Player Matchup

Bellona
Bellona
DukeIvory
Bellona
Level 148
God Stats
9W - 1L
1,992 SR
Queue Stats
370W - 112L
1,939 Elo+
Party 1
Tiamat
Tiamat
SinfullyWinning
Tiamat
Level 109
God Stats
1W - 0L
1,299 SR
Queue Stats
4W - 9L
1,341 Elo+
Solo
Odin
Odin
Thebl00dypanda
Odin
Level 147
God Stats
4W - 1L
1,711 SR
Queue Stats
494W - 193L
1,844 Elo+
Party 1
Team Averages
Level 135
1,667 SR
1,708 Elo+

VS

Team Averages
Level 127
1,493 SR
1,617 Elo+
Raijin
Raijin
Phobic_Plays
Raijin
Level 129
God Stats
5W - 6L
1,487 SR
Queue Stats
370W - 380L
1,594 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Thingoeskra
Tsukuyomi
Level 148
God Stats
4W - 2L
1,650 SR
Queue Stats
66W - 61L
1,651 Elo+
Solo
Ra
Ra
YXSTER
Ra
Level 103
God Stats
1W - 3L
1,342 SR
Queue Stats
228W - 240L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DukeIvory
Bellona
16
8 / 2 / 10
12,767
709
20,018
18,590
25,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
6 / 0 / 8
12,220
679
15,795
13,379
10,635
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 2 / 12
12,034
669
13,939
15,219
16,788
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
2 / 3 / 2
10,457
581
10,517
21,471
9,739
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
Thingoeskra
Tsukuyomi
13
2 / 8 / 2
10,525
585
11,699
20,125
19,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
13
0 / 7 / 4
10,126
563
10,090
11,736
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
18
Kills
4
4
Deaths
18
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
DukeIvory
Bellona
8
2
10
6.5
L
Raijin
2
3
2
1
W
6
0
8
10
W
4
2
12
5
L
Tsukuyomi
Thingoeskra
Tsukuyomi
2
8
2
0.38
L
Ra
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,752
Damage
32,306
47,188
Taken
53,332
52,443
Mitigated
33,139
14,692
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DukeIvory
Bellona
20,018
3,763
0
2,962
18,590
25,020
511
8,662
8,508
0
40,395
L
Raijin
10,517
1,162
64
3,212
21,471
9,739
0
5,138
15,301
40,405
0
W
15,795
1,924
517
6,893
13,379
10,635
1,318
5,735
7,159
57,852
0
W
13,939
2,504
0
4,320
15,219
16,788
82
5,639
8,701
0
47,555
L
Tsukuyomi
Thingoeskra
Tsukuyomi
11,699
2,395
0
2,290
20,125
19,121
0
6,830
12,384
402
22,488
L
Ra
10,090
367
1,193
1,229
11,736
4,279
0
4,111
7,412
39,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,021
Gold Earned
31,108
244
Minions Killed
182
10
Camps Cleared
7
1,055,906
Distance Traveled
955,179
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,767
709
53
3
3
361,969
3
L
Raijin
10,457
581
69
4
2
325,785
5
W
Tiamat
12,220
679
115
6
4
344,024
3
W
Odin
12,034
669
76
4
3
349,913
5
L
Tsukuyomi
10,525
585
18
1
2
301,165
2
L
Ra
10,126
563
95
5
3
328,229
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role