Player Matchup

Skadi
Skadi
Ahri2021
Skadi
Level 117
God Stats
2W - 5L
1,232 SR
Queue Stats
631W - 877L
1,437 Elo+
Solo
Cthulhu
Cthulhu
Myogic
Cthulhu
Level 107
God Stats
4W - 5L
1,395 SR
Queue Stats
500W - 579L
1,472 Elo+
Solo
Sol
Sol
grimkxdo
Sol
Level 89
God Stats
1W - 1L
1,738 SR
Queue Stats
138W - 156L
1,474 Elo+
Solo
Team Averages
Level 104
1,455 SR
1,461 Elo+

VS

Team Averages
Level 104
1,891 SR
1,853 Elo+
Zhong Kui
Zhong Kui
DukeIvory
Zhong Kui
Level 148
God Stats
6W - 1L
1,910 SR
Queue Stats
370W - 112L
1,950 Elo+
Party 1
Anhur
Anhur
PsychoSk3leton
Anhur
Level 17
God Stats
9W - 1L
1,913 SR
Queue Stats
16W - 2L
1,752 Elo+
Party 1
Gilgamesh
Gilgamesh
Thebl00dypanda
Gilgamesh
Level 147
God Stats
11W - 4L
1,848 SR
Queue Stats
494W - 193L
1,859 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Ahri2021
Skadi
9
1 / 4 / 0
6,736
612
2,868
4,809
1,201
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Myogic
Cthulhu
11
1 / 5 / 1
7,554
687
5,654
14,228
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 3 / 2
7,289
663
6,571
7,493
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DukeIvory
Zhong Kui
13
3 / 0 / 8
8,142
740
7,679
6,287
4,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 0 / 9
7,906
719
5,868
5,820
1,735
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
Thebl00dypanda
Gilgamesh
12
7 / 3 / 5
8,695
790
10,439
10,713
6,279
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
12
12
Deaths
3
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Skadi
Ahri2021
Skadi
1
4
0
0.25
W
Zhong Kui
DukeIvory
Zhong Kui
3
0
8
7
L
Cthulhu
Myogic
Cthulhu
1
5
1
0.3
W
2
0
9
6.5
W
Gilgamesh
Thebl00dypanda
Gilgamesh
7
3
5
3.17
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,093
Damage
23,986
26,530
Taken
22,820
12,362
Mitigated
12,960
5,077
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Ahri2021
Skadi
2,868
468
75
133
4,809
1,201
0
1,322
3,282
0
12,123
W
Zhong Kui
DukeIvory
Zhong Kui
7,679
1,441
0
3,732
6,287
4,946
16
2,853
3,254
36,046
0
L
Cthulhu
Myogic
Cthulhu
5,654
101
116
2,864
14,228
9,242
0
4,058
9,761
18,667
0
W
5,868
2,784
0
1,688
5,820
1,735
731
3,767
1,967
0
22,575
W
Gilgamesh
Thebl00dypanda
Gilgamesh
10,439
2,966
0
2,567
10,713
6,279
67
5,535
4,850
0
27,007
L
6,571
509
0
1,889
7,493
1,919
0
1,923
5,349
23,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,579
Gold Earned
24,743
118
Minions Killed
151
4
Camps Cleared
7
591,122
Distance Traveled
648,890
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,736
612
23
2
0
181,508
6
W
Zhong Kui
8,142
740
84
8
1
206,453
4
L
Cthulhu
7,554
687
35
3
2
197,643
2
W
Anhur
7,906
719
44
4
4
214,921
2
W
Gilgamesh
8,695
790
23
2
2
227,516
5
L
Sol
7,289
663
60
5
2
211,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role