Player Matchup

Apollo
Apollo
German_Mode
Apollo
Level 147
God Stats
5W - 4L
1,534 SR
Queue Stats
143W - 153L
1,489 Elo+
Party 1
Charybdis
Charybdis
LARod92
Charybdis
Level 108
God Stats
1W - 1L
1,794 SR
Queue Stats
26W - 29L
1,468 Elo+
Party 1
Guan Yu
Guan Yu
Noxus_Guillotine
Guan Yu
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 83L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
Th3 v3t3ran 666
Nu Wa
Level 138
God Stats
5W - 3L
1,575 SR
Queue Stats
192W - 200L
1,447 Elo+
Solo
Hera
Hera
f1ipbabyt00th
Hera
Level 160
God Stats
3W - 4L
1,381 SR
Queue Stats
178W - 175L
1,461 Elo+
Solo
Team Averages
Level 135
1,557 SR
1,476 Elo+

VS

Team Averages
Level 88
1,470 SR
1,471 Elo+
Baron Samedi
Baron Samedi
ElementalRinho
Baron Samedi
Level 155
God Stats
2W - 4L
1,521 SR
Queue Stats
115W - 121L
1,490 Elo+
Solo
Kumbhakarna
Kumbhakarna
FearTheZest
Kumbhakarna
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,481 Elo+
Party 2
Ah Puch
Ah Puch
FikZim
Ah Puch
Level 68
God Stats
1W - 3L
1,413 SR
Queue Stats
123W - 128L
1,400 Elo+
Solo
Jing Wei
Jing Wei
Raidenshogunate
Jing Wei
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,520 Elo+
Party 2
Kukulkan
Kukulkan
The Insane Fart
Kukulkan
Level 133
God Stats
4W - 8L
1,414 SR
Queue Stats
373W - 392L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
19
8 / 6 / 10
12,113
757
12,481
14,192
5,618
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
LARod92
Charybdis
20
9 / 2 / 11
12,163
760
19,442
15,495
6,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
3 / 4 / 17
10,998
687
9,825
21,242
32,651
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
2 / 4 / 18
10,792
675
17,557
13,196
4,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
6 / 3 / 13
12,869
804
18,279
14,619
5,775
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElementalRinho
Baron Samedi
19
6 / 4 / 12
11,587
724
14,263
19,645
17,715
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
FearTheZest
Kumbhakarna
16
2 / 8 / 9
10,428
652
7,134
24,964
22,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
FikZim
Ah Puch
18
4 / 4 / 9
10,922
683
19,705
15,613
4,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
16
1 / 8 / 11
9,913
620
10,250
15,969
5,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
19
5 / 4 / 9
11,849
741
13,629
12,844
4,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
68
28
Kills
18
19
Deaths
28
69
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ElementalRinho
Baron Samedi
6
4
12
3
L
Kumbhakarna
FearTheZest
Kumbhakarna
2
8
9
0.81
L
Ah Puch
FikZim
Ah Puch
4
4
9
2.13
W
Apollo
8
6
10
2.17
W
Charybdis
LARod92
Charybdis
9
2
11
7.25
W
3
4
17
2.88
L
Jing Wei
1
8
11
0.81
W
2
4
18
2.75
L
Kukulkan
5
4
9
2.38
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,584
Damage
64,981
78,744
Taken
89,035
55,259
Mitigated
55,811
42,017
Healing
34,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ElementalRinho
Baron Samedi
14,263
446
6,697
9,569
19,645
17,715
129
8,378
11,267
32,952
0
L
Kumbhakarna
FearTheZest
Kumbhakarna
7,134
757
888
4,069
24,964
22,738
0
7,089
17,875
18,139
0
L
Ah Puch
FikZim
Ah Puch
19,705
840
919
5,539
15,613
4,952
398
5,823
9,790
47,797
0
W
Apollo
12,481
6,330
2,396
3,238
14,192
5,618
3,451
9,702
4,490
0
24,705
W
Charybdis
LARod92
Charybdis
19,442
6,997
2,556
4,530
15,495
6,383
542
11,200
4,295
0
38,915
W
9,825
1,214
11,574
6,271
21,242
32,651
549
12,905
8,337
0
14,240
L
Jing Wei
10,250
8,830
1,750
1,280
15,969
5,547
632
7,733
8,236
0
24,735
W
17,557
4,184
1,349
2,911
13,196
4,832
1,196
11,576
1,620
38,167
0
L
Kukulkan
13,629
749
1,335
2,411
12,844
4,859
392
6,813
6,031
56,743
0
W
18,279
4,571
2,966
4,226
14,619
5,775
472
9,348
5,271
44,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,935
Gold Earned
54,699
181
Minions Killed
231
0
Camps Cleared
0
1,549,004
Distance Traveled
1,435,347
1
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,587
724
31
2
0
296,447
1
L
Kumbhakarna
10,428
652
16
1
0
286,809
3
L
Ah Puch
10,922
683
47
3
0
300,997
6
W
Apollo
12,113
757
26
2
0
279,956
0
W
Charybdis
12,163
760
59
4
0
286,230
0
W
Guan Yu
10,998
687
5
0
0
355,241
0
L
Jing Wei
9,913
620
36
2
0
269,270
2
W
Nu Wa
10,792
675
29
2
0
300,458
0
L
Kukulkan
11,849
741
101
6
0
281,824
2
W
Hera
12,869
804
62
4
0
327,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role