Player Matchup

Ymir
Ymir
BoGaN666_NZ
Ymir
Level 28
God Stats
53W - 56L
1,485 SR
Queue Stats
69W - 84L
1,378 Elo+
Solo
Baron Samedi
Baron Samedi
CoCo zZz3092
Baron Samedi
Level 28
God Stats
22W - 16L
1,479 SR
Queue Stats
103W - 106L
1,471 Elo+
Solo
Erlang Shen
Erlang Shen
JumboCinnabon
Erlang Shen
Level 27
God Stats
8W - 1L
1,725 SR
Queue Stats
55W - 37L
1,546 Elo+
Solo
Artemis
Artemis
Shleem
Artemis
Level 27
God Stats
1W - 1L
1,780 SR
Queue Stats
29W - 24L
1,583 Elo+
Solo
Mercury
Mercury
Zaskfirnirgins
Mercury
Level 26
God Stats
2W - 2L
1,444 SR
Queue Stats
3W - 3L
1,326 Elo+
Solo
Team Averages
Level 27
1,583 SR
1,461 Elo+

VS

Team Averages
Level 20
1,498 SR
1,380 Elo+
Cu Chulainn
Cu Chulainn
AdhesiveCat9406
Cu Chulainn
Level 24
God Stats
2W - 2L
1,598 SR
Queue Stats
122W - 93L
1,620 Elo+
Solo
Apollo
Apollo
Exotic-Ivy1
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,138 Elo+
Solo
Raijin
Raijin
Lazy9
Raijin
Level 25
God Stats
2W - 3L
1,442 SR
Queue Stats
169W - 187L
1,365 Elo+
Party 1
Loki
Loki
MuteConcept
Loki
Level 29
God Stats
33W - 34L
1,447 SR
Queue Stats
148W - 174L
1,394 Elo+
Solo
Ymir
Ymir
StickyBagels
Ymir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 97L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 12
9,642
536
3,181
10,322
10,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
CoCo zZz3092
Baron Samedi
17
7 / 1 / 11
11,013
612
14,760
14,659
7,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
JumboCinnabon
Erlang Shen
18
1 / 2 / 8
10,968
609
11,498
14,643
11,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Shleem
Artemis
16
11 / 2 / 6
10,571
587
14,481
8,649
3,436
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
8 / 4 / 7
9,730
541
6,800
14,325
5,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AdhesiveCat9406
Cu Chulainn
18
4 / 1 / 1
10,872
604
12,090
15,930
16,629
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
10
0 / 11 / 1
6,484
360
1,489
10,762
3,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
Lazy9
Raijin
13
0 / 5 / 2
7,934
441
5,076
12,392
4,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 7 / 2
9,346
519
11,404
13,358
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 8 / 1
7,385
410
1,823
18,453
17,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
17
31
Kills
10
11
Deaths
32
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AdhesiveCat9406
Cu Chulainn
4
1
1
4.5
W
4
2
12
5
W
Baron Samedi
CoCo zZz3092
Baron Samedi
7
1
11
12.5
L
Apollo
0
11
1
0.05
W
Erlang Shen
JumboCinnabon
Erlang Shen
1
2
8
2.5
L
Raijin
Lazy9
Raijin
0
5
2
0.2
L
5
7
2
0.86
W
Artemis
Shleem
Artemis
11
2
6
7
L
1
8
1
0.19
W
8
4
7
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,720
Damage
31,882
62,598
Taken
70,895
38,530
Mitigated
47,135
23,497
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AdhesiveCat9406
Cu Chulainn
12,090
2,346
0
4,182
15,930
16,629
701
1,718
14,212
12,298
76,993
W
3,181
246
230
1,746
10,322
10,553
252
2,837
7,485
18,866
0
W
Baron Samedi
CoCo zZz3092
Baron Samedi
14,760
1,228
1,045
7,512
14,659
7,352
474
1,036
13,623
84,618
0
L
Apollo
1,489
624
0
621
10,762
3,308
601
2,168
8,594
0
20,040
W
Erlang Shen
JumboCinnabon
Erlang Shen
11,498
7,702
0
6,632
14,643
11,219
951
1,906
12,737
86
84,890
L
Raijin
Lazy9
Raijin
5,076
879
95
2,620
12,392
4,872
129
5,161
7,231
50,789
0
L
11,404
3,388
0
490
13,358
4,759
595
3,477
9,881
0
59,368
W
Artemis
Shleem
Artemis
14,481
7,380
0
3,281
8,649
3,436
961
2,273
6,376
0
66,855
L
1,823
498
0
405
18,453
17,567
262
5,503
12,950
14,155
0
W
6,800
3,967
0
3,051
14,325
5,970
302
2,080
12,245
0
54,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,924
Gold Earned
42,021
509
Minions Killed
438
0
Camps Cleared
0
1,746,123
Distance Traveled
1,621,553
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,872
604
180
10
0
369,847
2
W
Ymir
9,642
536
27
2
0
336,621
5
W
Baron Samedi
11,013
612
129
7
0
328,281
7
L
Apollo
6,484
360
27
2
0
271,080
0
W
Erlang Shen
10,968
609
168
9
0
373,637
3
L
Raijin
7,934
441
100
6
0
330,555
1
L
Loki
9,346
519
105
6
0
331,782
3
W
Artemis
10,571
587
118
7
0
328,217
3
L
Ymir
7,385
410
26
1
0
318,289
1
W
Mercury
9,730
541
67
4
0
379,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role