Player Matchup

Ares
Ares
Gold II
Cowboyinblood
Ares
Gold II
Level 65
God Stats
7W - 9L
1,530 SR
Queue Stats
110W - 111L
1,430 MMR
Solo
Hun Batz
Hun Batz
Platinum V
KRlSCO
Hun Batz
Platinum V
Level 129
God Stats
8W - 9L
1,591 SR
Queue Stats
274W - 269L
1,476 MMR
Party 1
Odin
Odin
Gold IV
Kanye type
Odin
Gold IV
Level 106
God Stats
5W - 6L
1,755 SR
Queue Stats
127W - 114L
1,414 MMR
Solo
Raijin
Raijin
Gold IV
Seanethan
Raijin
Gold IV
Level 146
God Stats
1W - 0L
1,472 SR
Queue Stats
132W - 133L
1,277 MMR
Party 1
Chiron
Chiron
Gold V
biggysed
Chiron
Gold V
Level 129
God Stats
13W - 15L
1,486 SR
Queue Stats
259W - 264L
1,360 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,567 SR
1,391 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 80
1,526 SR
1,390 MMR
Jormungandr
Jormungandr
Gold I
BaNNeD-AiD
Jormungandr
Gold I
Level 128
God Stats
0W - 1L
1,943 SR
Queue Stats
370W - 380L
1,374 MMR
Party 2
Nu Wa
Nu Wa
Gold IV
EXL Lysos777777
Nu Wa
Gold IV
Level 156
God Stats
7W - 12L
1,450 SR
Queue Stats
209W - 223L
1,438 MMR
Solo
Apollo
Apollo
Silver I
Evol_Xero
Apollo
Silver I
Level 39
God Stats
3W - 6L
1,444 SR
Queue Stats
46W - 59L
1,323 MMR
Party 2
Athena
Athena
Bronze III
Senz Agartha
Athena
Bronze III
Level 44
God Stats
0W - 1L
1,210 SR
Queue Stats
9W - 19L
1,371 MMR
Solo
Nemesis
Nemesis
Bronze III
bnguppy00
Nemesis
Bronze III
Level 33
God Stats
20W - 20L
1,585 SR
Queue Stats
26W - 43L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 13
12,032
481
10,602
24,732
28,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hun Batz
KRlSCO
Hun Batz
20
11 / 4 / 3
15,045
602
17,795
19,593
8,642
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
6 / 3 / 14
13,753
550
18,263
21,411
24,163
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
Seanethan
Raijin
20
7 / 2 / 8
14,096
564
14,653
16,045
7,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
biggysed
Chiron
20
5 / 1 / 11
14,612
584
18,711
20,391
8,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bans
GilgameshArtemisArtioBellonaTiamat

VS

Bans
RavanaGuan YuUllrMorgan Le FaySun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BaNNeD-AiD
Jormungandr
20
5 / 6 / 3
13,089
524
19,421
24,139
27,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
1 / 8 / 3
12,681
507
17,958
15,375
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
Evol_Xero
Apollo
19
1 / 6 / 2
12,036
481
8,617
20,447
8,970
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
15
1 / 8 / 2
10,388
416
8,212
28,343
33,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
bnguppy00
Nemesis
18
4 / 5 / 1
11,726
469
8,669
18,305
10,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
23
33
Kills
12
13
Deaths
33
49
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BaNNeD-AiD
Jormungandr
5
6
3
1.08
W
4
3
13
3.5
L
1
8
3
0.31
L
Apollo
Evol_Xero
Apollo
1
6
2
0.33
W
Hun Batz
KRlSCO
Hun Batz
11
4
3
3.13
W
6
3
14
4.33
W
Raijin
Seanethan
Raijin
7
2
8
5.5
L
Athena
1
8
2
0.25
W
Chiron
biggysed
Chiron
5
1
11
10.5
L
Nemesis
bnguppy00
Nemesis
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,024
Damage
62,877
102,172
Taken
106,609
77,423
Mitigated
86,044
34,710
Healing
21,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BaNNeD-AiD
Jormungandr
19,421
5,890
0
2,328
24,139
27,407
27
5,635
17,659
94,825
0
W
10,602
508
0
4,583
24,732
28,370
122
12,722
12,010
37,351
0
L
17,958
1,871
0
2,867
15,375
6,040
99
6,363
8,815
113,208
0
L
Apollo
Evol_Xero
Apollo
8,617
5,640
0
7,864
20,447
8,970
745
2,202
18,140
0
115,286
W
Hun Batz
KRlSCO
Hun Batz
17,795
6,319
0
5,520
19,593
8,642
1,520
7,619
11,974
0
136,828
W
18,263
3,621
0
4,281
21,411
24,163
446
9,306
12,105
8,793
65,631
W
Raijin
Seanethan
Raijin
14,653
1,832
439
7,909
16,045
7,686
1,768
8,091
7,954
121,001
0
L
Athena
8,212
2,300
637
3,058
28,343
33,537
41
9,678
18,178
26,622
0
W
Chiron
biggysed
Chiron
18,711
10,158
1,015
10,963
20,391
8,562
6,492
8,950
11,441
0
131,111
L
Nemesis
bnguppy00
Nemesis
8,669
3,676
0
5,027
18,305
10,090
0
4,617
13,350
0
80,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,538
Gold Earned
59,920
749
Minions Killed
697
0
Camps Cleared
0
2,447,157
Distance Traveled
2,232,805
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,089
524
180
7
0
409,744
5
W
Ares
12,032
481
47
2
0
445,586
8
L
Nu Wa
12,681
507
190
8
0
424,291
4
L
Apollo
12,036
481
180
7
0
425,292
4
W
Hun Batz
15,045
602
183
7
0
553,647
7
W
Odin
13,753
550
124
5
0
485,971
3
W
Raijin
14,096
564
198
8
0
470,523
4
L
Athena
10,388
416
30
1
0
483,027
8
W
Chiron
14,612
584
197
8
0
491,430
5
L
Nemesis
11,726
469
117
5
0
490,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role