Player Matchup

Anubis
Anubis
Murphdingo
Anubis
Level 37
God Stats
3W - 0L
1,343 SR
Queue Stats
230W - 269L
1,377 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NoOrdinaryDingus
Ah Muzen Cab
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
949W - 525L
1,674 Elo+
Party 2
Olorun
Olorun
SoStonedCantAim
Olorun
Level 29
God Stats
1W - 2L
1,391 SR
Queue Stats
156W - 63L
1,739 Elo+
Party 2
Odin
Odin
Varingjar5202
Odin
Level 155
God Stats
30W - 19L
1,604 SR
Queue Stats
257W - 255L
1,514 Elo+
Solo
Hercules
Hercules
heinzosmashum125
Hercules
Level 144
God Stats
54W - 35L
1,597 SR
Queue Stats
587W - 350L
1,630 Elo+
Party 2
Team Averages
Level 102
1,487 SR
1,587 Elo+

VS

Team Averages
Level 66
1,494 SR
1,560 Elo+
Skadi
Skadi
Angelkid71
Skadi
Level 37
God Stats
1W - 1L
1,415 SR
Queue Stats
4W - 5L
1,525 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MonochromeNeko
Tsukuyomi
Level 26
God Stats
0W - 1L
1,220 SR
Queue Stats
15W - 13L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
TheSlothyG
Cthulhu
Level 11
God Stats
4W - 2L
1,704 SR
Queue Stats
7W - 8L
1,740 Elo+
Party 1
Nu Wa
Nu Wa
plastique_Dream
Nu Wa
Level 138
God Stats
3W - 2L
1,502 SR
Queue Stats
218W - 191L
1,574 Elo+
Party 1
Aphrodite
Aphrodite
senpaikyle
Aphrodite
Level 116
God Stats
9W - 6L
1,629 SR
Queue Stats
41W - 42L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Murphdingo
Anubis
18
4 / 0 / 7
12,337
587
9,070
12,021
5,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
NoOrdinaryDingus
Ah Muzen Cab
19
9 / 2 / 7
13,299
633
16,493
12,383
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 0 / 13
13,100
624
20,665
23,538
9,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 3 / 8
13,520
644
8,799
12,788
7,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 2 / 16
11,127
530
6,192
16,210
19,871
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
1 / 9 / 4
8,397
400
7,647
18,558
5,738
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
MonochromeNeko
Tsukuyomi
14
2 / 10 / 5
9,078
432
10,993
18,939
6,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
TheSlothyG
Cthulhu
16
1 / 3 / 2
9,388
447
5,165
14,559
11,999
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

16
3 / 4 / 2
10,222
487
14,171
9,918
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
senpaikyle
Aphrodite
12
0 / 6 / 3
7,849
374
3,473
13,590
10,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
32
Kills
7
7
Deaths
32
51
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
9
4
0.33
L
Tsukuyomi
MonochromeNeko
Tsukuyomi
2
10
5
0.45
W
Anubis
Murphdingo
Anubis
4
0
7
7.5
W
Ah Muzen Cab
NoOrdinaryDingus
Ah Muzen Cab
9
2
7
6.25
W
10
0
13
16.5
L
Cthulhu
TheSlothyG
Cthulhu
1
3
2
0.67
W
6
3
8
3.33
W
3
2
16
5.5
L
3
4
2
1
L
Aphrodite
senpaikyle
Aphrodite
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,219
Damage
41,449
76,940
Taken
75,564
48,474
Mitigated
37,645
40,632
Healing
22,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
7,647
3,344
0
2,711
18,558
5,738
0
9,132
9,426
0
43,991
L
Tsukuyomi
MonochromeNeko
Tsukuyomi
10,993
3,087
0
3,264
18,939
6,315
0
6,423
12,516
0
52,723
W
Anubis
Murphdingo
Anubis
9,070
395
114
8,249
12,021
5,959
1,252
5,500
6,521
73,267
0
W
Ah Muzen Cab
NoOrdinaryDingus
Ah Muzen Cab
16,493
7,120
0
4,999
12,383
5,405
4,590
4,669
7,714
0
105,270
W
20,665
11,719
628
19,008
23,538
9,708
6,522
6,488
17,050
121,465
0
L
Cthulhu
TheSlothyG
Cthulhu
5,165
218
594
3,877
14,559
11,999
0
5,370
9,189
48,757
0
W
8,799
641
0
3,647
12,788
7,531
2,763
3,471
9,317
0
95,146
W
6,192
646
0
3,987
16,210
19,871
1,258
4,720
11,490
0
23,556
L
14,171
1,527
0
1,125
9,918
2,929
0
3,393
6,525
59,396
0
L
Aphrodite
senpaikyle
Aphrodite
3,473
129
4,390
6,299
13,590
10,664
0
5,417
8,173
30,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,383
Gold Earned
44,934
640
Minions Killed
463
0
Camps Cleared
0
2,034,918
Distance Traveled
1,888,816
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,397
400
74
4
0
375,961
3
L
Tsukuyomi
9,078
432
97
5
0
370,588
0
W
Anubis
12,337
587
139
7
0
373,948
2
W
Ah Muzen Cab
13,299
633
158
8
0
427,964
2
W
Olorun
13,100
624
161
8
0
372,926
1
L
Cthulhu
9,388
447
122
6
0
372,672
5
W
Odin
13,520
644
155
7
0
434,789
1
W
Hercules
11,127
530
27
1
0
425,291
16
L
Nu Wa
10,222
487
115
5
0
374,820
4
L
Aphrodite
7,849
374
55
3
0
394,775
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role