Player Matchup

Izanami
Izanami
Aktivbreit
Izanami
Level 18
God Stats
20W - 20L
1,424 SR
Queue Stats
55W - 86L
1,204 Elo+
Solo
Cthulhu
Cthulhu
Look-At-Da-Doggy
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 18L
1,576 Elo+
Solo
Kukulkan
Kukulkan
johntheslayer98
Kukulkan
Level 149
God Stats
13W - 8L
1,610 SR
Queue Stats
265W - 233L
1,510 Elo+
Solo
Team Averages
Level 60
1,511 SR
1,430 Elo+

VS

Team Averages
Level 84
1,517 SR
1,490 Elo+
Bacchus
Bacchus
AlHarthy2908
Bacchus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Rui_Mestre_
Baron Samedi
Level 119
God Stats
5W - 4L
1,526 SR
Queue Stats
293W - 301L
1,490 Elo+
Solo
Fenrir
Fenrir
kiano95
Fenrir
Level 68
God Stats
12W - 9L
1,526 SR
Queue Stats
131W - 149L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aktivbreit
Izanami
13
3 / 10 / 5
9,869
617
9,804
15,858
5,335
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 1 / 3
10,505
657
13,192
11,841
4,948
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
14
2 / 3 / 6
10,340
646
11,653
7,304
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlHarthy2908
Bacchus
13
2 / 5 / 7
10,227
639
5,752
14,960
17,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
Rui_Mestre_
Baron Samedi
16
3 / 4 / 9
11,063
691
18,057
15,858
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
kiano95
Fenrir
14
9 / 1 / 2
10,967
685
7,363
11,944
10,676
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
32
10
Kills
14
14
Deaths
10
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
Aktivbreit
Izanami
3
10
5
0.55
L
Bacchus
AlHarthy2908
Bacchus
2
5
7
1.1
W
5
1
3
6.5
L
Baron Samedi
Rui_Mestre_
Baron Samedi
3
4
9
1.88
W
Kukulkan
2
3
6
1.67
L
Fenrir
kiano95
Fenrir
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,649
Damage
31,172
35,003
Taken
42,762
12,742
Mitigated
33,955
1,253
Healing
11,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Aktivbreit
Izanami
9,804
8,241
0
0
15,858
5,335
0
10,858
5,000
0
18,556
L
Bacchus
AlHarthy2908
Bacchus
5,752
41
0
927
14,960
17,651
115
7,551
7,035
22,371
0
W
13,192
46
109
1,144
11,841
4,948
0
7,954
3,887
36,296
0
L
Baron Samedi
Rui_Mestre_
Baron Samedi
18,057
1,204
1,889
7,728
15,858
5,628
0
10,197
5,451
69,591
0
W
Kukulkan
11,653
879
0
0
7,304
2,459
0
5,393
1,911
44,882
0
L
Fenrir
kiano95
Fenrir
7,363
2,080
99
793
11,944
10,676
0
7,052
4,668
0
13,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,714
Gold Earned
32,257
184
Minions Killed
181
6
Camps Cleared
8
803,459
Distance Traveled
820,928
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,869
617
24
2
2
236,844
0
L
Bacchus
10,227
639
30
2
1
286,662
0
W
Cthulhu
10,505
657
46
3
0
290,614
4
L
Baron Samedi
11,063
691
130
8
5
278,941
4
W
Kukulkan
10,340
646
114
7
4
276,001
2
L
Fenrir
10,967
685
21
1
2
255,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role