Player Matchup

Tsukuyomi
Tsukuyomi
DerAndereChriis
Tsukuyomi
Level 29
God Stats
1W - 5L
1,174 SR
Queue Stats
68W - 84L
1,345 Elo+
Solo
Vamana
Vamana
Su13stances
Vamana
Level 22
God Stats
12W - 15L
1,495 SR
Queue Stats
687W - 771L
1,481 Elo+
Solo
Ares
Ares
Wikary_69
Ares
Level 28
God Stats
3W - 4L
1,411 SR
Queue Stats
35W - 40L
1,425 Elo+
Solo
Sol
Sol
ceza45
Sol
Level 15
God Stats
6W - 12L
1,307 SR
Queue Stats
29W - 34L
1,425 Elo+
Solo
Thanatos
Thanatos
eHeidirsceoil
Thanatos
Level 6
God Stats
1W - 4L
1,332 SR
Queue Stats
3W - 10L
1,348 Elo+
Solo
Team Averages
Level 20
1,344 SR
1,405 Elo+

VS

Team Averages
Level 18
1,486 SR
1,383 Elo+
Olorun
Olorun
Angrboda-Loki
Olorun
Level 13
God Stats
4W - 5L
1,369 SR
Queue Stats
89W - 85L
1,357 Elo+
Party 1
Pele
Pele
Nirim77
Pele
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 68L
1,124 Elo+
Party 1
Sun Wukong
Sun Wukong
Theomgnerd
Sun Wukong
Level 12
God Stats
4W - 4L
1,500 SR
Queue Stats
65W - 80L
1,483 Elo+
Solo
Mercury
Mercury
hameed9_3
Mercury
Level 28
God Stats
27W - 36L
1,472 SR
Queue Stats
129W - 168L
1,477 Elo+
Party 2
Nu Wa
Nu Wa
soulikarus
Nu Wa
Level 29
God Stats
21W - 12L
1,587 SR
Queue Stats
75W - 87L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DerAndereChriis
Tsukuyomi
17
3 / 6 / 2
10,823
902
7,680
16,081
5,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
17
1 / 4 / 6
10,687
891
8,466
20,921
9,656
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ares
18
2 / 7 / 3
11,091
924
11,201
30,906
24,883
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sol
ceza45
Sol
18
0 / 9 / 7
11,046
921
5,977
16,918
6,533
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
eHeidirsceoil
Thanatos
17
4 / 9 / 4
11,353
946
7,815
21,146
8,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

245

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 21
13,310
1,109
16,974
10,055
5,284
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
Nirim77
Pele
19
3 / 5 / 16
11,261
938
15,676
15,616
6,071
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Theomgnerd
Sun Wukong
19
6 / 1 / 17
12,683
1,057
15,349
9,158
10,507
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
hameed9_3
Mercury
20
6 / 2 / 19
12,720
1,060
10,847
7,434
3,158
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
20
12 / 0 / 14
15,272
1,273
39,788
3,774
1,691
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
122
10
Kills
35
35
Deaths
10
22
Assists
87
Player
Kills
Deaths
Assists
KDA
W
8
2
21
9.25
L
Tsukuyomi
DerAndereChriis
Tsukuyomi
3
6
2
0.67
W
Pele
Nirim77
Pele
3
5
16
2.2
L
Vamana
1
4
6
1
W
Sun Wukong
Theomgnerd
Sun Wukong
6
1
17
14.5
L
Ares
2
7
3
0.5
L
Sol
ceza45
Sol
0
9
7
0.39
L
Thanatos
eHeidirsceoil
Thanatos
4
9
4
0.67
W
Mercury
hameed9_3
Mercury
6
2
19
7.75
W
Nu Wa
12
0
14
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,139
Damage
98,634
105,972
Taken
46,037
55,123
Mitigated
26,711
9,038
Healing
10,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,974
7,770
1,949
4,203
10,055
5,284
0
3,779
6,276
30,203
1,538
L
Tsukuyomi
DerAndereChriis
Tsukuyomi
7,680
1,644
0
290
16,081
5,488
0
9,975
6,106
0
22,783
W
Pele
Nirim77
Pele
15,676
4,599
0
835
15,616
6,071
0
6,947
8,669
0
30,116
L
Vamana
8,466
4,315
0
2,765
20,921
9,656
0
11,509
9,412
0
27,697
W
Sun Wukong
Theomgnerd
Sun Wukong
15,349
1,989
0
556
9,158
10,507
0
3,429
5,729
6,644
23,962
L
Ares
11,201
1,058
0
0
30,906
24,883
0
19,195
11,711
34,613
0
L
Sol
ceza45
Sol
5,977
2,433
0
704
16,918
6,533
0
6,817
10,101
46,628
0
L
Thanatos
eHeidirsceoil
Thanatos
7,815
2,311
0
5,279
21,146
8,563
0
12,462
8,684
0
24,446
W
Mercury
hameed9_3
Mercury
10,847
5,699
0
0
7,434
3,158
0
1,928
5,506
0
29,161
W
Nu Wa
39,788
9,023
97
2,455
3,774
1,691
0
1,095
2,679
88,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,000
Gold Earned
65,246
204
Minions Killed
246
2
Camps Cleared
16
997,346
Distance Traveled
1,187,129
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,310
1,109
34
3
0
207,042
0
L
Tsukuyomi
10,823
902
21
2
1
170,879
0
W
Pele
11,261
938
46
4
1
225,192
1
L
Vamana
10,687
891
37
3
0
249,246
0
W
Sun Wukong
12,683
1,057
28
2
0
254,235
0
L
Ares
11,091
924
34
3
0
198,512
0
L
Sol
11,046
921
75
6
0
173,688
0
L
Thanatos
11,353
946
37
3
1
205,021
0
W
Mercury
12,720
1,060
44
4
5
287,414
1
W
Nu Wa
15,272
1,273
94
8
10
213,246
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role