Player Matchup

Anubis
Anubis
AkameNeko
Anubis
Level 11
God Stats
3W - 5L
1,382 SR
Queue Stats
65W - 73L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
FetchPrince
Sun Wukong
Level 104
God Stats
3W - 10L
1,269 SR
Queue Stats
65W - 74L
1,470 Elo+
Party 1
Izanami
Izanami
Kiriyu
Izanami
Level 27
God Stats
2W - 3L
1,322 SR
Queue Stats
57W - 65L
1,340 Elo+
Solo
Cthulhu
Cthulhu
SmileZero
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,543 Elo+
Solo
Hades
Hades
TallgeesePJ
Hades
Level 27
God Stats
32W - 14L
1,727 SR
Queue Stats
89W - 92L
1,542 Elo+
Solo
Team Averages
Level 37
1,440 SR
1,473 Elo+

VS

Team Averages
Level 13
1,445 SR
1,442 Elo+
Olorun
Olorun
LordSethreN
Olorun
Level 14
God Stats
2W - 2L
1,384 SR
Queue Stats
22W - 29L
1,391 Elo+
Solo
Yemoja
Yemoja
ShErTaMe
Yemoja
Level 7
God Stats
2W - 1L
1,544 SR
Queue Stats
4W - 3L
1,450 Elo+
Solo
Aphrodite
Aphrodite
UghItsNova
Aphrodite
Level 16
God Stats
7W - 9L
1,384 SR
Queue Stats
7W - 10L
1,297 Elo+
Solo
Kukulkan
Kukulkan
oSenz
Kukulkan
Level 15
God Stats
11W - 7L
1,412 SR
Queue Stats
43W - 39L
1,423 Elo+
Solo
Chaac
Chaac
presqueVu
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 37L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AkameNeko
Anubis
20
1 / 8 / 10
14,134
883
15,571
26,673
13,843
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
FetchPrince
Sun Wukong
20
6 / 6 / 10
14,737
921
21,527
30,521
34,977
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Kiriyu
Izanami
20
6 / 7 / 6
15,312
957
25,335
25,210
11,582
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
SmileZero
Cthulhu
20
2 / 7 / 9
14,457
904
24,232
40,329
56,240
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
5 / 5 / 8
14,787
924
24,684
27,917
20,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

26

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
20
21 / 10 / 9
20,347
1,272
61,972
43,848
18,476
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
ShErTaMe
Yemoja
17
0 / 0 / 0
11,580
724
0
0
0
Aphrodite
UghItsNova
Aphrodite
20
0 / 9 / 14
14,687
918
21,271
30,724
28,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
oSenz
Kukulkan
17
1 / 0 / 0
12,221
764
2,631
1,316
356
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
presqueVu
Chaac
20
11 / 1 / 18
19,802
1,238
54,835
40,122
67,181
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
74
20
Kills
33
33
Deaths
20
43
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Anubis
AkameNeko
Anubis
1
8
10
0.75
L
Sun Wukong
FetchPrince
Sun Wukong
6
6
10
1.83
L
Izanami
Kiriyu
Izanami
6
7
6
1.29
W
Olorun
21
10
9
2.55
W
Yemoja
ShErTaMe
Yemoja
0
0
0
0
L
Cthulhu
SmileZero
Cthulhu
2
7
9
0.93
L
5
5
8
1.8
W
Aphrodite
UghItsNova
Aphrodite
0
9
14
0.78
W
Kukulkan
oSenz
Kukulkan
1
0
0
1
W
Chaac
presqueVu
Chaac
11
1
18
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,349
Damage
140,709
150,650
Taken
116,010
137,141
Mitigated
114,776
19,625
Healing
55,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AkameNeko
Anubis
15,571
1,666
583
3,538
26,673
13,843
0
15,539
9,854
40,043
0
L
Sun Wukong
FetchPrince
Sun Wukong
21,527
4,111
1,323
2,432
30,521
34,977
0
21,821
7,431
4,656
33,122
L
Izanami
Kiriyu
Izanami
25,335
17,749
359
1,232
25,210
11,582
0
13,573
10,386
0
71,756
W
Olorun
61,972
34,361
2,073
18,934
43,848
18,476
0
28,572
15,276
125,528
0
W
Yemoja
ShErTaMe
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
SmileZero
Cthulhu
24,232
1,284
2,262
0
40,329
56,240
0
27,739
10,190
54,785
0
L
24,684
1,748
1,177
6,719
27,917
20,499
0
17,795
8,853
52,631
0
W
Aphrodite
UghItsNova
Aphrodite
21,271
2,890
9,944
10,627
30,724
28,763
0
18,027
12,697
37,063
0
W
Kukulkan
oSenz
Kukulkan
2,631
43
0
175
1,316
356
0
177
1,139
9,951
0
W
Chaac
presqueVu
Chaac
54,835
4,652
0
14,244
40,122
67,181
0
20,139
19,983
22,192
71,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,427
Gold Earned
78,637
341
Minions Killed
305
8
Camps Cleared
4
1,428,291
Distance Traveled
993,604
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
14,134
883
62
4
2
245,275
0
L
Sun Wukong
14,737
921
40
3
0
315,724
0
L
Izanami
15,312
957
121
8
4
279,850
0
W
Olorun
20,347
1,272
140
9
1
284,848
1
W
Yemoja
11,580
724
0
0
0
6,741
0
L
Cthulhu
14,457
904
46
3
1
319,080
0
L
Hades
14,787
924
72
5
1
268,362
0
W
Aphrodite
14,687
918
38
2
1
270,516
0
W
Kukulkan
12,221
764
21
1
1
59,850
0
W
Chaac
19,802
1,238
106
7
1
371,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role