Player Matchup

Awilix
Awilix
Ruitine
Awilix
Level 25
God Stats
8W - 3L
1,580 SR
Queue Stats
62W - 66L
1,404 Elo+
Party 1
Danzaburou
Danzaburou
VisceralCoder
Danzaburou
Level 29
God Stats
16W - 16L
1,491 SR
Queue Stats
101W - 105L
1,415 Elo+
Party 1
Olorun
Olorun
abize123
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,452 Elo+
Solo
Odin
Odin
helioid
Odin
Level 18
God Stats
1W - 2L
1,189 SR
Queue Stats
36W - 21L
1,623 Elo+
Solo
Ao Kuang
Ao Kuang
我是嫩叠叠
Ao Kuang
Level 25
God Stats
1W - 0L
1,889 SR
Queue Stats
85W - 70L
1,516 Elo+
Solo
Team Averages
Level 20
1,530 SR
1,482 Elo+

VS

Team Averages
Level 13
1,502 SR
1,338 Elo+
Izanami
Izanami
ElChacalGamer
Izanami
Level 17
God Stats
4W - 6L
1,521 SR
Queue Stats
21W - 33L
1,461 Elo+
Solo
Chaac
Chaac
MasterNaterz
Chaac
Level 25
God Stats
38W - 31L
1,607 SR
Queue Stats
78W - 68L
1,575 Elo+
Solo
Hou Yi
Hou Yi
ezpzlmnsqz14
Hou Yi
Level 17
God Stats
10W - 22L
1,383 SR
Queue Stats
11W - 24L
1,256 Elo+
Solo
Ymir
Ymir
moxia123
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 2
Thor
Thor
赤瞳少女伊莉雅酱
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Ruitine
Awilix
10
4 / 1 / 3
6,306
573
2,337
5,687
1,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
VisceralCoder
Danzaburou
9
4 / 0 / 3
6,376
580
5,006
3,853
1,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
abize123
Olorun
10
1 / 1 / 2
5,799
527
2,545
4,938
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Odin
helioid
Odin
12
1 / 0 / 0
6,474
589
1,879
4,127
1,392
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
10
2 / 1 / 1
5,957
542
2,826
6,838
2,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
2 / 2 / 0
6,425
584
4,880
5,855
2,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 0 / 1
5,584
508
2,806
4,154
2,275
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
8
0 / 1 / 0
4,816
438
387
3,498
876
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
6
0 / 3 / 0
4,367
397
1,105
5,374
3,898
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 6 / 1
4,663
424
1,157
5,838
2,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
3
3
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
2
0
1
L
1
0
1
1.5
W
Awilix
Ruitine
Awilix
4
1
3
5.5
W
Danzaburou
VisceralCoder
Danzaburou
4
0
3
5.5
W
Olorun
abize123
Olorun
1
1
2
2
L
Hou Yi
0
1
0
0
W
Odin
helioid
Odin
1
0
0
1
L
Ymir
0
3
0
0
W
Ao Kuang
2
1
1
2.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,593
Damage
10,335
25,443
Taken
24,719
8,042
Mitigated
11,534
8,082
Healing
3,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,880
3,095
0
845
5,855
2,306
232
1,707
4,148
0
45,067
L
2,806
872
0
2,078
4,154
2,275
0
577
3,577
0
26,040
W
Awilix
Ruitine
Awilix
2,337
1,257
0
1,550
5,687
1,617
384
68
5,619
0
25,895
W
Danzaburou
VisceralCoder
Danzaburou
5,006
2,349
0
313
3,853
1,017
706
373
3,480
0
20,485
W
Olorun
abize123
Olorun
2,545
702
94
1,956
4,938
1,394
436
213
4,725
24,697
0
L
Hou Yi
387
121
0
0
3,498
876
265
415
3,083
0
21,320
W
Odin
helioid
Odin
1,879
765
0
1,183
4,127
1,392
450
0
4,127
0
33,544
L
Ymir
1,105
64
0
480
5,374
3,898
349
1,761
3,613
10,566
0
W
Ao Kuang
2,826
1,032
0
2,986
6,838
2,622
0
451
6,387
22,029
9,955
L
1,157
475
0
235
5,838
2,179
95
607
5,231
0
14,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,912
Gold Earned
25,855
259
Minions Killed
238
0
Camps Cleared
0
1,078,563
Distance Traveled
962,473
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,425
584
103
9
0
177,179
0
L
Chaac
5,584
508
44
4
0
212,100
1
W
Awilix
6,306
573
53
5
0
228,741
0
W
Danzaburou
6,376
580
36
3
0
204,218
0
W
Olorun
5,799
527
47
4
0
211,336
2
L
Hou Yi
4,816
438
49
4
0
197,988
2
W
Odin
6,474
589
67
6
0
203,916
0
L
Ymir
4,367
397
16
1
0
185,100
1
W
Ao Kuang
5,957
542
56
5
0
230,352
1
L
Thor
4,663
424
26
2
0
190,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role