Player Matchup

Set
Set
IIEXAM
Set
Level 58
God Stats
10W - 7L
1,571 SR
Queue Stats
376W - 380L
1,517 Elo+
Party 1
Thor
Thor
Mareht
Thor
Level 7
God Stats
1W - 1L
1,494 SR
Queue Stats
2W - 1L
1,576 Elo+
Solo
Athena
Athena
Nearium
Athena
Level 26
God Stats
6W - 5L
1,597 SR
Queue Stats
48W - 43L
1,440 Elo+
Solo
Kukulkan
Kukulkan
SATANCHRYST
Kukulkan
Level 27
God Stats
8W - 9L
1,463 SR
Queue Stats
153W - 129L
1,530 Elo+
Solo
Neith
Neith
Vrxtk
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,605 Elo+
Party 1
Team Averages
Level 25
1,525 SR
1,534 Elo+

VS

Team Averages
Level 19
1,402 SR
1,415 Elo+
Charybdis
Charybdis
Carsio
Charybdis
Level 28
God Stats
4W - 4L
1,518 SR
Queue Stats
65W - 66L
1,536 Elo+
Solo
Awilix
Awilix
Kirousmies
Awilix
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 79L
1,522 Elo+
Solo
Ymir
Ymir
PiKej98
Ymir
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
48W - 65L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
Potrosalvajee
Sun Wukong
Level 28
God Stats
1W - 5L
1,236 SR
Queue Stats
62W - 45L
1,542 Elo+
Solo
Kukulkan
Kukulkan
sak57
Kukulkan
Level 4
God Stats
3W - 2L
1,258 SR
Queue Stats
7W - 8L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
IIEXAM
Set
20
13 / 8 / 1
14,062
502
22,145
30,696
24,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
Mareht
Thor
17
2 / 11 / 3
11,503
411
10,134
22,108
19,093
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
Nearium
Athena
17
3 / 5 / 11
12,107
432
9,467
32,979
49,469
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
SATANCHRYST
Kukulkan
20
6 / 8 / 5
13,783
492
17,823
25,005
11,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
Vrxtk
Neith
17
1 / 9 / 7
11,191
400
10,722
20,909
8,831
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Carsio
Charybdis
20
9 / 5 / 7
15,164
542
22,916
18,824
7,217
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
Kirousmies
Awilix
20
8 / 4 / 16
16,331
583
20,655
25,605
12,289
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
PiKej98
Ymir
17
0 / 6 / 14
11,401
407
3,889
21,506
20,179
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
Potrosalvajee
Sun Wukong
20
16 / 4 / 9
18,721
669
38,529
30,093
24,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
sak57
Kukulkan
20
8 / 6 / 9
14,640
523
22,542
15,585
6,209
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
96
25
Kills
41
41
Deaths
25
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Carsio
Charybdis
9
5
7
2.5
L
Set
IIEXAM
Set
13
8
1
1.69
W
Awilix
Kirousmies
Awilix
8
4
16
4
L
Thor
Mareht
Thor
2
11
3
0.32
L
Athena
Nearium
Athena
3
5
11
1.7
W
Ymir
PiKej98
Ymir
0
6
14
1.17
W
Sun Wukong
Potrosalvajee
Sun Wukong
16
4
9
5.13
L
Kukulkan
SATANCHRYST
Kukulkan
6
8
5
1.06
L
Neith
Vrxtk
Neith
1
9
7
0.5
W
Kukulkan
sak57
Kukulkan
8
6
9
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,291
Damage
108,531
131,697
Taken
111,613
112,655
Mitigated
70,565
17,954
Healing
31,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Carsio
Charybdis
22,916
15,135
0
7,570
18,824
7,217
7,293
4,970
13,854
0
123,312
L
Set
IIEXAM
Set
22,145
11,453
0
5,074
30,696
24,066
0
7,138
23,326
0
107,349
W
Awilix
Kirousmies
Awilix
20,655
9,190
0
10,018
25,605
12,289
2,562
3,369
22,236
0
126,533
L
Thor
Mareht
Thor
10,134
2,822
0
1,764
22,108
19,093
950
3,549
18,493
0
58,237
L
Athena
Nearium
Athena
9,467
1,704
0
4,127
32,979
49,469
91
7,930
24,683
29,589
0
W
Ymir
PiKej98
Ymir
3,889
896
0
0
21,506
20,179
659
5,040
16,466
19,459
0
W
Sun Wukong
Potrosalvajee
Sun Wukong
38,529
9,448
0
12,845
30,093
24,671
166
5,829
24,264
0
154,965
L
Kukulkan
SATANCHRYST
Kukulkan
17,823
1,802
0
1,156
25,005
11,196
0
4,672
20,163
102,244
0
L
Neith
Vrxtk
Neith
10,722
3,873
0
5,833
20,909
8,831
470
2,224
18,601
0
82,897
W
Kukulkan
sak57
Kukulkan
22,542
2,030
0
683
15,585
6,209
2,331
8,648
6,937
90,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,646
Gold Earned
76,257
607
Minions Killed
703
0
Camps Cleared
0
2,368,383
Distance Traveled
2,605,948
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,164
542
149
5
0
471,912
2
L
Set
14,062
502
147
5
0
532,343
3
W
Awilix
16,331
583
165
6
0
591,678
4
L
Thor
11,503
411
111
4
0
467,218
2
L
Athena
12,107
432
39
1
0
502,383
7
W
Ymir
11,401
407
26
1
0
505,855
4
W
Sun Wukong
18,721
669
223
8
0
574,834
3
L
Kukulkan
13,783
492
166
6
0
446,192
3
L
Neith
11,191
400
144
5
0
420,247
1
W
Kukulkan
14,640
523
140
5
0
461,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role