Player Matchup

Tyr
Tyr
 
Tyr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
SkorgeX
Ravana
Level 153
God Stats
3W - 5L
1,657 SR
Queue Stats
170W - 200L
1,468 Elo+
Solo
Nox
Nox
cursedfae
Nox
Level 102
God Stats
16W - 7L
1,603 SR
Queue Stats
475W - 478L
1,506 Elo+
Solo
Izanami
Izanami
thatk6079
Izanami
Level 128
God Stats
47W - 17L
1,685 SR
Queue Stats
251W - 234L
1,580 Elo+
Solo
Ra
Ra
xxkane122xx
Ra
Level 57
God Stats
3W - 1L
1,629 SR
Queue Stats
164W - 161L
1,501 Elo+
Solo
Team Averages
Level 109
1,615 SR
1,511 Elo+

VS

Team Averages
Level 108
1,533 SR
1,516 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
LilPotatodin
Neith
Level 117
God Stats
39W - 34L
1,640 SR
Queue Stats
875W - 841L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
PuppyPoggers
Gilgamesh
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,431 Elo+
Solo
Nu Wa
Nu Wa
ValhallaJohn
Nu Wa
Level 105
God Stats
4W - 6L
1,526 SR
Queue Stats
550W - 487L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
6 / 1 / 0
9,580
639
6,961
7,786
3,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ravana
SkorgeX
Ravana
15
7 / 1 / 4
9,304
620
9,398
8,843
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
1 / 2 / 9
7,114
474
5,220
8,259
7,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
thatk6079
Izanami
15
2 / 3 / 4
8,666
578
6,690
8,640
2,784
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 2 / 2
8,986
599
4,261
6,709
2,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
4 / 2 / 0
8,876
592
5,237
11,052
4,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
 
Sylvanus
10
1 / 5 / 3
6,503
434
4,476
10,156
9,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 3 / 3
8,082
539
7,832
10,006
3,284
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
PuppyPoggers
Gilgamesh
11
0 / 6 / 1
6,667
444
4,306
8,709
4,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 5 / 3
7,238
483
7,161
7,937
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
21
Kills
9
9
Deaths
21
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
1
0
6
L
Sun Wukong
 
Sun Wukong
4
2
0
2
L
Sylvanus
 
Sylvanus
1
5
3
0.5
L
4
3
3
1.83
L
Gilgamesh
PuppyPoggers
Gilgamesh
0
6
1
0.08
W
Ravana
SkorgeX
Ravana
7
1
4
9
L
0
5
3
0.3
W
1
2
9
2.75
W
Izanami
thatk6079
Izanami
2
3
4
1.33
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,530
Damage
29,012
40,237
Taken
47,860
20,222
Mitigated
24,081
13,304
Healing
12,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,961
1,506
0
3,012
7,786
3,790
0
879
6,907
0
63,695
L
Sun Wukong
 
Sun Wukong
5,237
1,219
0
3,546
11,052
4,634
0
1,351
9,701
0
49,201
L
Sylvanus
 
Sylvanus
4,476
1,270
168
2,214
10,156
9,250
203
3,653
6,503
19,461
6,746
L
7,832
4,314
0
5,318
10,006
3,284
863
2,363
7,643
0
57,267
L
Gilgamesh
PuppyPoggers
Gilgamesh
4,306
1,378
0
803
8,709
4,980
0
0
8,709
0
31,910
W
Ravana
SkorgeX
Ravana
9,398
2,366
0
1,709
8,843
4,106
108
2,720
6,123
0
68,223
L
7,161
1,485
0
611
7,937
1,933
0
2,114
5,823
46,308
0
W
5,220
442
90
2,240
8,259
7,536
444
1,920
6,339
23,195
0
W
Izanami
thatk6079
Izanami
6,690
4,572
0
3,029
8,640
2,784
178
1,816
6,824
0
65,224
W
4,261
435
408
2,816
6,709
2,006
212
3,890
2,819
65,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,650
Gold Earned
37,366
535
Minions Killed
402
0
Camps Cleared
0
1,520,582
Distance Traveled
1,299,934
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,580
639
138
9
0
315,913
6
L
Sun Wukong
8,876
592
91
6
0
282,870
2
L
Sylvanus
6,503
434
41
3
0
243,150
6
L
Neith
8,082
539
103
7
0
273,356
0
L
Gilgamesh
6,667
444
69
5
0
250,903
0
W
Ravana
9,304
620
112
7
0
351,917
3
L
Nu Wa
7,238
483
98
7
0
249,655
3
W
Nox
7,114
474
36
2
0
298,047
3
W
Izanami
8,666
578
119
8
0
269,456
3
W
Ra
8,986
599
130
9
0
285,249
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role