Player Matchup

Medusa
Medusa
AdanCLinkClink
Medusa
Level 18
God Stats
48W - 31L
1,630 SR
Queue Stats
85W - 61L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CatTheH3R0
Morgan Le Fay
Level 98
God Stats
1W - 1L
1,612 SR
Queue Stats
57W - 65L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
PenguinzGonWild
Sylvanus
Level 138
God Stats
15W - 17L
1,597 SR
Queue Stats
297W - 342L
1,436 Elo+
Party 1
Team Averages
Level 85
1,613 SR
1,487 Elo+

VS

Team Averages
Level 90
1,405 SR
1,467 Elo+
Baron Samedi
Baron Samedi
Art-D-Man
Baron Samedi
Level 128
God Stats
2W - 2L
1,448 SR
Queue Stats
6W - 12L
1,326 Elo+
Solo
Thoth
Thoth
McRustii
Thoth
Level 89
God Stats
1W - 2L
1,238 SR
Queue Stats
128W - 76L
1,593 Elo+
Solo
Arachne
Arachne
YoitsBm
Arachne
Level 53
God Stats
8W - 3L
1,530 SR
Queue Stats
57W - 53L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 7 / 1
8,303
639
10,749
15,250
5,879
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
CatTheH3R0
Morgan Le Fay
11
1 / 6 / 5
8,223
633
4,672
11,059
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
11
3 / 7 / 3
8,314
640
8,140
16,029
18,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Art-D-Man
Baron Samedi
15
8 / 1 / 11
10,215
786
13,534
9,554
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
McRustii
Thoth
14
6 / 3 / 9
9,575
737
12,422
8,720
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
YoitsBm
Arachne
13
6 / 3 / 11
9,661
743
9,586
11,662
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
51
7
Kills
20
20
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Baron Samedi
Art-D-Man
Baron Samedi
8
1
11
13.5
L
Morgan Le Fay
CatTheH3R0
Morgan Le Fay
1
6
5
0.58
W
Thoth
McRustii
Thoth
6
3
9
3.5
L
Sylvanus
3
7
3
0.64
W
Arachne
YoitsBm
Arachne
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,561
Damage
35,542
42,338
Taken
29,936
28,591
Mitigated
13,795
6,258
Healing
12,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,749
3,366
0
332
15,250
5,879
0
10,809
4,441
0
31,938
W
Baron Samedi
Art-D-Man
Baron Samedi
13,534
966
2,716
5,442
9,554
6,769
712
4,210
5,344
36,904
0
L
Morgan Le Fay
CatTheH3R0
Morgan Le Fay
4,672
823
0
785
11,059
4,010
0
7,274
3,785
25,399
0
W
Thoth
McRustii
Thoth
12,422
171
0
2,386
8,720
2,492
1,242
3,549
5,171
36,374
0
L
Sylvanus
8,140
999
2,014
3,127
16,029
18,702
0
8,571
7,458
15,414
1,934
W
Arachne
YoitsBm
Arachne
9,586
6,950
0
1,784
11,662
4,534
594
5,010
6,652
0
22,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,840
Gold Earned
29,451
131
Minions Killed
136
6
Camps Cleared
3
578,892
Distance Traveled
707,394
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,303
639
50
4
2
202,814
3
W
Baron Samedi
10,215
786
56
4
1
220,749
2
L
Morgan Le Fay
8,223
633
51
4
3
186,355
2
W
Thoth
9,575
737
53
4
1
230,122
4
L
Sylvanus
8,314
640
30
2
1
189,723
2
W
Arachne
9,661
743
27
2
1
256,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role