Player Matchup

Vamana
Vamana
D3monicSp33d3r
Vamana
Level 100
God Stats
2W - 2L
1,492 SR
Queue Stats
260W - 222L
1,509 Elo+
Party 2
Fenrir
Fenrir
THE TREE BADG3R
Fenrir
Level 112
God Stats
20W - 15L
1,561 SR
Queue Stats
508W - 453L
1,464 Elo+
Party 2
Ah Puch
Ah Puch
baccyConess
Ah Puch
Level 105
God Stats
9W - 6L
1,546 SR
Queue Stats
69W - 61L
1,494 Elo+
Party 2
Team Averages
Level 106
1,533 SR
1,489 Elo+

VS

Team Averages
Level 53
1,582 SR
1,301 Elo+
Cthulhu
Cthulhu
GotGunner
Cthulhu
Level 71
God Stats
5W - 4L
1,516 SR
Queue Stats
226W - 228L
1,539 Elo+
Party 1
Nu Wa
Nu Wa
Ye Ole Skooma
Nu Wa
Level 81
God Stats
1W - 2L
1,558 SR
Queue Stats
38W - 48L
1,432 Elo+
Party 1
Thor
Thor
set-chain4
Thor
Level 7
God Stats
0W - 1L
1,671 SR
Queue Stats
13W - 27L
932 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 5
10,292
735
9,148
15,733
8,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 0 / 12
10,126
723
12,617
13,225
9,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
baccyConess
Ah Puch
15
6 / 1 / 11
10,610
758
16,230
8,239
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GotGunner
Cthulhu
12
1 / 3 / 2
9,008
643
9,106
16,009
15,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
2 / 5 / 1
8,694
621
7,691
10,214
4,105
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 11 / 2
7,697
550
2,746
17,517
7,652
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
19
Kills
3
3
Deaths
19
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
L
Cthulhu
GotGunner
Cthulhu
1
3
2
0.67
W
5
0
12
11
L
2
5
1
0.5
W
Ah Puch
baccyConess
Ah Puch
6
1
11
11.5
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,995
Damage
19,543
37,197
Taken
43,740
20,688
Mitigated
27,281
14,113
Healing
3,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,148
2,986
0
4,496
15,733
8,373
813
6,308
9,425
0
41,736
L
Cthulhu
GotGunner
Cthulhu
9,106
1,016
458
1,582
16,009
15,524
0
6,536
8,999
30,044
0
W
12,617
1,143
0
5,491
13,225
9,355
1,337
6,800
6,416
298
31,547
L
7,691
3,537
30
585
10,214
4,105
672
2,963
6,814
24,926
0
W
Ah Puch
baccyConess
Ah Puch
16,230
624
0
4,126
8,239
2,960
539
4,304
3,935
60,573
0
L
2,746
1,023
0
1,022
17,517
7,652
0
7,389
9,734
0
10,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,028
Gold Earned
25,399
189
Minions Killed
117
8
Camps Cleared
2
831,639
Distance Traveled
686,326
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,292
735
52
4
3
271,746
3
L
Cthulhu
9,008
643
45
3
1
280,810
3
W
Fenrir
10,126
723
38
3
5
289,846
1
L
Nu Wa
8,694
621
57
4
0
232,812
2
W
Ah Puch
10,610
758
99
7
0
270,047
2
L
Thor
7,697
550
15
1
1
172,704
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role