Player Matchup

Ymir
Ymir
Blacky_jack_21
Ymir
Level 10
God Stats
0W - 3L
1,223 SR
Queue Stats
57W - 57L
1,413 Elo+
Solo
Danzaburou
Danzaburou
DuGötveren
Danzaburou
Level 66
God Stats
22W - 33L
1,430 SR
Queue Stats
88W - 143L
1,317 Elo+
Solo
Zeus
Zeus
yannounet47
Zeus
Level 87
God Stats
17W - 21L
1,440 SR
Queue Stats
61W - 79L
1,407 Elo+
Solo
Team Averages
Level 54
1,364 SR
1,379 Elo+

VS

Team Averages
Level 91
1,617 SR
1,325 Elo+
Mulan
Mulan
IISub-zer089II
Mulan
Level 96
God Stats
7W - 6L
1,917 SR
Queue Stats
85W - 124L
1,372 Elo+
Solo
Medusa
Medusa
VoodooShadow
Medusa
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,092 Elo+
Solo
Chang'e
Chang'e
toxicndeadly101
Chang'e
Level 156
God Stats
6W - 5L
1,433 SR
Queue Stats
190W - 205L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 10
9,495
633
8,068
17,664
18,199
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
DuGötveren
Danzaburou
13
7 / 6 / 3
10,285
686
9,488
12,816
6,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 7
9,163
611
10,676
3,644
1,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 5
10,751
717
7,434
15,891
16,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
14
1 / 2 / 7
9,755
650
8,064
10,748
4,295
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 6 / 5
10,232
682
12,009
13,187
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
12
Kills
10
10
Deaths
12
20
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
2
10
3.5
L
Danzaburou
DuGötveren
Danzaburou
7
6
3
1.42
W
5
4
5
1.88
W
Medusa
1
2
7
2.25
W
4
6
5
1.08
L
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,232
Damage
27,507
34,124
Taken
39,826
25,589
Mitigated
25,872
8,207
Healing
12,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,068
630
494
4,555
17,664
18,199
69
5,593
12,071
32,500
0
L
Danzaburou
DuGötveren
Danzaburou
9,488
3,505
436
2,325
12,816
6,229
721
5,810
7,006
0
26,885
W
7,434
950
0
3,120
15,891
16,214
353
7,347
8,544
737
21,524
W
Medusa
8,064
2,715
0
575
10,748
4,295
943
5,951
4,797
0
53,291
W
12,009
1,989
3,776
5,145
13,187
5,363
1,522
6,029
7,158
38,606
0
L
10,676
853
29
368
3,644
1,161
472
1,057
2,587
25,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,943
Gold Earned
30,738
124
Minions Killed
176
3
Camps Cleared
11
561,147
Distance Traveled
740,268
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,495
633
41
3
1
230,181
1
L
Danzaburou
10,285
686
42
3
2
200,957
1
W
Mulan
10,751
717
27
2
4
236,392
3
W
Medusa
9,755
650
89
6
7
261,162
4
W
Chang'e
10,232
682
60
4
0
242,714
5
L
Zeus
9,163
611
41
3
0
130,009
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role