11,640
Mitigated
17,584
5,848
Healing
5,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
8,441
1,357
0
250
10,994
6,022
490
4,738
6,256
0
29,303
W
12,764
741
0
525
5,795
1,985
412
1,965
3,830
41,620
0
W
8,132
3,348
1,394
3,679
9,426
3,633
1,220
4,070
5,278
0
41,613
L
3,416
140
0
1,076
10,022
9,296
0
4,463
5,314
12,418
0
L
Eset
6,935
246
156
1,292
10,477
3,372
0
3,137
7,154
36,596
0
L
Xbalanque
xSilverPantherx
Xbalanque
7,080
1,952
0
3,369
14,423
4,916
0
4,636
9,523
0
28,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,195
Gold Earned
25,363
192
Minions Killed
139
10
Camps Cleared
2
793,855
Distance Traveled
728,116
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,206
729
49
4
2
270,006
7
W
Zeus
10,031
717
71
5
1
262,852
0
W
Chiron
9,958
711
72
5
7
260,997
4
L
Geb
8,133
581
16
1
0
251,870
0
L
Eset
8,781
627
70
5
1
233,180
2
L
Xbalanque
8,449
604
53
4
1
243,066
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role