Player Matchup

Hel
Hel
 
Hel
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
GamehubTv
Merlin
Level 104
God Stats
8W - 5L
1,513 SR
Queue Stats
418W - 431L
1,477 Elo+
Solo
Odin
Odin
Osoto Makakomi
Odin
Level 121
God Stats
7W - 2L
1,346 SR
Queue Stats
98W - 112L
1,396 Elo+
Solo
Charybdis
Charybdis
Tarzanvader
Charybdis
Level 78
God Stats
2W - 2L
1,334 SR
Queue Stats
222W - 196L
1,562 Elo+
Solo
Bacchus
Bacchus
Truthseeker4986
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,405 Elo+
Solo
Team Averages
Level 106
1,439 SR
1,468 Elo+

VS

Team Averages
Level 108
1,478 SR
1,435 Elo+
He Bo
He Bo
A ShwiftySOB
He Bo
Level 81
God Stats
26W - 35L
1,322 SR
Queue Stats
1,038W - 1,120L
1,372 Elo+
Solo
Loki
Loki
IllMr Smiley
Loki
Level 109
God Stats
0W - 2L
1,245 SR
Queue Stats
126W - 106L
1,499 Elo+
Party 1
Susano
Susano
JiuViolence
Susano
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 46L
1,471 Elo+
Solo
Artemis
Artemis
KALLARI-ov18
Artemis
Level 142
God Stats
2W - 4L
1,545 SR
Queue Stats
321W - 360L
1,383 Elo+
Solo
Terra
Terra
Momo967256
Terra
Level 104
God Stats
0W - 1L
1,780 SR
Queue Stats
23W - 31L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
4 / 1 / 18
11,323
755
5,075
10,263
10,643
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
GamehubTv
Merlin
17
5 / 4 / 16
11,034
736
18,318
13,572
7,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
7 / 2 / 19
11,338
756
12,065
27,608
19,806
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Tarzanvader
Charybdis
20
12 / 2 / 12
12,653
844
17,947
11,735
6,230
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 3 / 23
12,356
824
17,199
21,885
33,481
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
8,978
599
10,948
12,995
4,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 8 / 3
10,156
677
10,173
12,722
5,344
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
18
4 / 7 / 5
10,769
718
16,170
18,674
9,983
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
KALLARI-ov18
Artemis
15
0 / 7 / 6
8,407
560
14,453
14,898
6,177
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
17
2 / 5 / 6
9,657
644
7,214
20,388
22,224
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
34
34
Kills
11
12
Deaths
34
88
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
1
18
13
L
1
7
3
0.36
W
Merlin
GamehubTv
Merlin
5
4
16
3.25
L
4
8
3
0.69
L
Susano
4
7
5
0.93
L
Artemis
KALLARI-ov18
Artemis
0
7
6
0.43
L
Terra
2
5
6
1
W
7
2
19
8.25
W
Charybdis
Tarzanvader
Charybdis
12
2
12
9
W
6
3
23
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,604
Damage
58,958
85,063
Taken
79,677
77,854
Mitigated
48,441
43,058
Healing
20,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
5,075
254
16,960
5,374
10,263
10,643
406
3,014
7,249
16,632
0
L
10,948
0
1,025
2,520
12,995
4,713
0
7,107
5,888
18,156
0
W
Merlin
GamehubTv
Merlin
18,318
650
1,002
978
13,572
7,694
704
2,865
10,707
37,907
0
L
10,173
2,419
466
709
12,722
5,344
0
6,387
6,335
0
27,008
L
Susano
16,170
845
889
2,113
18,674
9,983
0
9,602
9,072
0
34,172
L
Artemis
KALLARI-ov18
Artemis
14,453
3,299
1,440
1,769
14,898
6,177
0
7,300
7,598
0
28,182
L
Terra
7,214
218
4,786
4,300
20,388
22,224
0
10,196
10,192
14,087
0
W
12,065
2,412
1,767
9,335
27,608
19,806
399
4,943
22,665
0
20,359
W
Charybdis
Tarzanvader
Charybdis
17,947
9,185
982
686
11,735
6,230
3,148
3,188
8,547
0
43,296
W
17,199
1,781
2,054
3,920
21,885
33,481
1,017
4,152
17,733
28,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,704
Gold Earned
47,967
150
Minions Killed
122
0
Camps Cleared
0
1,444,960
Distance Traveled
1,147,819
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,323
755
21
1
0
315,903
0
L
He Bo
8,978
599
15
1
0
213,192
0
W
Merlin
11,034
736
39
3
0
267,089
0
L
Loki
10,156
677
27
2
0
237,273
0
L
Susano
10,769
718
36
2
0
248,715
1
L
Artemis
8,407
560
35
2
0
196,431
0
L
Terra
9,657
644
9
1
0
252,208
2
W
Odin
11,338
756
13
1
0
301,312
1
W
Charybdis
12,653
844
62
4
0
246,796
0
W
Bacchus
12,356
824
15
1
0
313,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role